| Lunchbox3000 |
Pathfinder Adventure Path Subscriber
I am about to run Iron Gods with 5 players. We have a Magus, a Barbarian(the river kingdoms one), an Oracle, a Gunslinger, and an Inquisitor. My group and subtlety do not go hand in hand. Sometimes they need info beat into them to get it. What are some good tips for running this AP? Any potential pit falls or things I should look I out for?
| Joseph Wilson |
I highly recommend checking out the GM Reference threads for each of the adventures. There's lots of good recommendations, pitfalls, additions, etc. in those.
Starting with Fires of Creation