| What's in the box? |
| 1 person marked this as a favorite. |
I miss the Anarchic Initiate from the 3.5 psionics class. Know anything that lets me drop a gateway to limbo/chaos on people? (I envision using this on nosey neighbors like Samantha SHOULD have done to Mrs. Kravitz!)
I also want to- at will- be able to make stuff... Specifically I want a chair that I can sit in. There used to be a prestige class that let you shape shadow stuff and I always wanted to have a place to sit... Know anything that works for that?
| Lemmy |
| 1 person marked this as a favorite. |
Lemmy wrote:Does this mean, depending on Ashiel's answer, you may, or may not be killing, and burying, someone?Tels wrote:Readies shovel...Favorite Disney movie?
Favorite animated movie?
Ahem... Technically, everyone may or may not do anything...
On a completely unrelated note... Have you ever played a game produced by Yacht Club?
| Tels |
| 1 person marked this as a favorite. |
Sleeping Beauty, because Maleficient is best depiction of evil in cinema?
yes this is my answer, but its a question too...see whut I did thar?
See, this would not surprise me at all, because I know from the "Petition for Paizo to hire Ashiel" thread that Ashiel is a big fan of Maleficent.
| Ashiel |
| 1 person marked this as a favorite. |
Did you hear about the SLA FAQ reversal? I just found out myself.
I weep for prestige classes.
Yep. I'm honestly laughing about it too, since like usual Paizo is just showing their FAQ isn't really and FAQ but instead "what we think the rules are this week". They even threw the baby out with the bath water by suddenly deciding that caster levels from SLAs don't qualify for item creation feats because no reasons.
Whether true or not, I'm going to assume it was because of my posts in that one summoner thread. >:3
| Ashiel |
| 1 person marked this as a favorite. |
Favorite Disney movie?
This is a hard one. I grew up on Disney movies. We used to watch them again and again at my Grandma's house. Most of them have their fine points and I could probably go on and on about the pros of each. That said...
Kryzbyn called it pretty solidly. If I were to pick a favorite off the top of my head, it'd probably be Sleeping Beauty. Long, long before D&D would ever have been a thing in my life, Sleeping Beauty had this really cool villain, orcs, a heroic knight fighting a dragon, fairies, the works and it just had me at go. It was my favorite of them growing up, even though it really wasn't the most epic of Disney movies (it's plot-lite, there's not a ton of character development, it's relatively short) as movies like The Lion King, Aladdin, and Beauty and the Beast had better characters and/or plots (god I love Aladdin, Jafar is like one of the best villains ever). Gah this is hard...I cried when I beat The Little Mermaid for the NES at the age of 3, and still listen to Kiss the Girl periodically...
I'm going to end up rambling but Sleeping Beauty with about a million others tied for 2nd. Worst yet, I'm also in love with Frozen (along with the other 80% of the planet) so with each new movie there's more contenders.
Favorite animated movie?
Oh sweet God, you're making this hard on me. If Disney wasn't enough! DX
Ehhh, err...gahhh...if we're talking Western Animation, maybe The Prince of Egypt? The movie is just epic and no matter what I think about it from a religious perspective it's always been pretty awesome to me I think. If we're including everything animated, including anime like Studio Ghibli films...
My head my explode. :|
| Ashiel |
| 1 person marked this as a favorite. |
I miss the Anarchic Initiate from the 3.5 psionics class. Know anything that lets me drop a gateway to limbo/chaos on people? (I envision using this on nosey neighbors like Samantha SHOULD have done to Mrs. Kravitz!)
I never played with that. Was it from the Complete Psionic or a web-enhancement? :o
I also want to- at will- be able to make stuff... Specifically I want a chair that I can sit in. There used to be a prestige class that let you shape shadow stuff and I always wanted to have a place to sit... Know anything that works for that?
I have a tiefling PC I made named Makrosa. She's a dual-discipline egoist/shaper. Shapers can get minor creation as a talent (which means manifesting it for 0 PP without augments), which I fluffed as her transforming her hair into objects (she had long black hair that she would reach into and pull random doodads out of). She has in fact pulled a chair out of her hair and sat on it in the middle of a conversation with the other PCs (she also pulls food out of it when she's hungry).
So maybe something like that?
I liked Makrosa, she was fun. She was made for a Rise of the Runelords game. The GM and I worked out some stuff about her history and connected her to a certain aasimar in that game. Her psicrystal was a voodoo doll possessed by a rather layabout devil.
| Ashiel |
Kryzbyn wrote:See, this would not surprise me at all, because I know from the "Petition for Paizo to hire Ashiel" thread that Ashiel is a big fan of Maleficent.Sleeping Beauty, because Maleficient is best depiction of evil in cinema?
yes this is my answer, but its a question too...see whut I did thar?
I really want to see the Maleficent movie, though I'm admittedly nervous as to how she's going to be portrayed. I just wanted to give her a hug in the original Sleeping Beauty since she probably would have been a lot nicer if they had just sent her an invitation. XD
But behold the epicness. :D
She's so damn great!
| Tacticslion |
What's in the box? wrote:I miss the Anarchic Initiate from the 3.5 psionics class. Know anything that lets me drop a gateway to limbo/chaos on people? (I envision using this on nosey neighbors like Samantha SHOULD have done to Mrs. Kravitz!)I never played with that. Was it from the Complete Psionic or a web-enhancement? :o
Complete Psionic
| What's in the box? |
Complete Psionic. It was a prestige class designed for the Wilder (I mean, Psions could do it, but you looked at the class and were like: Yeah! this is for a Wilder)
I also think Sleeping Beauty is the best. She was the prettiest princess (imo) had the coolest prince (I mean... Snow White's prince... did he ever say anything? Cinderella's prince was kinda dull also. Erick is an exception. He was a sailor... bleg, I digress. Philip was cocky and had just enough frat boy in him to appease me) there were THREE fairies!!! Peter Pan only had one (though, arguably, Tink is a little more interesting, even tho she is mute)... hmmm... there was something else in that movie I liked... Something I am missing...? Oh, yeah, the "villain" (also known as the ENTIRE MOVIE!!!) Maleficent was AWESOME! She was turning into GIANT reptiles before those other lamo villains did it! (Thulsa Dune and Jafar both copied her... wtf?)
I will have to look at this Shaper thing. I like the idea of MAKING stuff... Technically any one with a Prestidigitation cantrip can make a chair... but, per the rules, YOU CAN'T SIT IN THE CHAIR?!?!?!? What kinda stupid caveat is THAT?
| Tacticslion |
I really want to see the Maleficent movie, though I'm admittedly nervous as to how she's going to be portrayed. I just wanted to give her a hug in the original Sleeping Beauty since she probably would have been a lot nicer if they had just sent her an invitation. XD
It has a lot - and I mean a lot - of justifiable hate.
And it's really a solid movie, with a ton of love for the original (even as it deviates wildly from the story, plot, and setting, it acknowledges, riffs, and homages it in myriad of subtle and obvious ways), though there are a few... blatant? ... doofy? ... no... um... "tropish"?... elements to it, with a few clever twists as well as the obvious ones you knew were going to happen.
My wife and I really like it, even if it's not the best movie. Go into it with "it's not the best, but I'm going to like it" and I think you will. :)
| What's in the box? |
Maleficent (the character) was done really well. The other actors... who are not exactly the focus of the movie... come across as just that: Not the focus of the movie.
In general I had EXTREME expectations. I like Maleficent (the character), I like Sleeping Beauty (the Disney one) and I LOVE Angelina Jolie (which seems to be NOT the popular opinion these days :()
What I will refer to as "the scene" which has the highest level of talented acting and emotional portrayal in the movie. Is QUITE good. It is also oddly present. It seems like a scene that belongs in a TOTALLY different movie and not a Disney remake. It reminds me of a similar scene from True Women and the whole time I watched I kept hearing Maleficent say: "I shoulda left the cotton!" Again, EXTREMELY dedicated performance, it just seemed like a Daniel Day Lewis moment in the middle of a Jack Black film.
| Ashiel |
Complete Psionic. It was a prestige class designed for the Wilder (I mean, Psions could do it, but you looked at the class and were like: Yeah! this is for a Wilder)
I also think Sleeping Beauty is the best. She was the prettiest princess (imo) had the coolest prince (I mean... Snow White's prince... did he ever say anything? Cinderella's prince was kinda dull also. Erick is an exception. He was a sailor... bleg, I digress. Philip was cocky and had just enough frat boy in him to appease me) there were THREE fairies!!! Peter Pan only had one (though, arguably, Tink is a little more interesting, even tho she is mute)... hmmm... there was something else in that movie I liked... Something I am missing...? Oh, yeah, the "villain" (also known as the ENTIRE MOVIE!!!) Maleficent was AWESOME! She was turning into GIANT reptiles before those other lamo villains did it! (Thulsa Dune and Jafar both copied her... wtf?)
I will have to look at this Shaper thing. I like the idea of MAKING stuff... Technically any one with a Prestidigitation cantrip can make a chair... but, per the rules, YOU CAN'T SIT IN THE CHAIR?!?!?!? What kinda stupid caveat is THAT?
Ectoplasmic creation is available as a talent for shapers from their class-talents (and can be lifted with Expanded Knowledge) for other characters. It's a fairly minor ability (well, unless you remember that most poisons ranging from viper venom to black lotus extract are organic matter...) that's really cool for just having all kinds of random stuff on hand.
My character used it to create food, ropes, temporary furniture, etc. The fact Int was her main stat also meant taking 10 to create complex items was pretty easy honestly.
| Kryzbyn |
But behold the epicness. :D
She's so damn great!
Cursing babies!
LIKE A BAWSIn every homebrew world I've created, there is a great wyrm black dragon female named Maleficent. With class levels.
The movie "Maleficent" was a great disappointment to me. It comepletely re-wrote her interactions with Aurora, her motivations, and her minions. It's nigh unbelievable in many places.
If it had been a movie about a wronged fey creature, it would have been ok I suppose. But not about her. That was most definitely not Maleficent.
Also, Kryzbyn will be happy to know that I've been slowly doing some more work on that warlock. :P
Woohoo!
| Ashiel |
Haha, calm down. I haven't got that much more of it done yet, and I haven't uploaded it to my google-drive yet. You'll most certainly receive a PM when it's uploaded. :)
A few revisions to the document have been...
1. Making it impossible to acquire life-tap/drain mana via a magic item (so that other classes cannot easily use it to convert HP->PP or summoned monsters/prisoners->PP). Also restricting their availability to the warlock class itself (making it so you can't Expanded Knowledge or chirurgery it onto your list), at least for now (I'm actually not really sure drain mana would be horrible on a traditional psionicist but I'm playing it conservatively in the prototypes).
2. Revised chaos damage to have a -2 penalty per die rolled (minimum 1 per die) so that it's not a superior choice of damage for all warlocks, with the intent of allowing destruction-specced warlocks to increase the damage of chaos-type damage. Without the penalty, chaos-damage was the obvious damage-type of choice as it ignores pretty much everything.
However, with that nerf came a buff. It now ignores temporary HP, which makes it hard to stop it with powers like vigor, false life, and vampiric touch since temporary Hp from the same source doesn't stack, if you're punching with chaos damage they have to actually start healing real HP instead or you'll kill them.
For example, if you have a psychic warrior with 20 HP and he vigors for 15 temporary HP, and you hit him with a normal bolt dealing 15 damage, he could just vigor again and erase what you did. However now, your chaos bolt would bring him to 5 HP / 15 THP, and using vigor won't stop your damage, so in three rounds (when his negative HP + Temporary HP equal 0 or less) he's in trouble.
So a destruction-warlock will actually be one of the most consistent and painful blasters and more likely to push your victims onto the defensive.
3. Added Rain of Energy (IE - Rain of Fire/Blizzard) which is a 2nd level kineticist or warlock power and a 3rd level psion/wilder AoE area denial power. It bombards the area with energy damage when you cast it and each round you concentrate on it. Augments allow you to fire and forget it (giving it a duration after concentration stops) and of course increases damage/save DCs.
| Ashiel |
I'm currently trying to decide what to do with Shadow-energy. Originally it was kind of a "sneak attack" energy but honestly that doesn't feel super warlockish to me and I'd like to give it a niche. I might just make it a generic middle-road energy type (to replace electricity) and give talent options to make it a tool in your rotation.
EDIT: Shadow energy now targets Will saves, so while most psionic blasters target Ref/Fort, they target Ref/Will. I didn't give it a bonus to damage like Cold normally has because shadow resistance isn't a thing you're going to run into much so it's just 1d6/level that's pretty solid against brutes.
| Kryzbyn |
Shadow: If the target this power would be denied their Dexterity modifier against attacks made by the manifester (such as when the target is unaware of the manifester), the manifester gains a +2 circumstance bonus to caster level checks made to overcome power resistance and a +2 circumstance bonus to the saving throw DC of the shadow power. Additionally, any saving throws made against the power use the target's Will save instead of Fortitude or Reflex.
Yeah, that's kinda clunky...and would only work in a surprise round or while grater invis (or it's equiv) is up and running.
I like the changing the save to will part, though.Perhaps make it negative energy damage?
| Ashiel |
Are you going to make rain of x available to all specs, or just destro?
It's available to all warlocks 'cause it's just a power that you can learn with your powers known (also available to kineticists at the same level, and psion/wilders at a power level higher). However, Destro-locks will have talent options for speccing blasting in general (and for setting things on fire and stuff) which means it will probably be most attractive to them.
| Ashiel |
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What is your favorite monster to run?
That's a really hard question actually. Off the top of my head, probably succubus.
What is your least favorite monster that you have run?
Hmmm. Fighters (they're generally treasure/XP pinatas). Though anything with the PF simple templates "giant", "young", or "advanced" are pretty terrible as well. Most disappointing is probably vanilla mariliths & balors as I wanted to use them but they always lead to very unsatisfying encounters.
Have you ever experienced a TPK and what caused it?
Off the top of my head, the last TPK I can recall occurred before Pathfinder launched and 3.5 was still at thing you could call the WotC helpline for, when I was running the Red Hand of Doom. The very first encounter opens up with the game ambushing the PCs without Perception checks by a bunch of hobgoblin fighters with composite longbows, a leveled hobgoblin dual-wielding fighter, and a hobgoblin cleric who uses a scroll of summon monster III to summon a hell hound into the mix as well, wherein all the hobgoblins start out in a tactical flanking formation the treeline, uphill, and shooting from the bushes down at the PCs.
The PCs got split up and then torn apart in the first encounter. The look on my group's face was one of wonder and awe, and excitedly they got to rolling up new PCs to restart the campaign with a lust for action and adventure that made me quite proud.
Humorously, despite how vicious my games appear to people on the boards, TPKs almost never happen. Even when the encounters are barely anything but evidence as to how much of a b$@$& I am as a GM (encounters such as an airship involving multiple harpies that were coercing the PCs and/or NPCs to dive off the ship to them; another where the party entered a room with multiple psychic-warrior mummies and had to save vs 3 auras, and humorously the wizard who was scouting not only got disabled but managed to save himself anyway so he could be pulled to safety; the shadow in a 1st level game involving a rescue mission; a sorcerer shadow specializing in delivering touch spells via its natural attack; a rakshasa eldritch knight; freaking werewolves; vampire psychic monk striking with slam attacks; liches turning ethereal while casting spells through projected images; resetting summon monster traps; resetting traps flooding rooms of undead with inflict spells; a dragon with improved unarmed strike, multiattack, and an amulet of mighty fists;...).
15 Point Buy too. :3
| Tels |
| 1 person marked this as a favorite. |
Tels wrote:Favorite Disney movie?This is a hard one. I grew up on Disney movies. We used to watch them again and again at my Grandma's house. Most of them have their fine points and I could probably go on and on about the pros of each. That said...
Kryzbyn called it pretty solidly. If I were to pick a favorite off the top of my head, it'd probably be Sleeping Beauty. Long, long before D&D would ever have been a thing in my life, Sleeping Beauty had this really cool villain, orcs, a heroic knight fighting a dragon, fairies, the works and it just had me at go. It was my favorite of them growing up, even though it really wasn't the most epic of Disney movies (it's plot-lite, there's not a ton of character development, it's relatively short) as movies like The Lion King, Aladdin, and Beauty and the Beast had better characters and/or plots (god I love Aladdin, Jafar is like one of the best villains ever). Gah this is hard...I cried when I beat The Little Mermaid for the NES at the age of 3, and still listen to Kiss the Girl periodically...
I'm going to end up rambling but Sleeping Beauty with about a million others tied for 2nd. Worst yet, I'm also in love with Frozen (along with the other 80% of the planet) so with each new movie there's more contenders.
Quote:Favorite animated movie?Oh sweet God, you're making this hard on me. If Disney wasn't enough! DX
Ehhh, err...gahhh...if we're talking Western Animation, maybe The Prince of Egypt? The movie is just epic and no matter what I think about it from a religious perspective it's always been pretty awesome to me I think. If we're including everything animated, including anime like Studio Ghibli films...
My head my explode. :|
Oh-ho! Really? Well then...
What's your favorite Disney song?
>:)
| Tels |
| 1 person marked this as a favorite. |
Rakshaka wrote:What is your favorite monster to run?That's a really hard question actually. Off the top of my head, probably succubus.
Quote:What is your least favorite monster that you have run?Hmmm. Fighters (they're generally treasure/XP pinatas). Though anything with the PF simple templates "giant", "young", or "advanced" are pretty terrible as well. Most disappointing is probably vanilla mariliths & balors as I wanted to use them but they always lead to very unsatisfying encounters.
Quote:Have you ever experienced a TPK and what caused it?Off the top of my head, the last TPK I can recall occurred before Pathfinder launched and 3.5 was still at thing you could call the WotC helpline for, when I was running the Red Hand of Doom. The very first encounter opens up with the game ambushing the PCs without Perception checks by a bunch of hobgoblin fighters with composite longbows, a leveled hobgoblin dual-wielding fighter, and a hobgoblin cleric who uses a scroll of summon monster III to summon a hell hound into the mix as well, wherein all the hobgoblins start out in a tactical flanking formation the treeline, uphill, and shooting from the bushes down at the PCs.
The PCs got split up and then torn apart in the first encounter. The look on my group's face was one of wonder and awe, and excitedly they got to rolling up new PCs to restart the campaign with a lust for action and adventure that made me quite proud.
Humorously, despite how vicious my games appear to people on the boards, TPKs almost never happen. Even when the encounters are barely anything but evidence as to how much of a b#*~* I am as a GM (encounters such as an airship involving multiple harpies that were coercing the PCs and/or NPCs to dive off the ship to them; another where the party entered a room with multiple psychic-warrior mummies and had to save vs 3 auras, and humorously the wizard who was scouting not only got disabled but managed to save himself anyway so he could be pulled to safety;...
I bet people could learn so much from watching a livestream campaign of yours...
With the way things are going around here, watching others play is about as close to a game as I'm going to get it seems. *grumbles bitterly*
| Kryzbyn |
Kryzbyn wrote:Are you going to make rain of x available to all specs, or just destro?It's available to all warlocks 'cause it's just a power that you can learn with your powers known (also available to kineticists at the same level, and psion/wilders at a power level higher). However, Destro-locks will have talent options for speccing blasting in general (and for setting things on fire and stuff) which means it will probably be most attractive to them.
Cool :)
I was asking because I think currently only destro 'locks get rain of fire.| Artemis Moonstar |
Speaking of disney...
What's the list your top 10 Disney Villain Songs look like?
How about the list of all animated villain songs?
And is it just me, or are Rasputin and Rothbart (Anastasia and Swan Princess) severely underrated? Them AND their villain songs.
Maybe you can find enough time to run a board-based/VTT game for Tels and myself (and whoever else you invite) perhaps maybe possibly? xD (have yet to manage a game in a long, long time).
If you could rebuild the game from the ground up, what's the one thing that you would absolutely have to change?
| Ashiel |
| 1 person marked this as a favorite. |
Oh-ho! Really? Well then...
What's your favorite Disney song?
>:)
Oh lord... o_o
Mmmm, probably going to go with Kiss the Girl from The Little Mermaid, though I have to give a special shout out to most of the songs from Robin Hood; Bedknobs and Broomsticks; Make a Man Out of You from Mulan; Wanna Build A Snowman and Let it Go from Frozen; Scar's song from the Lion King; Friend Like Me, A Whole New World, and Prince Ali from Aladdin; Part of Your World and Ursula's song from The Little Mermaid; Powerline's song and the vacation song from A Goofy Movie; and I'll probably randomly remember some song of great importance to me later that I'll feel silly for not remembering. :PI bet people could learn so much from watching a livestream campaign of yours...
With the way things are going around here, watching others play is about as close to a game as I'm going to get it seems. *grumbles bitterly*
It'd probably be more mundane/goofy than people might expect. We deal with our OOC drama and such like normal gamers and we've got some really bizarre characters sometimes (one of the main characters in the current game I'm running is a vampire-loli who flutters her wings about and acts like a goofball most of the time :P).
I also do most of my online gaming through text (because I'm more eloquent with my writing than my verbal skills and I feel it helps immersion allowing the players to experience with their mind's eye rather than converting my voice into a scene) so I'm not sure an online stream would be really amusing beyond listening to the players make commentary between themselves as I'm usually fairly silent unless asked a question or something as I'm busy thinking/typing/making notes/doing secret GM things.
That said, MapTools allows for spectating. Maybe if you want you could sit in on a game the next time I manage to get a day off that I have time to run one on. I could give you a rundown of the various PCs/party-NPCs that are currently in the campaign.
| Ashiel |
Ashiel wrote:Kryzbyn wrote:Are you going to make rain of x available to all specs, or just destro?It's available to all warlocks 'cause it's just a power that you can learn with your powers known (also available to kineticists at the same level, and psion/wilders at a power level higher). However, Destro-locks will have talent options for speccing blasting in general (and for setting things on fire and stuff) which means it will probably be most attractive to them.Cool :)
I was asking because I think currently only destro 'locks get rain of fire.
Really? D:
Well honestly I haven't played WoW post-WotLK. I play WoW on a private WotLK server 'cause I wasn't super crazy about some of the changes to the game after that, so virtually all of the warlock class is based on pre-Cataclysm/Mists of Pandaria, where Rain of Fire is just a thing that warlocks do at around level 20. :P
I really, really love the metagame for WotLK. :)
| Kryzbyn |
Kryzbyn wrote:Ashiel wrote:Kryzbyn wrote:Are you going to make rain of x available to all specs, or just destro?It's available to all warlocks 'cause it's just a power that you can learn with your powers known (also available to kineticists at the same level, and psion/wilders at a power level higher). However, Destro-locks will have talent options for speccing blasting in general (and for setting things on fire and stuff) which means it will probably be most attractive to them.Cool :)
I was asking because I think currently only destro 'locks get rain of fire.Really? D:
Well honestly I haven't played WoW post-WotLK. I play WoW on a private WotLK server 'cause I wasn't super crazy about some of the changes to the game after that, so virtually all of the warlock class is based on pre-Cataclysm/Mists of Pandaria, where Rain of Fire is just a thing that warlocks do at around level 20. :P
I really, really love the metagame for WotLK. :)
That is completely cool with me. I prefer 'locks pre-pandaria as well.
Yeah they decided to make some spells certain specs only, and roll spells together to free up hotbar space. Like Drain Soul and the drain they use to make their dots tick harder...all one spell now for affliction. You don't have to stop one and get the other one in before death to get your shard any longer.
The spell consolidation deal is Warlords of Draenor...most of the 'lock changes occurred just before like 2nd to last Pandaria patch.
| Ashiel |
| 3 people marked this as a favorite. |
What's the list your top 10 Disney Villain Songs look like?
Oh lord, that might take me a while. Definitely Ursula's song & Scar's song, but I'd need to think about it a lot I think.
How about the list of all animated villain songs?
... (Q___Q)
And is it just me, or are Rasputin and Rothbart (Anastasia and Swan Princess) severely underrated? Them AND their villain songs.
Yes they are. Rothbart was really cool, though it's been so long since I saw Anastasia I can't remember much of it. :o
Maybe you can find enough time to run a board-based/VTT game for Tels and myself (and whoever else you invite) perhaps maybe possibly? xD (have yet to manage a game in a long, long time).
I wouldn't mind it. The trick is time. Back when I was younger and unemployed, I'd run pickup games on OpenRPG every other day of the week or so.
If you could rebuild the game from the ground up, what's the one thing that you would absolutely have to change?
Probably either the core combat mechanics (mostly how full-attacks and things related to them work) to make mobility easier for martials. Alternatively, class design stance. I believe in a more "D20 Modern" style class design where less is more.
I'd rather have 1 class that can fill 3 different rolls than have 3 different classes that can each fill 1 role a piece. It cuts down on bloat and makes it easier to learn for new player (and reduces the amount of splat material the GM has to familiarize his/herself with).
My personal preference for class building has evolved into talent-based systems (similar to d20 modern, barbarians, rogues, alchemists, etc), wherein you have a core chassis that has a particular "superstyle" with the rest being yours to build. So while all barbarians might have rage, the other non-rage class features are more or less yours to select and build your own class with. Talents can be written and released in recommended packages based on themes (for beginners) and since you can release talent-packages instead of entirely new classes/archetypes you cut down on wasted pagecount as well.
| Ashiel |
That is completely cool with me. I prefer 'locks pre-pandaria as well.
Excellent. I'm mostly using WoWwiki as a reference and keep "pre-Mists" up. :P
Not to say that supplemental material couldn't be derrived from post-mists but the core feel of the class comes from pre-mists, and honestly I think I prefer it that way due to how I approach class design. I'd like players to be able to enjoy hybrids (my WotLK priest is a disc/shadow for example) to fit their playstyle which I've seen has apparently diminished since WotLK.
Currently, the way I project the warlock class I'm writing to work is you'll basically function as a full-caster who most certainly is there to kill and debuff enemies as a sort of magical damage dealer (traditionally a fairly underrepresented role in d20), and I want warlocks to be able to play little tactical minigames when in combat. They have PP of a psychic warrior (as opposed to a psion/wilder) and a pet, but casting is their main concern and you'll need to juice up a lot of your core powers to keep your presence strong, but the warlock class gets access to things like life tap, life drain, mana drain, healthstones, etc.
So you'll use things like demon armor + drain health / healthstones in conjunction with life tap to restore your PP during and between fights while setting enemies on fire, cursing them, and covering them with DoTs. Affliction warlocks are currently the most developed and they have means of making their DoTs more painful and/or recovering more HP/PP during their skills. One of the design goals is to reduce the amount of spamming and instead encourage the player to do different things as needed.
For example, you might open up by dotting an enemy with Corruption while your imp fires firebolts. While your enemies are melting, you begin using drain soul to deal more damage and recover some PP if the enemy drops below 0 HP while you're draining them. If you're running low on PP, life tap during or between fights to recover Hp and then drain health from enemies (which heals you of more HP if you have demon armor active), so you can pseudo-cast between health & HP, with high level afflicition being about syphoning large amounts of mojo from enemies and reducing them to mush with your DoTs.
In the case of Destro-lock, I want to introduce mechanics for things like your DoTs (such as conflagrate) penalizing enemy saves and/or resistances against your direct damage powers and hopefully create some talents that allow you to "critically hit" with your destruction-powers that don't have attack rolls. One idea I've got for this is to make a talent that makes it so that if an enemy fails their save by more than X, the spell deals bonus damage (such as if your foe fails the DC by -10, they suffer +50% damage) which would make them extremely awesome sweepers, and it would mean that after you debuff people by setting them on fire and dotting them up, you deliver the pain first class express delivery.
Haven't started working on Demonologists yet but...
| Tels |
That said, MapTools allows for spectating. Maybe if you want you could sit in on a game the next time I manage to get a day off that I have time to run one on. I could give you a rundown of the various PCs/party-NPCs that are currently in the campaign.
I would love to spectate. I had to take a break from gaming for well over a year to take care of my sister's children. Since then, my gaming group has moved on without me. They're involved in three campaigns running rather full (7 players each), and 3 or 4 of them are in college as well as working full time.
Recently, I was asked to GM a game for some people that were looking, but it's been incredibly difficult to get it off the ground because no one is willing to communicate. They have my number, but I don't have theirs (with the exception of one guy who has everyones but won't share their numbers with me). I can't seem to get any sort of schedule out of them and I've been waiting for 2 months now to get it up and running without any word from them.
Only the forums and various blogs have kept the itch at bay, but that's more than a bandaid than a remedy.
As for learning from a stream of yours... What I meant, was people would get to see how your groups play a game, instead of only getting to read your fantastic posts.
It's one thing to read about all the gaming tips and tricks you've posted over the years, and it's an entirely different thing to see it happening in play.
Especially with a website like Twitch out there that lets you record gaming sessions, so someone could, hypothetically watch your (what amounts to) "Let's Play" of Pathfinder/Homebrew game. I've also noticed there really isn't much done with streaming gaming sessions, even though I'm certain many people would be willing to watch others play.
| Kryzbyn |
Kryzbyn wrote:That is completely cool with me. I prefer 'locks pre-pandaria as well.Excellent. I'm mostly using WoWwiki as a reference and keep "pre-Mists" up. :P
Not to say that supplemental material couldn't be derrived from post-mists but the core feel of the class comes from pre-mists, and honestly I think I prefer it that way due to how I approach class design. I'd like players to be able to enjoy hybrids (my WotLK priest is a disc/shadow for example) to fit their playstyle which I've seen has apparently diminished since WotLK.
Currently, the way I project the warlock class I'm writing to work is you'll basically function as a full-caster who most certainly is there to kill and debuff enemies as a sort of magical damage dealer (traditionally a fairly underrepresented role in d20), and I want warlocks to be able to play little tactical minigames when in combat. They have PP of a psychic warrior (as opposed to a psion/wilder) and a pet, but casting is their main concern and you'll need to juice up a lot of your core powers to keep your presence strong, but the warlock class gets access to things like life tap, life drain, mana drain, healthstones, etc.
So you'll use things like demon armor + drain health / healthstones in conjunction with life tap to restore your PP during and between fights while setting enemies on fire, cursing them, and covering them with DoTs. Affliction warlocks are currently the most developed and they have means of making their DoTs more painful and/or recovering more HP/PP during their skills. One of the design goals is to reduce the amount of spamming and instead encourage the player to do different things as needed.
For example, you might open up by dotting an enemy with Corruption while your imp fires firebolts. While your enemies are melting, you begin using drain soul to deal more damage and recover some PP if the enemy drops below 0 HP while you're draining them. If you're running low on PP, life tap during or between fights to recover Hp and then drain...
Yeah, having favored affliction, that seems very familiar :P
I always saw the 3 specs as:Affliction: Stronger Dots, weaker DDs/AoEs, standard pets
Destruction: Standard Dots, stronger DDs/AoEs, standard pets
Demonology: Standard Dots, standard DDs/AoEs, stronger pets
| Ashiel |
Yeah, having favored affliction, that seems very familiar :P
I always saw the 3 specs as:
Affliction: Stronger Dots, weaker DDs/AoEs, standard pets
Destruction: Standard Dots, stronger DDs/AoEs, standard pets
Demonology: Standard Dots, standard DDs/AoEs, stronger pets
That seems like a good explanation for it. Affliction is also my favorite so far. ^_^
| Tacticslion |
| Ashiel |
| 3 people marked this as a favorite. |
Ho-lee-magikarp, a "Not-Thri-Kreen" race. :P
Yeah it's kind of silly, but then so are most traditional fantasy races/concepts. It's also pretty badass. I'd probably recommend carrying a shield in one of your vestigial arms, keeping one free for handling stuff/tossing bombs/drawing potions, and the other natural four for multiweapon fighting (4 attacks at near perfect bonuses is snazzy). Naturally mutagen will need to be consumed in great quantities. :3
On a side note, given their racials, I'm highly tempted to create a psychic monk modeled after Sheeva from Mortal Kombat. Dex, Wisdom, racial Dodge bonuses, crazy jumping, four arms, and psychic monk just sounds so incredibly juicy.
| Tels |
| Ashiel |
| 3 people marked this as a favorite. |
Hah, mutant goblin gunner! What a terrifying thought! D:
Speaking of goblins, they have a +4 racial modifer to Ride checks which naturally offsets the -4 penalty for riding on a creature ill-suited to be a mount. As a result, one of the more hilariously awesome encounters I once ran involved the party being ambushed by goblins riding on the shoulders of goblins (because naturally the goblins decided that to beat up the big guys they would become big guys too).
It was amusing having the goblins bickering with each other and doing crazy stuff like one trying to hit the feet of their enemies with its hammer while the top goblin tried to chop off heads with his axe. :P
| Tels |
Ashiel wrote:Kasatha!Artemis Moonstar wrote:What's a Kasatha? :PHere's a fun idea.
What do you think of a Kasatha Alchemist with Vestigial Arm discovery (twice) and the Phantom Limb discovery? Silly? Bad-ass? Both?
(I am so designing this guy right now)
Hmm... I like how they wrote a racial archetype for the Ranger that is strictly worse than a Kasatha that goes Sohei Monk and selects bows for his weapon group. Only -2 attack penalty, and they get Manyshot and Rapid Shot twice (if using two bows) whereas the Ranger gets it once.
[Edit] What are your thoughts on using the Kasatha as a race in your games? Do you think you'll ever use one?