Sintei
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Played with my local PFS Group as a new Mesmerist. still tweaking him a bit but i basically wanted to play him as a buffer/debuffer skill monkey with a mouth on him. (Think Woody Harrelson from "Now you See Me" Movie) My Mesmerist is a Kitsune so my starter charisma was 18 and i have 5 knacks and 3 lvl 1 spells. i carried a Whip and crossbow with me and wore leather armor. throughout the scenario i was the main talker with my high diplomacy and bluff checks which is always fun but the real fun came in combat. unlike a previous thread i read as a lvl 1 i did not use my spells too often but i grabbed Hideous Laughter, Ray of Enfeeblement, and Blurring Movement as my Lvl 1 spells.
I was playing with 2 pregens and a Kineticist. the Pregens were Harsk =D and The barbarian. whenever i had the high initiative my first action was to hit the barb with false flanking trick and move into position with my whip. if any enemies were still up when it came back to my turn i was always there with my whip for tripping giving my barb flanking and position superiority in many fights. in the final fight when the barb was felled i continued with my tricks helping Harsk and the kinetist in their roles or tripping enimies that came too close. I will be taking this mesmerist into the Emerald spire tommorrow and should have more info. unlike the higher level mesmerist i relies on my whip and knacks and tricks than my spell list but that could be because of my limited number of spells. i did use Ray of Enfeeblement during the scenraio but mostly stayed with tricks and trying to position enemies for my team mates to do well.