Bomanz
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Hey gang.
Thinking of a Halfling "luck" guy.
Obviously, Adaptable Luck alternate racial is key.
Fate's Favored trait to add +1 to my luck, giving the little guy a +3 a few times a day.
Fortunate One feat seems like a big investment for 1 more use of the Adaptable Luck trait.
Archaeologist Bard gives himself a luck bonus in place of inspire courage, so that gives +2 instead of +1 at 1st lvl, now combined with the optional +3, assuming everything stacks.....
Do they stack??
Obviously, the Luck domain could work as well.
What class/feats/traits would augment those choices?
What other stuff brings "luck"??
| Arachnofiend |
If you're using Adaptable Luck for the saving throw or attack roll bonus it won't stack since it's the same type of bonus (luck) to the same stat.
I'm assuming you're looking particularly to play a Halfling here, but if you're looking to build around Fate's Favored the best thing to do is either a Battle Cleric/Oracle Half-Orc with Sacred Tattoo alternate trait (Divine Favor is a luck bonus) or a Destined Bloodrager.
Captain Zoom
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Fortunate One feat seems like a big investment for 1 more use of the Adaptable Luck trait.
Fortunate One is not bad when you consider it's a prerequisite for Adaptive Fortune which is super awesome... 1 more use per day and the luck bonus provided by Adaptable Luck improves by 2.
So the two feats gives you 5 uses per day, +4 per use if before, or +3 per use if after. Add the Fate's Favored trait and it's +5/+4 per use.
| Renegadeshepherd |
The archeologists luck class feature would still give you a +2 or better bonus when you choose to not use your halflings abilities though. So if you ran out of uses or simply don't want to you can take the archeologists amount given.
After a while though the archeologist just overshadows the halflings though. Would t combine the two.