Magic to aid Selen River traffic


Advice


Guys, I have a campaign that takes place all around the Selen river centered around Riverton (Kyonin-Galt-River Kingdoms).

I'm really concerned with trying to make up-river boat travel viable given the technology and magic of the time.

Can anyone give me some creative ideas for divine magic that might be useful to help boat travelers either take advantage of winds in order to sail up-river (however slowly) or magic that might lower water resistance, or magic that would help oars (or rowers) push water more efficiently/longer/harder), especially stuff that is lower levels (spell level 1-3).

Thanks. There are so many spell sources, and I only have the CRB and APG plus some player companions. Plus I'm nowhere near as clever at mixing spell effects as this community.

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