Tamec
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Heya all
I have a player in my home game that is a druid who is a summoning focused druid. My question is how do you sort out if the player has the feats Moonlight Summons, Starlight Summons, Sunlight Summons, and Summon Good Monster. I'm thinking that with the "light" summons you pick one and it can be combined with summon good monster. My player picked up starlight last time he got a feat and is wanting more and I'd like the info before I have to deal with this combination.
Thanks all
| voideternal |
I may be wrong, but Summon Good Monster doesn't seem to work with Summon Nature's Ally.
Also, I don't see any wording in the ____light Summons feats that force them to exclude each other. It seems like if you pick all three ____light Summons feats, then your summons bypass magic, silver, cold-iron, and have a bunch of immunities (and shed light).
Dafydd
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There is nothing in the ___ light summon feats that makes them exclusive to one another. That said, there are redundant abilities. Sun and Moon both shed light, which will cancel out the +5 bonus to stealth and perception from Star.
That said, rule 0, if you do not want em to stack, they have to choose which light feat to use each summon, and keep close track of it.
On a side note, while the ___ light feats specify you need nature summons, they do not say they only work for nature summons. If the player can gain SM and SNA, they will be able to summon off SM list and apply the ___ light feats.
There is also a new archetype for summoner (in ACG) that changes their SM spell like ability into SNA spell like ability. It does not remove SM from your spell list however, so you can still use Summon Good Monster.