| Dirge Of Hubris |
Hey, amigos. I have been a part of Iron Gods for a little while now. I am in Lords of Rust currently, but that doesn't really matter right now.
What I need from your bountiful brains is a character concept and/or class to bring to the table. Currently, we have a Half-Orc Barbarian who is retraining into Cyberwarrior Fighter so they can become a robot-thing. who knows why he wants it; he just does. We also have a Changeling Druid who's mother is from beyond the stars. She adventures to find her and slay her for past transgressions. AND lastly, we have a Gebite Arcanist/Agent of the Grave trying to become a Mummy Lord.
Where did I fit in all this? I was a MoMS Monk/Sacred Fist Warpriest of Asmodeus following the fighting style of the Golden Erinyes. There was a scrap golem that the GM misread... He accidentally used a Clockwork Golem and it functioned like a woodchipper when you throw a buffalo in it. Disable Construct shut the beast down, but not before it made sausages out of my character. So that is where I need you guys to come in and help me round this off. We are missing a blaster and a little bit of tanking (the barbarian is a new player.) Any cool character concepts to give a guy a slight push?
| Dirge Of Hubris |
I've been working on IO7 Irving Reed, a Pureblade Slayer, the last hour or so. I dipped one level for Techslinger so I could use the firearms the party tends to sell. The build is a little wonky as I usually go the spell casting route, but I have pretty steady abuse of the Ranger Combat Style Talent handling much of the heavy lifting.
| Shane LeRose |
Thanks for the tips. I still have quite a bit of story to work on. Where he had awoken, why he hunts aberrant life, etc.
You awaken amid a systems failure. The whole ship is having a meltdown and with only moments to spare you have to disconnect before identity upload could be complete. The complete. You can't remember exactly your purpose, just a sensation that unnatural things must be destroyed. Your pod had writing on it stating "Special Security Force," but what does that mean? What enemy were you designed specifically to fight?
Perhaps this gun you found will help you remember.
EDIT: I'm planning on playing a sacred fist with a 2 level dip in MoMs once my groups Iron Gods game starts. Not looking for spoilers, but any advice from someone who's already lived it would be appreciated. :)
| Dirge Of Hubris |
EDIT: I'm planning on playing a sacred fist with a 2 level dip in MoMs once my groups Iron Gods game starts. Not looking for spoilers, but any advice from someone who's already lived it would be appreciated. :)
All the way into Lords of Rust, you will not have any problems. Dangerous things will use touch ac (not your problem) or fortitude saves (Probably not your problem.) Grapple is not present. Mostly lots of skills checks. I am trying to think of one piece of advice to help you out, but honestly, the Sacred Fist is going to already have it covered. Don't be ashamed to go in and out during the Dungeon Crawl. It is designed for it. OH! Magic and technological equipment is moderately rare. You will get all of your wealth in clumps and generally in one large item that most people can't use. That was a real hang-up for me at first.