Swashbuckler build help for PFS


Advice


So I'm planning on making a Inspired Blade Swashbuckler. Pretty much I become hyper focused on rapiers. I'm planning on going a crit base at higher levels, but for the time being we are planning on using teamwork feats together to generate a lot of extra AoOs. He's a Summoner specialized on doing this.

So at 5th level I'm looking
Human Swashbuckler (Inspired Blade) 4/Rogue (Thug) 1
Str 7 Dex 18 Con 12 Int 14 Cha 16 Wis 9
(+2 racial in Dex, +1 4th level bonus Int 20point buy)

Feats:
Weapon Finesse (rapiers only)
Weapon Focus (rapiers)
Combat Reflexes
Fencing Grace
-3rd level-
-4th level Swashbuckler feat-
Broken Wing Gambit
Improved Critical (rapiers only)

I don't really know what feats would work well with this build, trip or intimidate feats? I took thug because it synergizes well with the Menacing Swordplay deed, giving every intimidate check grant an extra round of shaken, possibly even frightening enemies. However, trip feats would grant more AoOs with my friend.

I plan on going crit focus at 9th level, but what other directions should I think of going with this? Everything look right? Any suggestions?


Can you explain your summoner/Broken Wing Gambit strategy? AFAIK, an eidolon can't get Broken Wing Gambit until level 6 at the earliest.

Also, how are you going to get around encumbrance issues with that lousy Str score? Muleback Cords?


Also, Menacing Swordplay looks nice at first blush, but you will quickly find there is so much competition for your swift actions that it's not as useful as you may like. Any time you riposte, any time you use Charmed Life, any time you activate a Swordmaster's Flair, you are not able to use Menacing Swordplay. Additionally, you can't get double Precise Strike damage on the same round you use your Menacing Swordplay.

Moreover, a Thug dip is only really worthwhile if you expect to be regularly beating the Intimidate DCs by 10 or more. Without things like being a half-orc, taking Skill Focus (intimidate), etc. it's going to be really tough to hit 20+HD+Wis that you need for the Frightened condition. Since you're losing BAB, losing a point of Precise Strike damage, and delaying other Swash goodies, I just don't know how worthwhile the dip would be.

The Exchange

RumpinRufus wrote:


Also, how are you going to get around encumbrance issues with that lousy Str score? Muleback Cords?

Probably the same way everyone else in the world does... handy haversack.


Demoyn wrote:
Probably the same way everyone else in the world does... handy haversack.

Still, that much Str dump is still very problematic.

1) You can't buy a mithral shirt until you hit 9 Fame, so that's almost level 3. You cannot wear a chain shirt because it weighs 25 lbs, and your entire carrying capacity is 23 lbs. So, you will go a couple levels without armor, or with very bad armor.

2) The Handy Haversack itself weighs 5 lbs, taking your remaining carrying capacity to 18 lbs. Your mithral shirt is another 10, your rapier is another 2, and a mithral buckler is another 2.5, leaving you with 3.5 lbs carrying capacity for everything besides armor, weapon, and haversack. You don't have the strength to wear clothes. You can wear a monk's outfit or a peasant's outfit, anything else would encumber you. Forget holding a starknife, or even a dagger.

3) You can't buy the haversack until you get 13 Fame, so midway through 3rd level at the earliest. Before then, forget carrying anything extraneous like water, food, or rope.

Scarab Sages

RumpinRufus wrote:
You cannot wear a chain shirt because it weighs 25 lbs, and your entire carrying capacity is 23 lbs.

Not True. 23 lbs is your limit for a light load. You can carry 24–46 lbs at medium encumbrance, and up to 70 lbs heavy encumbrance.

Medium encumbrance isn't that bad, leaving you with a Max Dex Bonus of +3 instead of +4, giving you a ACP of -3 instead of -2, and slowing you to 20 feet.


Medium load also means you lose your Nimble bonus to your touch AC, and you can't use Dodging Panache.

Scarab Sages

You do loose access to Dodging Panache, but you keep nimble:

Nimble (Ex): At 3rd level, a swashbuckler gains a +1 dodge bonus to AC while wearing light or no armor. Anything that causes the swashbuckler to lose her Dexterity bonus to AC also causes her to lose this dodge bonus. This bonus increases by 1 for every 4 levels beyond 3rd (to a maximum of +5 at 19th level).

No mention of encumbrance on nimble.


Medium load counts as medium armor.

Carrying Capacity wrote:
A medium or heavy load counts as medium or heavy armor for the purpose of abilities or skills that are restricted by armor


Mithril chain shirt requires no minimum fame score in PFS. It's always available if you have the cash...still usually almost 2nd level by that point.

A 7 STR is REALLY dumping for anyone that wants to wear anything... You don't have to min/max quite so much to well in PFS. Dropping that CHA down to 15 or 14 would save you 3 or 5 points. You wouldn't have to spend down below an 8 STR and nothing for WIS if you go to a 15, or no spend down at all to go to 14 CHA.

Up to you, but that's a serious Achilles heel for a melee person in any type of armor.

Scarab Sages

RumpinRufus wrote:

Medium load counts as medium armor.

Carrying Capacity wrote:
A medium or heavy load counts as medium or heavy armor for the purpose of abilities or skills that are restricted by armor

You know, I have read the Carrying Capacity at least 20 times, but I always overlooked that line. My bad.

Sniggevert wrote:

Mithril chain shirt requires no minimum fame score in PFS. It's always available if you have the cash...still usually almost 2nd level by that point.

A 7 STR is REALLY dumping for anyone that wants to wear anything... You don't have to min/max quite so much to well in PFS. Dropping that CHA down to 15 or 14 would save you 3 or 5 points. You wouldn't have to spend down below an 8 STR and nothing for WIS if you go to a 15, or no spend down at all to go to 14 CHA.

Up to you, but that's a serious Achilles heel for a melee person in any type of armor.

This is true. And there is also the fact that if you ever encounter a Shadow, there is a very good chance that you will be becoming a Shadow Spawn one to two rounds later.


I built a goblin swashbuckler as an inspired blade. Even with a 10 strength I kept running into encumbrance issues. Once just because I had too much gold in my pocket. Imagine having to spend like a goblin just to have all my abilities.
Encumbrance in this case lowered AC by 2 and all my dex skill checks by 3 and lost dodging panache.
Also note that as an inspired blade you don't need to put a bunch of points into charisma. Make your cha=10 bring up Int to 16 which only costs you 1 panache point and gives you 5 points to bring your strength and wisdom scores up to a reasonable level. Remember Swashbucklers have lousy saves. Also a cloak of resistance might be a good investment.

Morag

BTW: at 3rd level the goblin swashbuckler is a very powerful character. He's more than a match for my 3rd level elf slayer and can outhit my 4th level paladin.


Dropping Cha is a poor idea, IMO. As you mention, saves are an issue BUT all the remedies for that (Charmed Life, Steadfast Personality, Irrepressible) call for a high Cha.

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