Mastermind


Rules Questions


1 person marked this as FAQ candidate.

This is probably the wrong place to post this, but I was just looking at investigator archetypes (Mastermind) and noticed this:

ACG Wrote wrote:
A mastermind can use inspiration on any Diplomacy, Intimidate, Knowledge, or skill checks without spending a use of inspiration

Bolded for emphasis. So this applies to all skill checks? Or did they leave/add a word there? I'm leaning towards the later, especially with the number of grammatical errors I've already seen but some clarification would be nice.


Looks like a typo


Did we ever find out what was this was supposed to say?


My guess from looking at it is "Diplomacy, Intimidate, or Knowledge skill checks"


Ditto.


I'd agree with Tarantula. That would make so many of the investigator talents obsolete. There are a ton of hiccups like that with that class, though. Stupid formatting... *grumble grumble*


Tarantula wrote:
My guess from looking at it is "Diplomacy, Intimidate, or Knowledge skill checks"

That's what I suspected, since the base investigator gets two skills plus all knowledges, and also since the mastermind has an ability specifically to allow others to use their diplomacy or intimidate check.

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