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I know I have said this in the past, I am holding off from using all this great stuff I own from Frog God Games that is set in The Lost Lands until the Campaign Guide comes out.
Any news on when that might happen?

KaiserDM |
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From what I've been able to piece together from several clues...maybe next year. In the immediate future they have a KS planned for the Northlands Saga this fall and another terrain/climate book coming out like Dunes of Desolation (for plains I believe).
I am ready for a campaign setting as well. I will be interested to see how they would format such a book. The setting that I see taking shape is HUGE.

Changing Man |
Shoot, in the meanwhile I'd be content with some guidelines, such as:
a)which races are especially appropriate for the Lost Lands, and which (from the ARG mostly) are considerably inappropriate.
b) who are the deities, and what resources do I need to incorporate them into my Barakus game?
c) similar to a), but with regards to classes that simply are out-of-place
(disclaimer: I don't own any 3.x Lost Lands stuff- so if all of this is covered in previous editions, well, I don't have access to the info, sorry)

MichaelSandar |

Those are some good questions there, Changing Man, particularly in regards to A) and C). Many deities are spelled out in Rappan Athuk, if you can get that, and I understand Bards Gate (out of print, I believe) has a larger list.
I'd be curious to see if there are differences in classes and races available (or common) in the system versions - Pathfinder vs Swords & Wizardry. Being a S&W player for the most part, I envision the Lost Lands as humanocentric, but I'll bet PF players have a different vision.

Tony Harding |

You can buy the PDF of Bards Gate from the Frogs website. I believe there are some deities in Stone Heart Valley too.
Careful if using both, there's some inconsistencies between the ones listed in Bard's Gate and Stoneheart Valley. A few a replicated but just with a name change or such as well several deities are referenced in Stoneheart but have no supporting info given in it (probably my only complaint about an otherwise great book). I'd honestly recommend picking up Bard's Gate and just running the deity list from that which is very comprehensive. As well most of the content in Bard's Gate can be used in Pathfinder as is anyway so it's a good supplement (especially if you run Tsar which would likely mean trips there for your players anyhow).

Greg A. Vaughan Pathfinder Creative Director, Frog God Games |
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Shoot, in the meanwhile I'd be content with some guidelines, such as:
a)which races are especially appropriate for the Lost Lands, and which (from the ARG mostly) are considerably inappropriate.
b) who are the deities, and what resources do I need to incorporate them into my Barakus game?
c) similar to a), but with regards to classes that simply are out-of-place(disclaimer: I don't own any 3.x Lost Lands stuff- so if all of this is covered in previous editions, well, I don't have access to the info, sorry)
Howdy all!
John Ling sent me a link for this thread, so I wanted to stop by real quick and see what kind of info I could give.
First, Lost Lands Campaign Setting: While information compilation, collation, incorporation, etc. has been going on for a couple years now, as it stands we've got it scheduled for formal writing on the campaign guide to begin at the beginning of 2015 with the idea of a late 2015 release (knock on wood). Names involved in the writing of the campaign setting in addition to Mr. Ling and myself rhyme with such words as Schwebb, Schminch, Schreenwood, Schristofferson, maybe Schwinter, and so on (I'm sure I've left some out). Just a little tidbit for ya there. :-)
Okay to Changing Man's questions:
a)Lost Lands is first and foremost a traditional setting supporting the traditional races and classes - hence the very strong tie with S&W (they share a setting after all). You could literally play entire campaigns and never leave the Core Rulebook and Bestiary 1. That said, Lost Lands is VAST and will support virtually any style of play. If Paizo has introduced a player character race and it's OGC it'll fit in Lost Lands. For instance, there are ratfolk in the sewers of Bard's Gate. You don't have to use ratfolk in your game, but they're there if you want them.
Catfolk and such from ARG will fit just fine. There's probably not a catfolk kingdom somewhere, but there can be catfolk just about anywhere. Probably moreso in the jungle or savannah areas (I here Georgia is just filthy with catfolk, btw), but they can fit anywhere. The typical vanilla halflings and such might be scandalized by those indolent feline ne'er-do-wells, but they fit in just the same.
b)So part of the time sink of putting the Lost Lands together has been combing through every Necromancer Games product ever published (and some unpublished) and pulling out every god, kingdom, language, race, spell, etc. reference and incorporating it into the campaign setting. I have a spreadsheet on my laptop right now sitting at 230 entries for deities so far. True, most of them are obscure, but they're all going to be included. That said, like others have mentioned, the Bard's Gate, Stoneheart Valley, Slumbering Tsar, Barakus, and Rappan Athuk books include most of the common ones found in the areas we've explored so far. So that's probably a really good start to work from. But just be aware that more (many more) are coming.
c) Like races above, any class will work. We'll focus primarily on the standard classes, but there won't be any that just don't fit. We won't use a lot of gunslingers, for instance, but there are firearms in the world if you want to use them -- primarily in the Razor Coast, Kingdom of Oceanus, and Southvale areas and including reasons why they're principally in those areas and not elsewhere. But an adventurer can carry his firearm anywhere, so it still works. We have various cultural areas, so your samurai and desert bandits will have a place to fit. Our goal is to make Lost Lands inclusive yet able to be tailored to your own campaign tastes. In fact, I just dropped a slayer from ACG into Cults of The Sundered Kingdoms while I was working on it earlier this week. So we want our world to fit your game, not try to make your game fit our world. It's got a lot of detail yet a lot of breathing room, which is the way we like it.
Hope that helps.
Greg

Chuck Wright Layout and Design, Frog God Games |
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Obviously the newer the product the more accurate. So if anything in Stoneheart Valley contradicts the original Bard's Gate, then go with Stoneheart Valley.
Also, Dunes of Desolation lists many gods. Greg Vaughan has said that they are all cannon.
From my talks with Bill (and his talks with Greg) it looks like the campaign setting itself will be Summer of 2015 (around Gen Con) at the earliest.

Greg A. Vaughan Pathfinder Creative Director, Frog God Games |
For Dragonmoon:
You have the patience of an Ent, man! But with the Barakus and Sword of Air Kickstarters we've mapped out something like 10 million square miles of the most commonly trod portions of the game world. If you want to hold off on starting your campaign, I certainly respect that, but if you're ready to dive in you ought to be good to go for at least a little while before you run off the map. :-)
Greg

Zherog Contributor |

Wow. I just asked Greg for a quick summary of what I could say without getting smacked on the hand for being a bad developer. Who knew I had summon Greg Vaughan as a spell-like ability usable once per day? Good to know...
To add a few other things:
From what I've been able to piece together from several clues...maybe next year. In the immediate future they have a KS planned for the Northlands Saga this fall and another terrain/climate book coming out like Dunes of Desolation (for plains I believe).
Correct, Plains is next. We've also said publicly that Mountains would come after that. Plains is currently in various stages of editing, and then will come back to me for development. Mountains is just in the beginning stages. Also, Glades of Death is in the process of being converted and might actually make it out before Plains.
Also, Dunes of Desolation lists many gods. Greg Vaughan has said that they are all cannon.
Yep, Dunes has a ton. A big chunk of them were updates from previous products, to bring them up to Pathfinder from 3.5. Most of them aren't common in the "main" adventuring area of the world, but they are canon and are common in other regions of the world. Plains will also have a pretty long list, from what I recall seeing.
Names involved in the writing of the campaign setting in addition to Mr. Ling and myself rhyme with such words as Schwebb, Schminch, Schreenwood, Schristofferson, maybe Schwinter, and so on (I'm sure I've left some out). Just a little tidbit for ya there. :-)
Damn it, man! Would you stop being so cryptic!

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For Dragnmoon: (Fixed)
You have the patience of an Ent, man! But with the Barakus and Sword of Air Kickstarters we've mapped out something like 10 million square miles of the most commonly trod portions of the game world. If you want to hold off on starting your campaign, I certainly respect that, but if you're ready to dive in you ought to be good to go for at least a little while before you run off the map. :-)
Greg
I have plenty of other stuff to run until then so I am good to wait.

mach1.9pants |

Names involved in the writing of the campaign setting in addition to Mr. Ling and myself rhyme with such words as Schwebb, Schminch, Schreenwood, Schristofferson, maybe Schwinter, and so on (I'm sure I've left some out). Just a little tidbit for ya there. :-)
So John Ling would be Schwing...

Mark Hoover |

I'm guessing the grippli would have a decent place in settings put out by Frog God Games
...
I'll be here all week; be sure to tip your waitress!

Greg A. Vaughan Pathfinder Creative Director, Frog God Games |
Greg A. Vaughan wrote:So John Ling would be Schwing...
Names involved in the writing of the campaign setting in addition to Mr. Ling and myself rhyme with such words as Schwebb, Schminch, Schreenwood, Schristofferson, maybe Schwinter, and so on (I'm sure I've left some out). Just a little tidbit for ya there. :-)
I was purposely trying to avoid that, Mr. pants... [arches eyebrow]

Greg A. Vaughan Pathfinder Creative Director, Frog God Games |
I'm guessing the grippli would have a decent place in settings put out by Frog God Games
...
I'll be here all week; be sure to tip your waitress!
Hyuk, hyuk, everyone's a comedian...
Actually grippli are more for pansy do-gooders. FGG is more about tsathar, and froghemoths, and hezrous, and greruors (and probably some boggards here and there). :-)

Greg A. Vaughan Pathfinder Creative Director, Frog God Games |
I can wait for the setting (I think). What I can't wait for is the map.
Please show us an overview of the Lost Lands, even if it's just initial drafts or such. Pleeeeeeeease.
(It won't to be as detailed as the handdrawn map posted as part of the LCoB kickstarter).
Hi Matrix,
The other Frogs actually only got their early draft overview maps back in June at NorthTexasRPGcon, so I don't know that we're going to be releasing any sneak peaks of it other than the segments detailed with the Sword of Air and Barakus Kickstarters.

Matrix Sorcica |
Hi Matrix,The other Frogs actually only got their early draft overview maps back in June at NorthTexasRPGcon, so I don't know that we're going to be releasing any sneak peaks of it other than the segments detailed with the Sword of Air and Barakus Kickstarters.
Thanks for the reply. So how about posting a pic of that early draft - just to get the basic shape and such in perspective? Pretty please :)
Oh, and make sure to make it the first strech goal of the Northlands Kickstarter ;)