6-02 Silver Mountain Collection


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Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

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So, my general response to things that I can't hurt. (Stupid Caryatid Columns) is to get the biggest guy in the party to sit on them (Grapple) Get everyone in the party to help (aid for +2) then tie them up. (natural 20 no longer breaks the grapple.)

Then dig a pit and bury them

Scarab Sages 4/5

Ummm, I finished it. How did you figure this is possible? or is this just sarcasm?

DM Beckett wrote:

Well, the upside is that if you survive, that character is rewarded with permanent immunity to Darkness & Deeper Darkness for a measly 650 - 800 gp. (and can do it twice to smile and shrug when a DM thinks they can Dispel it).

:)

Silver Crusade 4/5

I played this at 6-7 on Friday. Our party had a tough time with that first fight, but we beat it. In the end, we beat the whole scenario, but it wasn't easy.

I can definitely see how hardness 10 at subtier 3-4 would make that fight more difficult than most BBEG fights at that tier. At this point, I'm likely to refuse to run this at subtier 3-4 in the future, but I'm ok GMing it at 6-7.

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