Challenge: Build a Viable Ratfolk Beastmorph Alchemist


Advice


Hey guys! Another long work day potentially made better by Pathfinder fun.

I know Ratfolk aren't exactly optimal for a mutagen based Alchemist, but hey, it's a challenge for a reason. He is going to be a partner to a really nasty Elven Grave Warden Slayer, and a former prisoner of the Whispering Way, where their nefarious tortures and experiments inflicted on him gave him his abilities. He will be taking Master Chymist at 8th level.

Specs:

7th level
2 traits (1 from Carrion Crown Campaign Traits), 20 pt AS buy
7th level avg gold, no more than 1/2 spent on one magic item

Looking for suggestions for Feats and Discoveries as well as equipment (Ratfolk's FCB get them 1/6 of a new discovery, so probably doing that for levels 1-6)

THanks guys!!


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Can you take the vivisectionist archetype as well in your game? If so you take Feral Mutagen & Weapon Finesse and tear things up that way. I think a tailblade is effectively a secondary natural attack, grab one of those too. With a flanking partner it should work pretty well.

For other discoveries, Infusion will help you help your friend, Infuse Mutagen lets you keep a spare mutagen on hand, and Enhance or Extend Potion have useful synergy with the Alchemical Allocation extract. Chameleon makes you sneakier which you probably want.


I never thought of the tailblade! And Infuse Mutagen is clutch!


AS far as equipment, besides the tailblade, any thoughts?


You're doing natural attacks, likely with dexterity to attack, so an agile amulet of mighty fists is your first item. A potion or two to use with Alchemical Allocation - heroism, lesser restoration, maybe fly or water breathing. Boro beads to make your extracts go farther. Armor of course, can't think of anything specal there. A quick runner's shirt, even with the reading my last GM used that it could give you a second move action to move but not a move action + full attack, is worth having for emergency movement.

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