| HiddenBoss |
I doing my 1st sea-base game in two weeks and I like some feedback.
Lv2 with 20 point buy, one template as long it does not go pass CR 2.5.
(No Advanced, Young, or Undead Templates.)
Class: Swashbuckler (shackles corsair).
Race undine
Racial traits:
Amphibious
Hydrated Vitality
Water Sense
Darkvision
stats with template Fey Creature
10
22
13
12
11
15
Feats
1:Weapon Focus: Cutlass
3:Slashing Grace
Template
fey-creature.
gm was ok with me taking this Template
I was not sure what to take as there was no upside to not taking a templates as it gave me a fly speed and other powers.
Any idea what to take for my 1st fey power?
Traits:
Devotee of the green:for +1 knowledge geography and so i know where the hell we are.
Hurricane savvy: checks for me and me to steer or to captain the ship are one less in wind speed
what i think i need or may do.
Mostly thinking about how to use to get more use out of intimidate to do more then just Demoralize people one at a time. maybe dazzling display? (or maybe sell my soul for soulless gaze two times if we going evil.)
thinking about taking 2 or 3 lvs in Deep Sea Pirate.
To get Storm Sailor (Ex) it goes with Hurricane savvy for checks with the ship and maybe Farseer (Ex) or Windrigger (Ex) if i do take it to lv3 but not a lot of plans to go past that.
Swagger gives me +* to intimidate and be intimidate dc as well my profession sailor checks and for all the crew when i get it, the profession sailor is a morale bonus so any idea on how to up morale bonus would be nice.