Wade Willhelm
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Suit yourself
From what I can see you'd still be able to do ~90% of the social stuff only missing out on just intelegance to bluff and two skill ranks per level while gaining a lot of survivability and combat use age not to mention something to do against paladins, constructs, vermin undead, and other enemies immune to your charms (or in the case of the paladin, your charm spells)
That said, it's your character, what matters most is that you have fun
You asked my advice, I advise swashbuckler,
Failing that you should still be fine, so long as you have fun.
| Kaath the Bastard |
Kaath the Wicked wrote:@Wade please, by all means, if you could, take a look over my character. I would love it.I've counted 12pb, but I might be wrong.
With 10 Con you are going to die much more often than you'd like. It also powers rage rounds on lower levels.
Can't see the last point of AC... oh, here it is, Dex bonus isn't mentioned along with Sacred Fist and Scaled Skin one.
Warpriest have good Will save, so it should be +5.
How is this for a fix:
Oni-Spawn get +2 STR +2WIS -2CHA. I put 15 into CHA, -2 Brings it to 13. What if, instead, I put 13 into CHA (total of 11 after mod) and then 15 into Con? Originally, I wanted to get as close to 14 as I could with CHA, but once we hit level 5, the only bloodrager charisma-based spells I would cast would be touch spells, which doesn't require a high DC. Am I correct in thinking that? I haven't really played with any touch spells in the past. Honestly, I should probably just focus on the Warpriest's spellcasting for the touch spells though, shouldn't I?I'll make note of that last point of AC.
Warpriests DO have good will saves, but due to Crossblooded Rager, he gets a -2 to Will, which I try to shore up with the +1 Will High Treason trait. Again, that is an error on my part that I should've made note of.
Thanks for the advice and critique, I really appreciate it.
Yzera Hykeph
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It does. But then i have a character designed for combat =^^= will stick with rogue and bard =^^=
That was why I initially thought that a 1 level dip into swashbuckler would be good. You are most likely using a rapier anyway with the rogue/bard build, and this gives the feats you want for free. In the end, you will be 1 level behind on sneak damage and rogue skills, but with more feats for flavor and 1 better BAB. You do not have to be martial/melee, but if you are building a purely social character, it may be tough and/or boring if/when you end up on parts of the campaign that involve dungeon delving and fighting.
Either way, it is your character, I just thought I would throw out the swashbuckler(inspired blade) for a class dip, since it seemed to give you exactly what you want without really changing the flavor of your character.
| Nyaa |
Honestly, I should probably just focus on the Warpriest's spellcasting for the touch spells though, shouldn't I?
I'm writing this from purely optimization PoV.
The main point to play Warpriest over Cleric (or Druid or Oracle) is swift action buffs with fervor. Ki pool and blessings (with Quicken Blessing) also use swift actions. Entering Pummeling Style eats your first swift action every combat.Spells that deal HP damage suck, especially those on warpriest and bloodrager lists. It can be somehow scavenged by buying 8-12 runestones of power (aka pearls of power for double cost because Paizo hates spontaneous casters), taking magical lineage and pretending you are a Magus. Doesn't solve swift action deficiency though.
The only Abyssal bloodline powers I won't trade for rage powers are 4th and 12th level ones. Unfortunately, you can't trade 1st level power. Good Destined ones are 4th and 20th. If I were to make Crossblooded Bloodrager, it would be abyssal/arcane, and the only abyssal power he'd take would be 12th level one (+6 more STR FTW), too bad he could only get rage powers on level 20. I can see that it clashes with character concept though.
Yzera Hykeph
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Cool, I just want to emphasize that the important part is having fun
My advice reflects what I believe will produce maximum fun
Although I am known to create spreadsheets to map out how my characters are expected to progress. The character that I have had the most fun with, Kzrira, is probably the least optimized character I have, in a super un-optimized party.
Create what you want, don't worry about optimizing. Just make sure that you are not creating something that will pigeonhole you to the point where you do not enjoy the character. Don't make him/her so mono-focussed that you essentially have to sit out large portions of the campaign. With a rogue/bard, this is unlikely to happen unless you make a really strange character.
Just my last 2 cents on this matter.
Wade Willhelm
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Avoron wrote:Yeah! You're just stereotyping based on the completely coincidental appearance of the word "evil" in the alignment section of our character sheets!I will now be replacing my current alignment with "Lawful Misunderstood"
Oh sure I've killed a couple people and yeah it was for power, but freaking paladins kill peoe all the time an their gods reward them with power, not much difference there.
| Father Iscar |
Evil is in the eye of the beholder
Oh God, do we have someone in our party who could summon Beholders? That'd be badass.
Sidenote: Love that fact that we have characters who think of themselves as evil (but don't care), characters who revel in their evil, characters who think that they're just good and everyone else is evil... man, WotW is such a cool campaign. :D
meeko
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http://www.myth-weavers.com/sheetview.php?sheetid=1083858
here he is, Kord, the iron serpant.
just the raw right now. like i said im on vacation so im only able to work on a little bit at a time, hopefully going to have a more detailed back story up tomorrow. but you guys have the basics.
Well anyway, I'm off to another bar.
Cheers!
| DM HolyWater |
Remember I said posting a character sheet is only 5% of getting in. Character and back story is what makes me decide. Maybe i should have said don't post stat sheets until backstory is posted also. Oh well too late now. I have a good idea of who i will be choosing. May change once the last few post their back stories but i won't keep you guys waiting too long.
| Father Iscar |
I know that it probably won't play out this way, but my head canon is as follows:
1) A group of villains get captured and placed in jail awaiting death.
2) said group of villains get the opportunity to escape prison.
3) As they escape, they notice several other villains currently in the cells also awaiting death.
4) Said group of villains keep walking, all the way out of prison.
5) Guards get in tonnes of trouble, and expeditiously kill the remaining captives.
| Kord, The iron Serpant |
Kord the Bastard oread was born in a small township in the Sodden lands, living with his single mother. While he was a child Boggards raided this township killing and eating everyone accept him, in there words "rock person not going to taste good". After 2 days and 3 nights the following morning a Huge anaconda slithered into town bearing the gift of a dead hog. The snake spoke to him, whispering ideas of revenge and domination. After a month of gifts, the snake revealed itself as Nagaji Druid, the "Protector" of the swamp; Offering to raise Kord. Without anywhere else to go Kord gleefully accepted.
Years went by and the Druid taught Kord many things. Most notably How to constrict like the mighty anaconda and how death and un-death are not necessarily opposites but merely Reflections of one another. Eventually when kord reached manhood the druid gave him the title Kord, The Iron Serpent.
Unfortunately during Kord's druidic Christening ceremony The boggards staged an ambush, killing His druidic mentor and capturing Kord, branding him as a slave and selling him off. While being shipped to his new owners, Kord used his martial prowess to escape his bonds and subdue the slve ships' small crew. Without knowing where to go or how to man a ship, Kord releced all the other slaves and used there shackles to bind there captors. Naturally the new crew changed course to the closest, friendliest nation, Talinguard. Unfortunately as the ship came to port and whas checked by the authority, the slavers (now in shackles of there own) convinced the talinguarde that they where the slaves and Lord was there captors leader. Reeking of evil magic, Kord was immediately sent to Brandscar. Talinguarde would not risk such evils the chance to taint there fair Kingdom. And so Kord now waits for the end to his miscible life, hungering for the revenge he will probably never get to taste.