Bardofcyberspace
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Hello,
The question is " Can a Magus get the ability to cast a level 1 spell Spell in question is Shadow Weapon, at will. This spell is kinda weak and without a DM ruling I am trying to Make it my only weapon of choice for my magus. I could see some really cool ways to use it. I could cast shadow weapon and then attack in round one, in round two I could use the spell that gives me a Weapon Pro (cant recall of the top of my head the name of it.) Then change my shadow weapon to said weapon, based of the combat mood etc. This is for a Pathfinder game non-soc play. The only third party book allow is Deep Magic. If there is a race, feat, class dip etc would love to hear how I can make this happen. Thank you in advance
| Skylancer4 |
Talk to the GM about a custom magic item that allows you to use the spell a few times a day. Then maybe later on, make a staff of it? At low levels 3-5 times a day at 1 minute is more than enough for most if not all encounters you'd need it. Later game, the staff would allow you to cast it numerous times using your own stats and CL to cast it.
Most of the ways to do it wouldn't come on board until late game and require a good amount of resources to get working so probably wouldn't be what you are looking for.
Jadeite
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Ki Arcana (Ex)
Prerequisite: Magus 6, must also have levels in a class that grants a ki poolBenefit: The magus may use points from his arcana pool and ki points from a ki pool granted by another class interchangeably.
Drunken Ki (Su): At 3rd level, a drunken master can drink a tankard of ale or strong alcohol and gain one temporary ki point. The act of drinking is a standard action that does not provoke attacks of opportunity. The monk can have a maximum number of drunken ki points equal to 1 plus one additional point for every two levels thereafter (5th, 7th, and so on). The monk can gain this temporary ki even before he gains a ki pool at 4th level. These drunken ki points last for 1 hour or until spent, whichever is shorter. As long as he has at least 1 drunken ki point, the monk can spend 1 ki point as a swift action to move 5 feet without provoking attacks of opportunity. This ability replaces still mind.
| Skylancer4 |
That is a neat trick, but how does that allow me to cast a level one spell at will? I guess I coulduse it with spell recall. That would work,
And it wouldn't come online until 9th level at least. Your "main" weapon wouldn't be usable regularly until halfway through your adventuring career.
Jadeite
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That is a neat trick, but how does that allow me to cast a level one spell at will? I guess I coulduse it with spell recall. That would work,
This would also be of some use:
Flask of Endless Sake
Aura faint enchantment; CL 5th
Slot none; Price 4,000 gp; Weight 1 lb.
Description
This simple ceramic flask looks like any other normal container for serving sake, or rice wine. If the flask’s silver stopper is removed and the command word spoken, up to 1 gallon of sake can be poured from the flask per round. In addition, once per day, a character can drink directly from the flask to gain the effects of a potion, determined randomly. Roll 1d6 on the following table to determine the type of potion.
| SillyGuy |
| Skylancer4 |
It would probably be more cost effective to have a 1st level wand of the spell and keep personal castings of it for times you need the extra abilities. That being said, not having a +1 weapon until 5th level would be... Disadvantagous to say the least.
And yes you could bump that up with the magus abilities, but then you run into (1) Using up the resource you'd be using to get your weapon out when you needed it most and (2) Possibly wasting that resource due to the target having SR or defenses vs illusion/shadows so being ineffective with your main weapon.
| Devilkiller |
There's a magus arcane which lets you use a wand instead of a spell with Spell Combat. This all sounds like a pretty bad idea since creatures attacked with a Shadow Weapon get a Will save to reduce the damage to 1 point. You might be better off just getting a "Bladed Belt", which can be changed into any slashing or piercing melee weapon:
"On command, the belt’s wearer can transform the belt into a single masterwork slashing and/or piercing melee weapon of her choice. As long as she is holding the weapon, she can also revert it back to belt form with a command. Furthermore, the belt can be enchanted like a piercing and slashing melee weapon, using the cost of the belt as the cost of the masterwork item."
It only costs 2,000gp. Later on maybe you could craft intelligence into the item, allowing it to change shapes on its own and perhaps use a few other powers. Alternately maybe the DM would house rule a custom feat which works kind of like Quick Draw but instead allows you to change your weapon's shape as a swift or free action.
Bardofcyberspace
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The blade belt is very cool. I may have to pick that up. Yes shadow weapon is a risky spell. I love all the shadow spells. Is the blade belt in UE? I love items that have hidden use like this. I like my character to wear basic or finer close then summon or call what I need when I need it to reduce carriny equipment. I will be using mount and phansam mount for traveling. With Mage armor, shield, Shadow weapons and mount I can play a wantabe paladin of arcane power. Font need the character to be great just need to not die lol.