Whats the best PC backstory / role play encoutered?


Gamer Life General Discussion


I haven't been playing very long, just over 2 years. But I do enjoy hearing and reading about the strange things people do. I have heard plenty of bad backstories and horrible role play. I have encounter some myself. What I would like to hear about is the good ones. The amazing backstories. The awe inspiring role play. It must be out there somewhere.

I have two people in my group that have given me much freedom in their backstory and both tales are now big parts of the campaigns story. One was 'My whole village was destroyed'. That village was attacked by the main villains and this character is working to find them since he doesn't believe they are dead. We just went over a part where invoked the gods to demand their help to seek vengeance.

The other PC lead to the development of a secret faction of necromancer hunting assassins. This is also tied heavily to the plot.

Thank you


I have several from a friend of mine.

Brogus: A failed Jedi who was forced from the Jedi Temple in the years before the clone wars. He was driven away because another youngling hated him and managed to convince the teachers that Brogus did something wrong. (Don't remember what) While he kept his skills up and sharpened them he eventually settled on a planet that was an up and coming colony/space port. After that he tried to help my character draw back from the dark side after she used a force point to up her dice roll to kill one of the invaders who killed my friends and family.

Another character who's name I don't remember was a paladin come from the north, his goddess was one of winter and he formed his armor of ice, (or maybe that's just how it looked) He set up his whole character between crafter and winter warrior, it was wonderful, too bad that campaign died.

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber

Hard to articulate, but I like how our groups campaigns are semi-contiguous, that all our campaigns happen in the same golorion, so we see stuff like the character of one player that first generation tiefling bastard of the luthario character of another player from the previous campaign. Or one guy has two half orc characters (one is for PFS the other a Wrath campaign) or are brothers of that players previous king maker character. One of them is happy/adventurous the other grumpy and resentful, but they both cross comment on their rebellious sibling, since each has an aspect of the parent character and an aspect that is different. None of the back stories or characters are ground breaking, but they feel more alive because they are interconnected.

Individually, one of the favourite characters I can recall was Dr. Hengus who was an ex-faculty member at the Lepidstadt university, whose departure was due to 'questionable experiments.' He was an alchemist, who sported a alchemical plague mask (that beak looking gas mask) and as the character developed he started taking the discoveries that made him more and more "unusual." In context, the Lepidstadt University already has a rather questionable natural sciences department, and to be kicked out from that group is pretty extreme.


My group is sort of doing the same thing. So far none of the characters are interconnected from the different campaigns but part of that is due to how far apart the locations are. In the one I am running and the S&S a friend is running we both will have references to activities in the RotRL. But none of it can be big references since we are waiting for the GM to say he is ready to run the last part.

And Lepidstadt University looks interesting. Sadly once I have gotten my group to Ustalav the are not likely to go there.

The Exchange

In our Runelords game one of the other players made a simple background story that she had come to Sandpoint looking for her adopted father who was scouring the lost coast researching a prophesy from ancient Thassalon. We found him trussed and held by the BBEG near the end of Burnt Offerings. A simple origin that the GM was able to easily tie into our game. Worked well and made a good capstone for that player who was moving due to military obligations shortly after we finished Burnt Offerings.


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We had one last night.

The character was a cthulhu worshiping nutjob. The player nailed it and was a very good sport when we handed him in for the bounty and asked him to tinker with his concept a bit to make the PC play better with others. Still, the session was fantastic and everyone had a bunch of laughs.

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