| Liegence |
Meh. It's a role playing game. Failing a save in our group isn't necessarily a bad thing - it is what it is. If you miss the save, you role play it. That might mean you act paralyzed, confused, blind, or (if you're lucky) snarl evily at your former allies as you're compelled to kill them!
Game is meant to have fun - there is no win or lose, there's just playing the game.
| Supperman |
What if low will save characters took a Mark of Justice set to trigger if they attack a fellow party member? Obviously you'd want to be able to Remove Curse on demand.
Also, I once had my Cavalier designate a fellow party member with Serve so they could take control of his mount if he got Dominated. That paid off the next session.