Magic Item Crafting and Accelerated Crafting


Rules Questions


Hello, I've been poking around a wee bit looking at magic item creation as I've been taking mostly feats based around it.

I was looking for ways to speed up the process, and I came across something called "Accelerated Crafting", and in a few forums I saw it can halve the time required for making magic items.

One of the main examples I saw was making your first +1 enhancement bonus.
The normal price is 2k gold, meaning it would normally take two days to make. With accelerated crafting, this would reduce it to one day by increasing the DC by 10. Is this correct?


It only increases the DC by +5.

Quote:
The creator also needs a fairly quiet, comfortable, and well-lit place in which to work. Any place suitable for preparing spells is suitable for making items. Creating an item requires 8 hours of work per 1,000 gp in the item's base price (or fraction thereof), with a minimum of at least 8 hours. Potions and scrolls are an exception to this rule; they can take as little as 2 hours to create (if their base price is 250 gp or less). Scrolls and potions whose base price is more than 250 gp, but less than 1,000 gp, take 8 hours to create, just like any other magic item. The character must spend the gold at the beginning of the construction process. Regardless of the time needed for construction, a caster can create no more than one magic item per day. This process can be accelerated to 4 hours of work per 1,000 gp in the item's base price (or fraction thereof) by increasing the DC to create the item by +5.


Jeraa wrote:

It only increases the DC by +5.

Quote:
The creator also needs a fairly quiet, comfortable, and well-lit place in which to work. Any place suitable for preparing spells is suitable for making items. Creating an item requires 8 hours of work per 1,000 gp in the item's base price (or fraction thereof), with a minimum of at least 8 hours. Potions and scrolls are an exception to this rule; they can take as little as 2 hours to create (if their base price is 250 gp or less). Scrolls and potions whose base price is more than 250 gp, but less than 1,000 gp, take 8 hours to create, just like any other magic item. The character must spend the gold at the beginning of the construction process. Regardless of the time needed for construction, a caster can create no more than one magic item per day. This process can be accelerated to 4 hours of work per 1,000 gp in the item's base price (or fraction thereof) by increasing the DC to create the item by +5.

Allo, thanks for responding.

I was aware of that one, but was unsure if that could accelerate a two days job to just one day.
The one I'd seen used was:
Quote:
Accelerated Crafting You may voluntarily add +10 to the indicated DC to craft an item. This allows you to create the item more quickly (since you'll be multiplying this higher DC by your Craft check result to determine progress). You must decide whether to increase the DC before you make each weekly or daily check.

(found the link: http://paizo.com/threads/rzs2jznz?Crafting-magic-items-should-you-ever-not )


The accelerated crafting you're looking at is for mundane crafting, which works very differently. Since magical crafting doesn't do anything with DC multiplying to determine time, that form of accelerated crafting would do nothing.

Jeraa linked magic crafting's version.


kestral287 wrote:

The accelerated crafting you're looking at is for mundane crafting, which works very differently. Since magical crafting doesn't do anything with DC multiplying to determine time, that form of accelerated crafting would do nothing.

Jeraa linked magic crafting's version.

Ah, I see, thank you very much for the assist

Jeraa wrote:

Thank you as well Jeraa.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Magic Item Crafting and Accelerated Crafting All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions