Hee hee - spirit of the corps with rally point


Pathfinder First Edition General Discussion


PCs named A, B, C, D. All have Spirit of the Corps.

Spirit of the Corps wrote:
Benefit(s): Whenever you are within 10 feet of an ally benefiting from a spell or effect that grants a morale bonus on a particular type of roll, once during that effect's duration, you can apply that morale bonus on a roll you make of that type. For instance, if an ally with this feat is benefiting from heroism, once during the duration of the spell you could gain a +2 morale bonus on one saving throw, attack roll, or skill check. You can use this feat only once per round, and only once per spell or effect.

Cast rally point.

Rally Point wrote:

Range 5 ft.

Area one 5-ft. square
Duration 1 minute/level

You create a spot that has the power to briefly hearten any good creature who comes into contact with it. A good creature who enters this square (even if simply as part of its normal move) gains a +2 morale bonus on attacks, saving throws, and 2 temporary hit points per caster level for 1 round. Nongood creatures gain no benefit from this spell.

A creature cannot benefit more than once from the same casting of this spell.

Round 1 A moves through, get +2 by spell. B, C, D get +2 through feat.

Round 2 B moves through, get +2 by spell. A, C, D get +2 through feat.

Round 3 C moves through, get +2 by spell. A, B, D get +2 through feat.

Round 4 D moves through, get +2 by spell. A, B, C get +2 through feat.

Not bad for first level spell.

Round 5 use saddle surge for biggest morale bonus in game.


That's all you can do with it?

Borrow your friend's super saves! If they can rage cycle, borrow them again!

Rocking guitar solo to double it!

There's gotta be a domain or something that gives 1/2 level as a morale bonus for one round somewhere.

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