GM Tarondor's PFS #1 - Silent Tide (TABLE D) (Inactive)

Game Master Tarondor

The PCs are dispatched by the Pathfinder Society to find Yargos Gill in hopes of securing an ancient tome he recently uncovered (the Silent Tide codebook).


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Grand Lodge

Female Human Rogue (Knifemaster) 5.0 | HP 32/32, AC:19/TCH:14 /FF:16 - Perception +7 - F: +1 /R: +7/W: +2 - CMB +4 - CMD: 17 - Spd 30 feet - Init +7

i thought it was a strength check only for going through the squares that had grain. I chose a path "free" from grain on the grid so I thought I was home free lol. Am I understanding it wrong then?


No, I misread your orders as N-NW-NW-NW instead of W-NW-NW-NW. You're good.


Dristok prepares for a fight as Jasmine and Obed cluster at the western archway. Sarion boldly strides into the northern silo, challenging the three skeletal Black Echelon operatives. With a wave of its bony hand, one summons a thick fog that billows up from the very air, blocking all sight.

MAP OF THE GRANARY

The mist blocks all vision, including darkvision, beyond 5 ft. Creatures within 5 ft. have Concealment (20% miss chance). Creatures beyond 5 ft. have Total Concealment (50% miss chance).

The positions of the enemy on the map were their positions before the mist arrived. They may have since moved.

Anyone, go!

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

Obed fearing an explosion shakes his head, angry he cannot cremate these skeletons. Feeling useless he will move to cover the flank and check the other room, moving the dancing lights into the new room as he goes.

Move: NW. NW. N. NW. Movement =25 squares no grain to strength check through.
He will take a defensive stance at the door way and look in, tell Jasmine what he sees via the message spell.
perception: 1d20 - 1 ⇒ (6) - 1 = 5


Did I lose ya?

Grand Lodge

Female Human Rogue (Knifemaster) 5.0 | HP 32/32, AC:19/TCH:14 /FF:16 - Perception +7 - F: +1 /R: +7/W: +2 - CMB +4 - CMD: 17 - Spd 30 feet - Init +7

Blasted fog, now I can't see a thing. I gotta be careful, well hopefully they can't see me either if this is the case

Obed, I will be moving next to Sarion she whispers to him.

movement is NE--E--E--E--N--N, hiding as I go along then standard action to go defensive AC = 19

stealth: 1d20 + 2 ⇒ (18) + 2 = 20

Silver Crusade

Male Tiefling (Pitborn) Paladin of Sarenrae (Warrior of the Holy Light) 6 | HP 46/49 AC 25 | F +11 R +9 W +9 | I +3

With the fog now obscuring everything, Sarion begins to move cautiously. "Move slowly, ready yourselves to attack. Stay close to me." he says. He stays in the doorway, letting the others gather behind him.

Ready an action, with power attack, to attack if an enemy comes into view.
1d20 + 7 - 1 ⇒ (11) + 7 - 1 = 17 1d6 + 5 ⇒ (3) + 5 = 8

Scarab Sages

Male Tiefling Witch 1 (Beast-bonded) - HP 9/9,- AC 13 (17)/T: 13/FF: 10 (14) - Perception +7 - F: +2/ R: +3/ W: +3 - CMB: -2 - CMD: 11, Speed: 30, Init. +13

"I worry that I would only be a liability in a melee such as this," calls Dristok nervously, "I'll stay back here and attempt to assail them from afar if I catch sight of them. Perhaps try to draw them out of the fog, if at all possible."

To my fellow players: Distrok really can't do squat in melee, and I think Daze is the only magic I currently have that might affect undead, so rather than becoming an injured liability up front there, I'll do what I can back here. Sorry. :-/

Further things: Does Daze even affect undead? I can't figure it out from the wording of the spell, undead traits, or forum discussions. My guess is that it counts as mind-affecting and that undead are therefore immune, but the 'dazed' condition on undead seems to be a somewhat contentious issue, so feel free to rule on it if you know the answer Tarondor.

Actions: I will first move N-E-E.

-If Daze will affect undead, I ready an action to cast Daze on any enemy that comes in view. Also should take this action if my character would not rightly know if Daze affects undead or not (I could attempt a knowledge check if it was appropriate).
Daze - Will Save DC 14, subject takes no actions for one turn.

-If it will not affect them, I will ready an action to attack with my sling.


Daze will not affect undead. It only affects a "humanoid" creature and undead are not humanoid. They have their own separate creature type, Undead.

Scarab Sages

Male Tiefling Witch 1 (Beast-bonded) - HP 9/9,- AC 13 (17)/T: 13/FF: 10 (14) - Perception +7 - F: +2/ R: +3/ W: +3 - CMB: -2 - CMD: 11, Speed: 30, Init. +13

Well, looks like I'm pretty useless then. :( Sorry friends.

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

That is pretty much the tune I am singing too.


Sarion, Jasmine and Obed bunch up in the mist by the door while Dristok remains at a distance. No sound is heard from within the northeast silo.

MAP OF THE GRANARY

[Again, the position of the enemy on the map is now purely conjectural]

Anyone, go.

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

You have me at the wrong door way from my move. I was looking into the other room.

Grand Lodge

Female Human Rogue (Knifemaster) 5.0 | HP 32/32, AC:19/TCH:14 /FF:16 - Perception +7 - F: +1 /R: +7/W: +2 - CMB +4 - CMD: 17 - Spd 30 feet - Init +7

Jasmine will stay put and continue her full defensive stance. She listen to see if she can hear anything moving about. perception: 1d20 + 5 ⇒ (1) + 5 = 6


Obed Curwen wrote:
You have me at the wrong door way from my move. I was looking into the other room.

Map fixed.

Jasmine hears nothing but the movement of her allies.

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

Double move next to Dristok, avoiding grain on the floor.

I too feel useless and quite dangerous, part of me wants to see just how large of an explosion setting off my fire spell in here could create. Maybe another time, when there are less dead guards and fog emitting dead pirates. Until then Master Dristok, saftey in Numbers?

Scarab Sages

Male Tiefling Witch 1 (Beast-bonded) - HP 9/9,- AC 13 (17)/T: 13/FF: 10 (14) - Perception +7 - F: +2/ R: +3/ W: +3 - CMB: -2 - CMD: 11, Speed: 30, Init. +13

Dristok nods grimly, "Indeed, I think I would much prefer an amusing plume of mischievous fire to our current predicament. Let us stick together and hope that we can be of some use to our allies."

Silver Crusade

Male Tiefling (Pitborn) Paladin of Sarenrae (Warrior of the Holy Light) 6 | HP 46/49 AC 25 | F +11 R +9 W +9 | I +3

"If they're not willing to come to us, we need to make them." Sarion whispers. He pushes forward towards the spot where he saw the figures fooling with the ceramic vials. He makes some progress against the piled grain but his stride falters once or twice.

Strength Checks 1d20 + 3 ⇒ (3) + 3 = 6
1d20 + 3 ⇒ (15) + 3 = 18
1d20 + 3 ⇒ (2) + 3 = 5
1d20 + 3 ⇒ (19) + 3 = 22
Move straight north 5 squares.


Sarion's attack: 1d20 + 7 ⇒ (2) + 7 = 91d6 + 3 ⇒ (3) + 3 = 6
C's attempt to trigger the grain door: 1d20 + 1 ⇒ (5) + 1 = 6
Sarion's attack of opportunity: 1d20 + 7 ⇒ (18) + 7 = 251d6 + 3 ⇒ (5) + 3 = 8
A's attempt to trigger the grain door: 1d20 + 1 ⇒ (12) + 1 = 13
Sarion's Reflex save: 1d20 + 7 ⇒ (7) + 7 = 14
B's attack: 1d20 - 2 + 2 ⇒ (9) - 2 + 2 = 91d6 - 1 ⇒ (5) - 1 = 4
D's attack: 1d20 - 2 + 2 ⇒ (17) - 2 + 2 = 171d6 - 1 ⇒ (4) - 1 = 3
E's attack: 1d20 - 2 ⇒ (16) - 2 = 141d6 - 1 ⇒ (3) - 1 = 2

Sarion plows north into the gloomy mist, looking for the Black Echelon operatives. He soon finds them, waiting for him in a line. As soon as the paladin approaches the operatives, he is plunged into silence, as are they. He lunges to the attack, but one of the skeletal robed figures deftly parries his blade. Then, two more skeletons burst from below the grain and all five move to the attack!

One Black Echelon agent leaps for the grain door above Sarion, and the paladin takes its head off with his scimitar. A second skeleton succeeds in triggering the door, but the paladin dodges aside, avoiding the onrush of tons of grain towards his head. Three other Black Echelon skeletons leap to the attack, their ancient rusted sickles ringing off his heavy armor.

None of this is heard or seen by his companions.

MAP OF THE GRANARY

Anyone, go!

Grand Lodge

Female Human Rogue (Knifemaster) 5.0 | HP 32/32, AC:19/TCH:14 /FF:16 - Perception +7 - F: +1 /R: +7/W: +2 - CMB +4 - CMD: 17 - Spd 30 feet - Init +7

Jasmine watches Sarion go forward into mist. He quickly goes out of sight, she sits waiting to get some sort of idea of what is ahead. After a few moments, she calls out, even if it gives away her position

Sarion, everything okay? What do you see, what's going on?

Jasmine hears nothing, worried she creeps forward ever so slowly, not knowing what she is going into.

Movement...N--N

After moving but a few feet, she is taken a little by surprise as she runs into one the creepy undead beings trying to dispatch them to the underworld. She readies her dagger, hoping to use Sarion as a minor decoy to inflict that little something 'extra'.

dagger: 1d20 + 4 ⇒ (5) + 4 = 9

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

Last turn I double moved back to Dristok, should be back at the entrance.

Dammit let us not cower in the entrance, we can go up together and protect each other.

Looks at Dristok to see if he approves, if yes advance forward using the path that avoids the grain debry on the ground.

Silver Crusade

Male Tiefling (Pitborn) Paladin of Sarenrae (Warrior of the Holy Light) 6 | HP 46/49 AC 25 | F +11 R +9 W +9 | I +3

Sarion calls out a rallying cry to his allies, not knowing whether it will be heard. He continues to battle with his blade, swinging with great force against the skeletal enemies, watching to see if his weapon is doing enough damage.

Knowledge: Religion on these guys. 1d20 + 3 ⇒ (7) + 3 = 10
Attack, Power Attack 1d6 + 6 ⇒ (5) + 6 = 11
1d6 + 5 ⇒ (3) + 5 = 8

Grand Lodge

Female Human Rogue (Knifemaster) 5.0 | HP 32/32, AC:19/TCH:14 /FF:16 - Perception +7 - F: +1 /R: +7/W: +2 - CMB +4 - CMD: 17 - Spd 30 feet - Init +7

I think you meant 1d20+6 NOT 1d6 lol

Silver Crusade

Male Tiefling (Pitborn) Paladin of Sarenrae (Warrior of the Holy Light) 6 | HP 46/49 AC 25 | F +11 R +9 W +9 | I +3

Oh. Yes... 1d20 + 6 ⇒ (17) + 6 = 23


Sarion's miss chance: 1d100 ⇒ 46 <-Low Rolls miss.

Please note which enemy you are attacking. They're labeled for your convenience.

Even with the +2 for flanking, that was a miss, Jasmine.

Don't forget that the mist imposes a 20% miss chance, guys!

Jasmine moves cautiously forward, then lunges at a shadowy robed figure that seems to

Sarion wonders about these strange undead, but doesn't really know much about them other than what he's observed here in the granary. He sweeps his scimitar through the pitiful guard of another one, shattering its pelvis and femur. He kicks its remnants away with contempt as it crumbles into quiescence before him.

MAP OF THE GRANARY

[Obed and Dristok, go!]

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

Move NW. N. N. N. N. N.
stop at entrance of the room, get reday an action to attack any enimies that come my way.

Attack with Quaterstaff if needed
1d20 - 1 ⇒ (4) - 1 = 3
1d6 - 1 ⇒ (4) - 1 = 3

Scarab Sages

Male Tiefling Witch 1 (Beast-bonded) - HP 9/9,- AC 13 (17)/T: 13/FF: 10 (14) - Perception +7 - F: +2/ R: +3/ W: +3 - CMB: -2 - CMD: 11, Speed: 30, Init. +13

I maintain a readied action to sling any enemies that come into view.


1d20 - 1 ⇒ (12) - 1 = 11
1d20 - 1 + 2 ⇒ (5) - 1 + 2 = 6
1d20 - 1 + 2 ⇒ (9) - 1 + 2 = 10

Obed and Dristok remain out of the fight.

The Black Echelon operatives, sensing that Sarion may be too much for them, move to easier-seeming prey, surrounding Jasmine and slashing at her with their rusted sickles. The nimble rogue easily parries and dodges the creaky motions of the skeletal assassins and is completely unharmed.

MAP OF THE GRANARY

Anyone, go!

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

Move NE. N. N. N. N. N.

Put me in the entranceway that the rest of the group is in, ready action to attack any enimies that appear.
1d20 - 1 ⇒ (12) - 1 = 11
1d6 - 1 ⇒ (6) - 1 = 5


[That's a map upload malfunction. I did move you before, but it looks like the hold map is still there. I'll fix it.]


CORRECT MAP OF THE GRANARY

Grand Lodge

Female Human Rogue (Knifemaster) 5.0 | HP 32/32, AC:19/TCH:14 /FF:16 - Perception +7 - F: +1 /R: +7/W: +2 - CMB +4 - CMD: 17 - Spd 30 feet - Init +7

You will have to do better than that you...ugh whatever you are

dagger A: 1d20 + 2 ⇒ (14) + 2 = 16
dam: 1d4 + 2 ⇒ (2) + 2 = 4

miss%...1-20 miss: 1d100 ⇒ 99
Free 5 foot step SW

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

Sorry in addition to the readied action I bring the dancing lights into the room the rest of the party is in.

Silver Crusade

Male Tiefling (Pitborn) Paladin of Sarenrae (Warrior of the Holy Light) 6 | HP 46/49 AC 25 | F +11 R +9 W +9 | I +3

Sarion, seeing the threat shifting to attack his ally, spins and attacks. "Jasmine! Can you get to me?" he calls out, pushing towards her as he swings.

Scimitar, Power Attack, on enemy A. 1d20 + 6 ⇒ (11) + 6 = 17
1d100 ⇒ 92
1d6 + 5 ⇒ (3) + 5 = 8 damage.
After attack, move S to meet up with Jasmine.


D's flank attack: 1d20 - 1 + 2 ⇒ (16) - 1 + 2 = 17
E's flank attack: 1d20 - 1 + 2 ⇒ (5) - 1 + 2 = 6

D's damage: 1d6 - 1 ⇒ (2) - 1 = 1

Obed moves his dancing lights into the fog, where they quickly become indistinct blobs of light in the mist.

Jasmine attacks with her knife, learning quickly that she must slash to do any good, because the point of her long knives just skitter off the bones of her enemy. She slashes one Black Echelon operative badly just moments before Sarion crushes it from skull to shoulder.

As the fight suddenly moves in his direction, Obed swings his quarterstaff at one of the skeletons that looms out of the fog, but strikes only its billowing cloak.

Dristok can see and hear nothing within the mist. The seconds seem to drag into hours...

The two remaining Black Echelon fighters surround Jasmine and attack. One slashes her across the forearm.

MAP OF THE GRANARY

1 point of damage to Jasmine.

Anyone, go!

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

Move W one square
Attack with Quaterstaff
1d20 - 1 ⇒ (8) - 1 = 7
1d6 - 1 ⇒ (6) - 1 = 5

Will yell back to the tiefling witch, Your help would be most welcome and appreciated.

Scarab Sages

Male Tiefling Witch 1 (Beast-bonded) - HP 9/9,- AC 13 (17)/T: 13/FF: 10 (14) - Perception +7 - F: +2/ R: +3/ W: +3 - CMB: -2 - CMD: 11, Speed: 30, Init. +13

Can I hear Obed?


Nope.

Grand Lodge

Female Human Rogue (Knifemaster) 5.0 | HP 32/32, AC:19/TCH:14 /FF:16 - Perception +7 - F: +1 /R: +7/W: +2 - CMB +4 - CMD: 17 - Spd 30 feet - Init +7

Slag at D, then take a free 5 foot step NW

dagger: 1d20 + 2 ⇒ (4) + 2 = 6

Silver Crusade

Male Tiefling (Pitborn) Paladin of Sarenrae (Warrior of the Holy Light) 6 | HP 46/49 AC 25 | F +11 R +9 W +9 | I +3

Sarion pushes on, forcing his way out of the grain to continue his attack on the undead.

SW, attack E, Power attacking. 1d20 + 6 ⇒ (17) + 6 = 23
1d100 ⇒ 38
1d6 + 5 ⇒ (5) + 5 = 10 damage.


Black Echelon attack v. Obed: 1d20 - 1 ⇒ (1) - 1 = 0

Obed and Jasmine battle the Black Echelon operatives, trading blow for blow. Sarion closes in and beheads yet another mist-shrouded skeleton.

The final Black Echelon operative, fearless of destruction, step into the doorway and lashes out at Obed. So decrepit is this ancient waterlogged skeleton, that the wizard has little difficulty in avoiding its attack.

MAP OF THE GRANARY

Anyone, go!

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

This is not what I had planned for today!
Quaterstaff: 1d20 - 1 ⇒ (9) - 1 = 8
1d6 - 1 ⇒ (5) - 1 = 4

Silver Crusade

Male Tiefling (Pitborn) Paladin of Sarenrae (Warrior of the Holy Light) 6 | HP 46/49 AC 25 | F +11 R +9 W +9 | I +3

Sarion draws his scimitar back and says, "I have you now!" before swinging.

Flank, Power Attack 1d20 + 8 ⇒ (14) + 8 = 22
1d100 ⇒ 100
1d6 + 5 ⇒ (6) + 5 = 11 damage.


And indeed, Sarion does have him. With a final swing of his scimitar, the paladin destroys the last of the undead infesting the granary. Sound returns and the mists fade away.

A quick sweep of the granary reveals no further threats. The Pathfinders pick up the rotting case containing the ancient vials of gut wither poison. Just then, Yargos Gill comes in meekly, asking if it is safe.

I'm going to keep this moving. I hope you don't mind.


Act Three - The Safes in the Siphons

Yargos Gill leads the Pathfinders back to the Puddles and has them lift a grate off an unobtrusive sewer entrance. Descending into the sewer maze of the Puddle District, a waterlogged labyrinth of dangerously flooded tunnels known as the Siphons, he leads them through a dizzying array of turns, descents, switchbacks and unobtrusive doors until at last they arrive at an unremarkable steel door somewhere deep in the bowels of the city.

"Grandmaster Torch has powerful friends and bodyguards," Yargos says. "You would do well to keep your weapons sheathed."

He knocks on the door and waits. After a few moments the door opens. Yargos tells the servant at the door that you wish an audience with the Grandmaster. Not long later, you are ushered into his private accommodations.

Grandmaster Torch is a soft-spoken man whose entire body is covered in horrible burn scars. He lounges in a shallow pool nursing his scars while two servants gently recycle the water over his charred form. His two heavily armored, half-orc bodyguards remain close at hand.

"I am Grandmaster Torch," he says pleasantly, albeit in a rasping voice. "How may I be of service?"

Silver Crusade

Male Tiefling (Pitborn) Paladin of Sarenrae (Warrior of the Holy Light) 6 | HP 46/49 AC 25 | F +11 R +9 W +9 | I +3

Sarion, his tone businesslike, says. "We're looking for Nessian."


Dragon Skeleton

The Grandmaster smiles broadly. "Indeed. What is the going price for ratting out an up-and-coming crime boss?" He strokes his chin thoughtfully. "Six thousand gold crowns ought to assuage my conscience," he says.

Scarab Sages

Male Human Void-Touched Sorcerer 3- HP 23/23 - (AC:12 /T:12 /FF:10) - Perception (-1) - F:+3 / R:+3 /W:+2 - CMB (0)- CMD (12) - Speed (30) - Init. +8

Sounds fair, and if I had it Mr. Torch I would gladly hand it over without question. If you knew how we could obtain your fee or errand to pry the information from you I would be most interested in doing so. The fate of this city hangs in the balance this night and haste is most necessary.

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