Fortify Bond (Su) action type


Rules Questions


Fortify Bond (Su) wrote:

At 4th level, a soul forger may spend 1 point from his arcane pool to increase the hardness and hit points of his bonded item by an amount equal to his magus level. These hit points last until expended or until the soul forger next prepares spells. Multiple uses of this ability overlap and do not stack.

This ability replaces spell recall.

The Soul Forger magus archetype has this 4th level ability. What it fails to mention is the action type to fortify his bonded item. Most other arcane pool actions are swift, so should I assume that with this as well?

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Supernatural abilities are Standard actions unless noted otherwise. It's not noted, so it's a standard action. It's probably not something you'll want to do much in combat anyway.


Paul Watson wrote:
Supernatural abilities are Standard actions unless noted otherwise. It's not noted, so it's a standard action. It's probably not something you'll want to do much in combat anyway.

Right, with its 'rest of the day' duration, it shouldn't really be required to be done in combat. Not all that useful of an ability anyway, and sadly, is a REALLY poor replacement for Spell Recall.

The real sad thing about the ability is:

@4th level:
Fortify Bond grants +4 hardness, and +4 hp
-vs-
Arcane Pool (+1 enchantment) grants +2 hardness and +10hp

@5th level:
Fortify Bond grants +5 hardness, and +5 hp
-vs-
Arcane Pool (+2 enchantment) grants +4 hardness and +20hp

Scarab Sages

There's nothing stopping you from using both Fortify Bond and Arcane Pool. Also, Arcane pool enhancements only last a minute, Fortify Bond lasts all day.


Oh, I realize they'll stack, and that the bond lasts all day. But the pool has a lot more uses than just protecting from some sunder damage. Fortify Bond becomes even less important at 11th level, when the Soul Forger can start healing items.

Scarab Sages

True. It's not a great ability, but there is some use for it. Especially if you can get the Hardness to 20 or more, when you don't have to worry about adamantine weapons sundering your arcane bond.


I'd just assume have the adamantine weapon myself, so I don't have to worry about it being sundered with or without that ability. A +2 Adamantine Scimitar makes for a very sturdy bonded item. I think that would make the Hardness 24, with 26HP all the time, without spending any pool points, and only cost 1500gp for the soul forger to craft.


did I really type 'just assume'?

Scarab Sages

Blame auto-correct. I've had it make stranger alterations to my typing :)

I had just assumed you meant "just as soon". ;)

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