
DFish |

I am currently going to be reading all the material published (guides and such) for the Numeria Iron God campaign.
In this I will be the GM and depending upon who shows up, I may have to control an NPC for balance.
Does anyone who has run this campaign have any advice before I sink my teeth in?
Things you have come across and needed to trouble shoot at all? I know somethings are very specific to the PC and those that play, but anything helps xD

TempusAvatar |

I wouldn't make a character that has the ability to identify everything. Finding things that are normal to us but fantastic in a magical fantasy setting is a big part of the fun in this adventure. Let your players have that "eureka" moment when they figure out that they're holding a fire extinguisher, or a flashlight. Having an NPC that just tells them such things robs them of that.