Paladin Reborn


Advice

Liberty's Edge

Hello Friends,

Long story short is that I have a former Paladin character who over the course of several campaigns had a troubled time as a proper paladin, fell from grace, returned to grace, ended up dying, and has been missing from the show for a while. She's going to be reappearing soon, and I'm looking for ideas for a rebuild. I'm trying to think of something more interesting than a plain ol' sword and board Paladin, but still thematically appropriate for someone who used to be a Paladin and has come back to serve Iomedae again. Like a melee blaster oracle, or weird religious monk multiclasser, or even another Paladin but with an unusual build. Any of you have any experience with slightly more "outside the box" builds that might be fun but also maintain a reasonable power level?

NOTE: for sources, I'm only allowed access to CRB, APG, and Mythic Adventures

OTHER NOTE: I've already done the archer Paladin thing with her, and awesome as it was (whooo DPS!), I'm going for something different.

Thanks!


How about coming back as an inquisitor?


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I would model it after Beric Dondarrion, the Lightning Lord. Each time you come back from the dead, you have fewer and fewer memories of who you were before the war.


I think Inquisitor is perfect thematically, actually.

She's a Paladin who's fallen to the dark side, but clawed her way up...doesn't mean she's completely gone back to her previous idealism, that ship has sailed.

Lawful Neutral Inquisitor of Iomedae would be a perfect fit, and they're great mechanically too.

Liberty's Edge

Yeah, I thought about Inquisitor. We do have one in the party already, so I'm hoping I can find something different, but I could always do a different build than his. Good call for sure folks. Definitely open to other ideas though.


Warpriest?

Liberty's Edge

I'd love to Warpriest, but we only have access to the CRB, APG, and Mythic Adventures.


For huge 'outside the box' value, the Nature and Lore Oracles get the ability to use Charisma instead of Dexterity for dodge AC plus other things, making them great for Oracle 1 / Paladin builds as well as unique straight-up Oracles. I don't remember if the Human 'Dual Talent' racial trait was from the APG, but it's a great way to have high ability scores for both casting and combat on a DEX->CHA Oracle.

A dex-based Paladin with an Elven Curved Blade and light armor can be effectively unique as well, where two-handed Power Attack and Smite means that having a somewhat lower strength score isn't really a big problem.


Hmm, if you have APG, why not try a Holy Vindicator? For Iomedae, I think a Paladin 2/ Oracle (Life) 4/ HV X build could be great. You could also choose a different oracle mystery if you stay in Paladin long enough for channel energy. You've fallen and risen, died and returned--who better to bleed for the faith?

The Inheritor's Crusader PrC is also really fun. I've considered trying to cobble together a Monk/ Cleric of Iomedae by taking Crusader's Flurry. The character would be a virtuoso with the longsword and get fun, thematic abilities from the PrC.


Salabrian wrote:
Yeah, I thought about Inquisitor. We do have one in the party already, so I'm hoping I can find something different, but I could always do a different build than his. Good call for sure folks. Definitely open to other ideas though.

What kind? Inquisitors are pretty versatile build-wise.


I love seeing the same class show up more than once in a party; it really shows the diversity of any given class - both mechanically and personality.


What about a normal Fighter, with a level dip into cleric.

Still have access to a few spell, and still worship your god, but you now have more freedom in alignment chooses. You have dropped the code, for more training to combat and feats for raw damage output and keep the armor and shield.

less worrying about LG alignment, and more trying to fulfill the tent-its of your god and domain objectives.


Pathfinder Lost Omens Subscriber

divine tracker archetype for ranger? outside the box, but can still fit.

Dark Archive

I would say cleric. Then make it closer to a war priest. Go with Guided Hand which means you can have your wisdom to your longsword attack. Then Mythic Guided Hand goes towards your longsword Dmg.

Liberty's Edge

Guided hand looks super bad-ass, but it's in Ultimate Combat. Would be pretty sweet though.

Holy Vindicator is definitely intriguing. I'm not sure it will really end up being powerful enough (more along the lines of NPC abilities that are cute and flavorful, but not that effective against powerful enemies), but hey, I've never played one. Maybe if there was some cool way to exploit the fact that they can't take other forms of bleed damage?


Depending on how the character died before, an Oracle curse could be really fun to play up. Depending on how crippling the curse you might want, there are some (eg. clouded vision, lame, consumed) that could be taken to simulate the effects of death on the body before a delayed or complicated "resurrection".

Or it could be, for example, that the old Paladin character is the ancestor spirit (/disembodied force for Good) that this oracle is being contacted by.

*Edit* I keep forgetting about allowed source books, but there's plenty in the APG to work with, I think.

Silver Crusade RPG Superstar Season 9 Top 32

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As far as a mechanically interesting character is concerned, I've always wanted to try out the Oradin: an Oracle of Life with the Life Link mystery plus Paladin for the swift-action Lay-on-Hands.
Link to a Mini Guide

The basic concept is that your Oracle side can give your allies what is essentially fast healing 5 out of your own HP pool, and you use your Paladin side to heal yourself and still be effective in combat. It's an interesting approach to making in-combat healing more viable by having good action economy.


Okay, this is a little out of left field, but you could possibly have some fun with some flavor of barbarian ... flavored as the Righteous Fury ass-kicker.

Not what you asked for, I know, but it's the first thing I thought of.

Grand Lodge

mechaPoet wrote:

As far as a mechanically interesting character is concerned, I've always wanted to try out the Oradin: an Oracle of Life with the Life Link mystery plus Paladin for the swift-action Lay-on-Hands.

Link to a Mini Guide

The basic concept is that your Oracle side can give your allies what is essentially fast healing 5 out of your own HP pool, and you use your Paladin side to heal yourself and still be effective in combat. It's an interesting approach to making in-combat healing more viable by having good action economy.

+1 to the Oradin idea. It's a really cool concept that works well with a number of types of builds, and you get to play around with Oracle curses -- my favorite part of the Oracle class!

Hmm

Liberty's Edge

Thanks everybody! You've given me some really good options to mull over. I appreciate the assist. :)

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