Gestalt Build - Advice Welcome


Advice


Alright so this will be obviously a Gestalt build. It also uses 3.5 Material and Flaws

Now the classes involved are Barbarian and Monk, now I know what you are thinking "You cannot have a Barbarian Monk Gestalt, one is Any Lawful and one is Any Non-Lawful alignments." Well you are right. Which is why I am using Archetypes.

Monk is using the Master of Many Styles Archetype as well as the Martian Artist to remove Alignment issues.

Barbarian is using a 3rd party from 4 winds fantasy gaming called the Serene Barbarian (Link Here)

Now as you can see, those compliment one another very well.

My race is a Kasatha (Because they are basically made to be Monks, and their lore make them good Barbarians.)
+2 Wis, +2 Dex +2 Dodge Bonus are the big highlights as this is a +4 to AC total.

I rolled these dice in front of my DM and after checking my dice they are approved.
Str: 14
Dex: 18 +2 [20]
Con: 14
Int: 15 +1 [16]
Wis: 18 +2 [20]
Cha: 12
This makes my starting AC 10+5+5+2=22 Touch AC Normally. With Serenity it becomes 10+7+7+2=26
All Good Saves d12 HD, 4+Int Skills

1rst Level Feat: Multiweapon Fighting
Flaw Feat (Yes we use them): Weapon Finesse (Unarmed Strike is effected by it)
Monk Bonus Style Feat: Pummeling Style
Monk Bonus Style Feat: Boar Style
3rd Level Feat: Weapon Focus (unarmed strike)
5th Level Fear: Slashing Grace

Serenity does trigger Fatigue.
However, Martial Artist Monk is immune to Fatigue at level 5.

Starting Wealth at Level 5 is 10,500 GP
I am not sure what to invest my money into since I do not need Armor or Weapons.
I know I should take a Belt and Headband to increase Wis and Dex but I am not wanting to shoe horn myself into just damage dealer with no way out of combat to be effective, or just a speed boxer, though I like that idea.

I may for 5th level on Monk side take Fist of the Forest (Which is a Barbarian Monk fusion. That adds another +2 to his AC and takes his speed from 50 to 60 a round, which is nice since it specifically says it stacks with the other classes. Feral Trance stacks with Serenity (If you have the ability to enter a rage, you can do so while in a feral trance, using your increased Constitution score to determine the duration of both effects.)(another +4 to Dex, and a specifically called out +2 on damage rolls for unarmed strikes) and a free bite attack 1d6+Str and can do this twice a day if I took it to level 3 PRC.

Yes it comes with him having to live a little bit like an animal but not more then a normal adventurer might.

Traits may focus on getting a few skills I dont have, like Knowledge Skills or Sleight of Hand and something else.

Any Advice? Also... Is that good damage output for a 5th level Gestalt?


The Martial Artist and MoMS don't actually stack because they both replace Perfect Self, but this character benefits from such a hodge-podge of house rules already I doubt that really matters.


You know I never noticed, the way it was written up on the SRD that I was looking at I never noticed. Well I suppose I can just ask if we can hand-wave alignments (We do not typically play with them as more the general guidelines)

But what do you mean Hodge-Podge?
We use Flaws from 3.5 and some material like PRCs if they fit the fluff or flavor for the character (PF has a lot less PRCs)


Ok so someone just pointed out to me that I do not need Pummeling Style and thus do not need MoMS. Since I am using 3.5 Material where I can I can trade off the Barbarians Fast Movement for Pounce using Spirit Lion Totem ACF.

Pounce is basically Pummeling Style and Charge so I can get the benefits of two feats for a 10 foot drop in overall movement speed. I can also ignore DR with a Wisdom Check, which is gonna be threw the roof on this build.

But now I am lost on which monk feats to take because well I can pick up Boar Style under a normal feat or a Flaw Feat


Pummeling style also pools your punches into one and raises your chance to crit with all of them at once massively. If you plan to use unarmed strikes, I'd definitely take pummeling charge. I wouldn't take MoMS tho.


Pummeling Style is something I will definitely take at level 7. Pummeling Charge is Pounce though so if I have Pounce I really do not need it. Pummeling Style's pool and higher potential to crit is something I do really want. But right now to do dex to damage and dex for hit I am forced to take a huge investment in feats to secure that.

I mean I could do Agile Amulet of Mighty Fist for a total of 6,000 GP and free up some slots but I am not sure if I wouldn't want the first enhancement of the Amulet to be something I could possibly better use like Ghost Touch or something.

What do you think?


You could take the Adopted trait to get the Enlightened Warrior race trait.

Then you could just go Master of Many Styles.

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