Cleric spells / domains


Beginner Box


Hi there i am little confused i try to "transfer" my PBB Cleric to Core
i am 1 LVL cleric Deity is Sarenrae

so i get 0risons: 3
1st lvl spell: 2 (+1 more because my wisdom is 18)
Domain: 1 ( i can choose from 2?)

example
Orisons
Detect Magic: Detects spells and magic items within 60 ft.
Light: Object shines like a torch.
Bleed: Cause a stabilized creature to resume dying.

1st lvl spells
Cure Light Wounds: Cures 1d8 damage + 1/level (max +5).
Sanctuary: Opponents can’t attack you, and you can’t attack.

Domain:
Fire Domain
Granted powers: Fire Bolt
Domain Spell: 1st - Burning hands

did i make mistake ?

i did take Cure light wounds still i can do this

Spontaneous Casting: A good cleric (or a neutral cleric of
a good deity) can channel stored spell energy into healing
spells that she did not prepare ahead of time. The cleric can
“lose” any prepared spell that is not an orison or domain
spell in order to cast any cure spell of the same spell level or
lower (a cure spell is any spell with “cure” in its name).


With Spontaneous Casting there is realing no need to prepare Cure Light Wounds.

Did you have another question?


I am little confused about that Domain thing
so because my deity is Sarenrae i can choose 2 of them BUT prepared one of them

Sarenraes Domains: Fire, Glory, Good, Healing, Sun
i take Fire and Sun

ok then when i take Fire domain i get
Granted powers:
Fire Bolt (Sp): 3+wisdom modifier
Domain Spell:
1st Burning Hands

or

SUn
Sun’s Blessing (Su):
Domain spell:
Domain Spells: 1st—endure elements


Yes, you only get to prepare one of your two domain spells.


Just to be clear, you gain the benefits of both domains at the same time. You have access to both of the powers granted, and both spells are on your list (so you can use scrolls of them). You have to choose one of the domain spells to fill your domain slot for each spell level.

With spontaneous cure spells, you don't usually need to prepare cure spells in your slots since you can always turn them into cure spells.


Ok that clear things up B). the thing was i got confused about the granted power and Domain spell.

Now this i much clearer basic settings is :
3 orisons, 1st spell, 1 domain spell + granted power + channel energy

that i can use / choose from the list that i know for day
orisons no usage limit
1st spell use once / can be used as cure light wounds
grante power usage limit 3+wisodm modifier
channel energy usage limit 3+cha modifier

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