What damage is multiplied by deadly stroke?


Rules Questions


Hey guys, I'm building a demoralize optimized lvl 15 samurai with shatter defenses and deadly stroke. Sorry if this has been asked before. I just can't find a ruling.

I'm just curious what of my damage is being multiplied when I use deadly stroke?

He has a +3 shocking burst keen human bane katana. Along with deliquescent gloves gives each of my attacks a damage/dice pool as follows:

1d8+4d6+50 considering they're human.

Thats:
Katana 1d8
Shocking: 1d6
Corrosive: 1d6
Bane: 2d6
+15 str
+15 challenge
+15 power attack
+(3+2) enhancement.

Sometimes I receive additional boosts in damage from teammates like +4 moral or 1d6 sonic from a bard.

Crits open up a whole other can, but I can figure that out once I know what gets doubled normally.

As the rule says I double my normal damage against a flat footed or stunned opponent for a single hit. Not weapon damage like vital strike. So what is considered "normal"?

Scarab Sages

Everything. It's why it takes a full round of prep before you can use it and you cant take it until 12th level.

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