| toxicpie |
After two threads and a lot of fantastically helpful replies, I have decided I am playing a stealthy elven cutthroat slayer who fights with an elven curve blade (houseruled to one hand) and a kukri. This campaign is low-magic, low gold, set in a war-torn city environment (Isger) with a lot of enemies stronger than us so sabotage and stealth is the name of the game.
My stats are 15, 16, 12, 10, 12, 8. (Thanks, Mergy!)
My HP is 31.
My skills are Acrobatics +10, Bluff +4, Disguise +3, Heal +6, Knowledge (local) +5, Linguistics +4, Perception +8, Sense Motive +6, Sleight of Hand +7 and Stealth +9.
I'll be wearing either chain shirt or lamellar (leather) armour.
We start at level 3, and my feats so far are exotic weapon proficiency (curve blade, elven) (to wield it one-handed) and two-weapon fighting.
Next level I'll take terrain mastery (urban) for the slayer talent.
Now I don't know where to go from here. I don't know whether to focus on stealth, as the other players seem to be doing, or on my dual weapon fighting in case we get found and need to fight our way out, as I'm probably the only player who'll be somewhat good at that.
I understand that these feats may not be the most optimal choices, but no one else will be hard optimising (they're actually quite against the idea) so I should be okay, plus they're necessary for the image I had in mind.
All ideas re: feats and stat boosts and talents appreciated. :)
Many thanks!
| born_of_fire |
If the other players are focusing on stealth, it might be a good idea for you to also. You don't want to get left behind because you are not sneaky enough to go with the rest of the group and it totally sucks to be the character invested in stealth who is constantly being ghosted by Sir Clanksalot.
This I know from my regular game. Right now I play a stealthy Urban Ranger who is stuck in a group with Clanky McClankerton the Phalanx Fighter weaing plate armour and carrying a tower shield for a stealth penalty of -12 or some such. There is no pvp in our group otherwise I would have kicked him into the ocean to sleep with fishes in his pretty plate armour along with his stupid buffet table of a shield.
| Athaleon |
If the other players are focusing on stealth, it might be a good idea for you to also. You don't want to get left behind because you are not sneaky enough to go with the rest of the group and it totally sucks to be the character invested in stealth who is constantly being ghosted by Sir Clanksalot.
This I know from my regular game. Right now I play a stealthy Urban Ranger who is stuck in a group with Clanky McClankerton the Phalanx Fighter weaing plate armour and carrying a tower shield for a stealth penalty of -12 or some such. There is no pvp in our group otherwise I would have kicked him into the ocean to sleep with fishes in his pretty plate armour along with his stupid buffet table of a shield.
Reminds me of my Paladin, when the party was trying to be sneaky I joked about my character reciting the Litany of Infiltration.
claudekennilol
|
Don't worry, I wasn't going to run around in full plate and smash everything I saw, but great advice, thank you.
Maybe I should use my feats for stealth and subtlety and the slayer talents for two-weapon combat style?
With a slayer, you can focus entirely on str and not worry about the dex prereqs for TWF. And you'll even get your third offhand attack before you would have gotten it from a feat. This will give you a higher str for better to hit and more damage. If you're going to be the only player that's "somewhat good" at fighting, then you'd probably better be even better at it. Let the other players be the skill monkeys and you can worry about your weapons. But you'll have plenty of skill points to move around, but you won't have as high dex skills since you'd be more str based.
edit: the point is take ranger combat style slayer talent. That was the point of this post.. Kinda forgot to say that.