Jasmine Halowell
|
i thought it was a strength check only for going through the squares that had grain. I chose a path "free" from grain on the grid so I thought I was home free lol. Am I understanding it wrong then?
| Tarondor |
Dristok prepares for a fight as Jasmine and Obed cluster at the western archway. Sarion boldly strides into the northern silo, challenging the three skeletal Black Echelon operatives. With a wave of its bony hand, one summons a thick fog that billows up from the very air, blocking all sight.
The mist blocks all vision, including darkvision, beyond 5 ft. Creatures within 5 ft. have Concealment (20% miss chance). Creatures beyond 5 ft. have Total Concealment (50% miss chance).
The positions of the enemy on the map were their positions before the mist arrived. They may have since moved.
Anyone, go!
Obed Curwen
|
Obed fearing an explosion shakes his head, angry he cannot cremate these skeletons. Feeling useless he will move to cover the flank and check the other room, moving the dancing lights into the new room as he goes.
Move: NW. NW. N. NW. Movement =25 squares no grain to strength check through.
He will take a defensive stance at the door way and look in, tell Jasmine what he sees via the message spell.
perception: 1d20 - 1 ⇒ (6) - 1 = 5
Jasmine Halowell
|
Blasted fog, now I can't see a thing. I gotta be careful, well hopefully they can't see me either if this is the case
Obed, I will be moving next to Sarion she whispers to him.
movement is NE--E--E--E--N--N, hiding as I go along then standard action to go defensive AC = 19
stealth: 1d20 + 2 ⇒ (18) + 2 = 20
Sarion Minos
|
With the fog now obscuring everything, Sarion begins to move cautiously. "Move slowly, ready yourselves to attack. Stay close to me." he says. He stays in the doorway, letting the others gather behind him.
Ready an action, with power attack, to attack if an enemy comes into view.
1d20 + 7 - 1 ⇒ (11) + 7 - 1 = 17 1d6 + 5 ⇒ (3) + 5 = 8
Dristok Estlor
|
"I worry that I would only be a liability in a melee such as this," calls Dristok nervously, "I'll stay back here and attempt to assail them from afar if I catch sight of them. Perhaps try to draw them out of the fog, if at all possible."
To my fellow players: Distrok really can't do squat in melee, and I think Daze is the only magic I currently have that might affect undead, so rather than becoming an injured liability up front there, I'll do what I can back here. Sorry. :-/
Further things: Does Daze even affect undead? I can't figure it out from the wording of the spell, undead traits, or forum discussions. My guess is that it counts as mind-affecting and that undead are therefore immune, but the 'dazed' condition on undead seems to be a somewhat contentious issue, so feel free to rule on it if you know the answer Tarondor.
Actions: I will first move N-E-E.
-If Daze will affect undead, I ready an action to cast Daze on any enemy that comes in view. Also should take this action if my character would not rightly know if Daze affects undead or not (I could attempt a knowledge check if it was appropriate).
Daze - Will Save DC 14, subject takes no actions for one turn.
-If it will not affect them, I will ready an action to attack with my sling.
| Tarondor |
Jasmine Halowell
|
Jasmine will stay put and continue her full defensive stance. She listen to see if she can hear anything moving about. perception: 1d20 + 5 ⇒ (1) + 5 = 6
Obed Curwen
|
Double move next to Dristok, avoiding grain on the floor.
I too feel useless and quite dangerous, part of me wants to see just how large of an explosion setting off my fire spell in here could create. Maybe another time, when there are less dead guards and fog emitting dead pirates. Until then Master Dristok, saftey in Numbers?
Dristok Estlor
|
Dristok nods grimly, "Indeed, I think I would much prefer an amusing plume of mischievous fire to our current predicament. Let us stick together and hope that we can be of some use to our allies."
Sarion Minos
|
"If they're not willing to come to us, we need to make them." Sarion whispers. He pushes forward towards the spot where he saw the figures fooling with the ceramic vials. He makes some progress against the piled grain but his stride falters once or twice.
Strength Checks 1d20 + 3 ⇒ (3) + 3 = 6
1d20 + 3 ⇒ (15) + 3 = 18
1d20 + 3 ⇒ (2) + 3 = 5
1d20 + 3 ⇒ (19) + 3 = 22
Move straight north 5 squares.
| Tarondor |
Sarion's attack: 1d20 + 7 ⇒ (2) + 7 = 91d6 + 3 ⇒ (3) + 3 = 6
C's attempt to trigger the grain door: 1d20 + 1 ⇒ (5) + 1 = 6
Sarion's attack of opportunity: 1d20 + 7 ⇒ (18) + 7 = 251d6 + 3 ⇒ (5) + 3 = 8
A's attempt to trigger the grain door: 1d20 + 1 ⇒ (12) + 1 = 13
Sarion's Reflex save: 1d20 + 7 ⇒ (7) + 7 = 14
B's attack: 1d20 - 2 + 2 ⇒ (9) - 2 + 2 = 91d6 - 1 ⇒ (5) - 1 = 4
D's attack: 1d20 - 2 + 2 ⇒ (17) - 2 + 2 = 171d6 - 1 ⇒ (4) - 1 = 3
E's attack: 1d20 - 2 ⇒ (16) - 2 = 141d6 - 1 ⇒ (3) - 1 = 2
Sarion plows north into the gloomy mist, looking for the Black Echelon operatives. He soon finds them, waiting for him in a line. As soon as the paladin approaches the operatives, he is plunged into silence, as are they. He lunges to the attack, but one of the skeletal robed figures deftly parries his blade. Then, two more skeletons burst from below the grain and all five move to the attack!
One Black Echelon agent leaps for the grain door above Sarion, and the paladin takes its head off with his scimitar. A second skeleton succeeds in triggering the door, but the paladin dodges aside, avoiding the onrush of tons of grain towards his head. Three other Black Echelon skeletons leap to the attack, their ancient rusted sickles ringing off his heavy armor.
None of this is heard or seen by his companions.
Anyone, go!
Jasmine Halowell
|
Jasmine watches Sarion go forward into mist. He quickly goes out of sight, she sits waiting to get some sort of idea of what is ahead. After a few moments, she calls out, even if it gives away her position
Sarion, everything okay? What do you see, what's going on?
Jasmine hears nothing, worried she creeps forward ever so slowly, not knowing what she is going into.
Movement...N--N
After moving but a few feet, she is taken a little by surprise as she runs into one the creepy undead beings trying to dispatch them to the underworld. She readies her dagger, hoping to use Sarion as a minor decoy to inflict that little something 'extra'.
dagger: 1d20 + 4 ⇒ (5) + 4 = 9
Obed Curwen
|
Last turn I double moved back to Dristok, should be back at the entrance.
Dammit let us not cower in the entrance, we can go up together and protect each other.
Looks at Dristok to see if he approves, if yes advance forward using the path that avoids the grain debry on the ground.
Sarion Minos
|
Sarion calls out a rallying cry to his allies, not knowing whether it will be heard. He continues to battle with his blade, swinging with great force against the skeletal enemies, watching to see if his weapon is doing enough damage.
Knowledge: Religion on these guys. 1d20 + 3 ⇒ (7) + 3 = 10
Attack, Power Attack 1d6 + 6 ⇒ (5) + 6 = 11
1d6 + 5 ⇒ (3) + 5 = 8
| Tarondor |
Sarion's miss chance: 1d100 ⇒ 46 <-Low Rolls miss.
Please note which enemy you are attacking. They're labeled for your convenience.
Even with the +2 for flanking, that was a miss, Jasmine.
Don't forget that the mist imposes a 20% miss chance, guys!
Jasmine moves cautiously forward, then lunges at a shadowy robed figure that seems to
Sarion wonders about these strange undead, but doesn't really know much about them other than what he's observed here in the granary. He sweeps his scimitar through the pitiful guard of another one, shattering its pelvis and femur. He kicks its remnants away with contempt as it crumbles into quiescence before him.
[Obed and Dristok, go!]
Obed Curwen
|
Move NW. N. N. N. N. N.
stop at entrance of the room, get reday an action to attack any enimies that come my way.
Attack with Quaterstaff if needed
1d20 - 1 ⇒ (4) - 1 = 3
1d6 - 1 ⇒ (4) - 1 = 3
| Tarondor |
1d20 - 1 ⇒ (12) - 1 = 11
1d20 - 1 + 2 ⇒ (5) - 1 + 2 = 6
1d20 - 1 + 2 ⇒ (9) - 1 + 2 = 10
Obed and Dristok remain out of the fight.
The Black Echelon operatives, sensing that Sarion may be too much for them, move to easier-seeming prey, surrounding Jasmine and slashing at her with their rusted sickles. The nimble rogue easily parries and dodges the creaky motions of the skeletal assassins and is completely unharmed.
Anyone, go!
Obed Curwen
|
Move NE. N. N. N. N. N.
Put me in the entranceway that the rest of the group is in, ready action to attack any enimies that appear.
1d20 - 1 ⇒ (12) - 1 = 11
1d6 - 1 ⇒ (6) - 1 = 5
Jasmine Halowell
|
You will have to do better than that you...ugh whatever you are
dagger A: 1d20 + 2 ⇒ (14) + 2 = 16
dam: 1d4 + 2 ⇒ (2) + 2 = 4
miss%...1-20 miss: 1d100 ⇒ 99
Free 5 foot step SW
Sarion Minos
|
Sarion, seeing the threat shifting to attack his ally, spins and attacks. "Jasmine! Can you get to me?" he calls out, pushing towards her as he swings.
Scimitar, Power Attack, on enemy A. 1d20 + 6 ⇒ (11) + 6 = 17
1d100 ⇒ 92
1d6 + 5 ⇒ (3) + 5 = 8 damage.
After attack, move S to meet up with Jasmine.
| Tarondor |
D's flank attack: 1d20 - 1 + 2 ⇒ (16) - 1 + 2 = 17
E's flank attack: 1d20 - 1 + 2 ⇒ (5) - 1 + 2 = 6
D's damage: 1d6 - 1 ⇒ (2) - 1 = 1
Obed moves his dancing lights into the fog, where they quickly become indistinct blobs of light in the mist.
Jasmine attacks with her knife, learning quickly that she must slash to do any good, because the point of her long knives just skitter off the bones of her enemy. She slashes one Black Echelon operative badly just moments before Sarion crushes it from skull to shoulder.
As the fight suddenly moves in his direction, Obed swings his quarterstaff at one of the skeletons that looms out of the fog, but strikes only its billowing cloak.
Dristok can see and hear nothing within the mist. The seconds seem to drag into hours...
The two remaining Black Echelon fighters surround Jasmine and attack. One slashes her across the forearm.
1 point of damage to Jasmine.
Anyone, go!
Obed Curwen
|
Move W one square
Attack with Quaterstaff
1d20 - 1 ⇒ (8) - 1 = 7
1d6 - 1 ⇒ (6) - 1 = 5
Will yell back to the tiefling witch, Your help would be most welcome and appreciated.
Sarion Minos
|
Sarion pushes on, forcing his way out of the grain to continue his attack on the undead.
SW, attack E, Power attacking. 1d20 + 6 ⇒ (17) + 6 = 23
1d100 ⇒ 38
1d6 + 5 ⇒ (5) + 5 = 10 damage.
| Tarondor |
Black Echelon attack v. Obed: 1d20 - 1 ⇒ (1) - 1 = 0
Obed and Jasmine battle the Black Echelon operatives, trading blow for blow. Sarion closes in and beheads yet another mist-shrouded skeleton.
The final Black Echelon operative, fearless of destruction, step into the doorway and lashes out at Obed. So decrepit is this ancient waterlogged skeleton, that the wizard has little difficulty in avoiding its attack.
Anyone, go!
| Tarondor |
And indeed, Sarion does have him. With a final swing of his scimitar, the paladin destroys the last of the undead infesting the granary. Sound returns and the mists fade away.
A quick sweep of the granary reveals no further threats. The Pathfinders pick up the rotting case containing the ancient vials of gut wither poison. Just then, Yargos Gill comes in meekly, asking if it is safe.
I'm going to keep this moving. I hope you don't mind.
| Tarondor |
Act Three - The Safes in the Siphons
Yargos Gill leads the Pathfinders back to the Puddles and has them lift a grate off an unobtrusive sewer entrance. Descending into the sewer maze of the Puddle District, a waterlogged labyrinth of dangerously flooded tunnels known as the Siphons, he leads them through a dizzying array of turns, descents, switchbacks and unobtrusive doors until at last they arrive at an unremarkable steel door somewhere deep in the bowels of the city.
"Grandmaster Torch has powerful friends and bodyguards," Yargos says. "You would do well to keep your weapons sheathed."
He knocks on the door and waits. After a few moments the door opens. Yargos tells the servant at the door that you wish an audience with the Grandmaster. Not long later, you are ushered into his private accommodations.
Grandmaster Torch is a soft-spoken man whose entire body is covered in horrible burn scars. He lounges in a shallow pool nursing his scars while two servants gently recycle the water over his charred form. His two heavily armored, half-orc bodyguards remain close at hand.
"I am Grandmaster Torch," he says pleasantly, albeit in a rasping voice. "How may I be of service?"
Obed Curwen
|
Sounds fair, and if I had it Mr. Torch I would gladly hand it over without question. If you knew how we could obtain your fee or errand to pry the information from you I would be most interested in doing so. The fate of this city hangs in the balance this night and haste is most necessary.