| Krell44 |
Greetings, I have been reviewing my choices on feats for my newly level 7 Human Barbarian. I am looking for some advice on what would be my best choice.
Invulnerable Rager
Here are his currents Feats/Rage Powers
Human Feat: Exotic Weapon Prof: Large Falcata
1st Level: Power Attack
3rd Level: Combat Reflexes
5th Level: Cleave
2nd Level: Lesser Beast Totem
4th Level: Lesser Celestial Blood
6th Level: Beast Totem
Based on the last scenario we went through, I noticed a significant increase in getting hit by melee attacks so am considering Feats that will help to increase my AC in an effort to lessen this. I understand I may need to drop this idea because it seems the job of a Barbarian is exactly that; get hit. Plus, I could simply pick up an amulet to give me the same AC bonus as Dodge would.
The other three I am considering is Great Cleave, Improved Overrun, of Extra Rage Power. Will there even be many opportunities to use Great Cleave? Is Improved Overrun useful? Part of me is leaning towards adding an additional rage power. Any tips as to a solid, damage increasing option?
| Natural Magic |
Disclaimer: I don't do PFS, so I'm unsure of the encounters/enemies you might be up against.
Superstition and Witch Hunter are good choices.
Since you have already taken Cleave, Cleaving Finish might be worth considering. Unlike Cleave, it works with a full attack and your targets don't have to be adjacent, just within your reach.
Improved Overrun + Charge Through and the Overbearing Advance rage power could be usefull (and fun, always a plus), you should have a high enough CMB to make it work.
| Serisan |
I'm not sure that you can specify proficiency for a weapon not designed for your size. Sure, EWP: Falcata is fine, but I don't think you can pick a size for proficiency at said size.
If you're seeing a lot of damage come your way, you could always grab Extra DR as a rage power. You're already at DR 3/-, but you can push that up via rage powers.
| mplindustries |
Extra Rage Power for Superstition. I frankly can't believe you didn't take that already.
Superstition to Spell Sunder is the very best line of Barbarian rage powers you can get, followed very closely by the Beast Totem.
Oh, and I am pretty sure you can't select two different Totems (Beast and Celestial), especially in PFS.
| johnnythexxxiv |
The job of a Barbarian is to be hit? Surely you jest! Scratch that, that guy LOVES to be hit, it just doesn't phase him, actually there isn't a whole lot that does.
I will restate what other people have said, Extra Rage Power for Superstition is an absolute must. Get Superstition (probably followed by Witch Hunter) and throw your FCB into it from here on out because the bonus to saves is enormous.
Weirdo
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Oh, and I am pretty sure you can't select two different Totems (Beast and Celestial), especially in PFS.
He doesn't have Lesser Celestial Totem, he has Lesser Celestial Blood - it gives you a bloodrager bloodline power. You can take powers from one totem and one bloodline and that's what this character has done.
Ms. Pleiades
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Toughness, Dodge and Mobility are always solid choices for a barbarian, but with the beast-totem line mobility issues shouldn't be too onerous for your character, and toughness can be outcompeted by things that let you avoid the damage to your HP in the first place.
Extra Rage Power is your best bet. There are enough rage powers that are better than feats to warrant it at this stage.