Slayer or the cutthroat archetype?


Advice


For a city/rebellion/sabotaging/sneaky campaign?

The skills swapped are obviously going to be much more commonly used and far more effective.

But I'll have to wait another level to get terrain mastery, and in a campaign where I imagine most of the enemies are human, the opportune target ability won't be that useful.

Also stab and grab, unless I'm missing something, I could just, you know, steal the enemy's items when they're dead or unconscious anyway.

What would you say?


Bump.

Stats using 15 point buy came out after racial modifiers as 15, 16, 8, 14, 14, 7. I'm a bit worried about the constitution, though hopefully if things start to look rough I'll be able to escape. Stealthily.


High Acrobatics will be mildly more useful than Tracking. Opportune target is a fair use of a slayer talent. I don't see what humans being common has to do with that. OTOH the steal combat maneuver is generally useless and Stab and Grab is therefore likewise. I guess if you were grabbing someone's purse before the guards realised a mugging had taken place it'd be useful, but that's not often going to matter.

Escaping will usually take either magic or speed initially - stealth alone to escape relies on favorable circumstances. Also with lowish hit points you're not going to have a large buffer between 'OK to fight' and 'Too late to escape'.

With that set of ability scores the Sniper archetype (to stay at a little distance in combat) might help more.


For the humans I just meant that with all the human NPCs I've seen, there are no listed weaknesses like there is for, say, a dragon with vulnerability to cold. Unless I'm misunderstanding what weakness means?

Good point on the HP. Would it be better for me to bring constitution to 12 (so 10) and intelligence to 10 (gets boosted to 12)? My rolled hit points with 8 CON came out as 26, after putting my favoured class bonus into HP, so that would be 29 if with 10 CON.

Grand Lodge

Why did you put a 8 in to Con?


Studied Target (which Opportune Target assists) is a Slayer class ability which gives you a bunch of bonuses. It is not the same as a Knowledge skill check to identify creatures abilities.

Edit: misread, yeah go with the higher CON.


avr wrote:

Studied Target (which Opportune Target assists) is a Slayer class ability which gives you a bunch of bonuses. It is not the same as a Knowledge skill check to identify creatures abilities.

Edit: misread, yeah go with the higher CON.

OOOHHHH I see, that makes a lot more sense. Thank you.

blackbloodtroll wrote:

Why did you put a 8 in to Con?

Well it was reduced because the character is an elf, and tbh I thought the other abilities were more important, but I guess being able to slip into the shadows and jump off buildings doesn't matter after you're dead. :/

Should I make the CON even higher? I just don't know what to lose for it.

Hah sorry, I've never made an assassin-from-the-shadows type character before.

Grand Lodge

Even Wizards should have a 10 Con.

You can't sneak past Fortitude Saves.

Are you set on Elf?

What level are you starting at?


blackbloodtroll wrote:

Even Wizards should have a 10 Con.

You can't sneak past Fortitude Saves.

Are you set on Elf?

What level are you starting at?

Very true. Erm, not set on elf, but I thought it would be for the best because of the bonus to DEX and INT, the two things I thought would be most important for me. Also I could get an elven curve blade and keen senses looks decent. I was going to swap elven magic for silent hunter or envoy.

Is there another race you'd suggest? We can only have core.

Starting at level 3, using fast level progression, or possibly a level up after every other mission deal.

Dark Archive

For an elf after racials I would suggest:

Str 15, Dex 16, Con 12, Int 10, Wis 12, Cha 8

This leaves you with balanced physical stats, 6 skills/level, and health that doesn't mean a light breeze knocks you down.


Cheers Mergy!
So you think 18 skill ranks at level 3 will be enough? I'm not really sure on how many a skills-based(ish) character should have.

Grand Lodge

Well, the Half-Elf with the Drow-Blooded alternate racial trait for Darkvision works, and the option for either Skill Focus(Stealth), or Exotic Weapon Proficiency, along with that is good.

Dark Archive

Don't fall into the trap of feeling like all skill ranks need to be maxed. If you pick three that get a point every level, and four that get a point every other level, you also get a floating point you can put into things just to get the skill trained or to get class skill bonus.

For example, I could max out Perception, Stealth, and Acrobatics. All of those see themselves needing high scores or you need not apply. I can increase Bluff, Disguise, Knowledge (Local), and Sense Motive once every two levels, and I still have a floating point every level so that I can Climb, Swim, etc.

At level three with those stats:

Skills Acrobatics +9, Bluff +4, Climb +6, Disguise +3, Knowledge (dungeoneering) +4, Knowledge (local) +5, Perception +9, Sense Motive +5, Stealth +9, Swim +6


Damn. Damn that is good.

I would have fallen into the other trap of "well my charisma is low, so should I even bother putting any ranks into those skills at all?" Thanks, man! :D

And that's not even including traits! I was going to have reactionary (+2 initiative), ordinary (+4 to stealth in crowds) and another that I can't remember. Not sure on drawback.


Weapons. I'm unsure whether I should take the two-weapon fighting feat and use a scimitar (masterwork) and kukri, or just use an elven curve blade (or falchion) on their own with the kukri for a backup, or some night-time assassinations.

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