| Obo |
We just fought some bone golems.
My cleric channeled positive energy to heal the party and the bone golems were inside the area of effect.
Bone golems have the special descriptor that magical effects that heal living creatures slow them for 1d4 rounds.
Our Gm determined that I would have to choose to target them to affect them or heal the party.
I think it would both heal the party and slow the bone golems. as choosing to harm undead would not do anything as it does not heal living creatures.
what do you guys think?
| Mysterious Stranger |
Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric.
Magical effects that heal living creatures slow a bone golem (as the slow spell) for 1d4 rounds (no save).
Normally golems are not affected by channel energy as they are neither living nor undead, but Bone Golems are specifically called out as being affected by magical effects that heal living creatures. This would indicate they are affected by channel energy. Since you can only channel energy to affect either the living or undead bone golems would be affected. You actually cannot target them separately because they are not living or undead.
| boring7 |
We just fought some bone golems.
My cleric channeled positive energy to heal the party and the bone golems were inside the area of effect.Bone golems have the special descriptor that magical effects that heal living creatures slow them for 1d4 rounds.
Our Gm determined that I would have to choose to target them to affect them or heal the party.
I think it would both heal the party and slow the bone golems. as choosing to harm undead would not do anything as it does not heal living creatures.
what do you guys think?
RAW, you are correct. The GM wishes to house rule...that's fair. But he's definitely making a call that has shaky support.