Claw Attacks and a Called Greatsword


Rules Questions


One of my players recently rebuilt his barbarian as an abyssal bloodrager. Naturally, he got two claws from his bloodline. He is built to fight with two handed weapons, which would normally cause him to forgo those claw attacks. However, he argues that with a called weapon, he could conceivably do both attacks, call his weapon as a swift action, then do his greatsword attack.

Does this fly? Does making his natural attacks with both of his hands while they're free cause him to forgo his weapon attack? I'm leaning toward yes, but I'm not totally sure of what to make of it.

Grand Lodge

No.

If he wants to combine natural attacks, with manufactured weapon attacks, then they cannot use the same limb.

So, Claws, and a Called two-handed weapon, or two-handed weapon pulled out with Quickdraw, or with a Glove of Storing, are not a valid combo.


blackbloodtroll wrote:

No.

If he wants to combine natural attacks, with manufactured weapon attacks, then they cannot use the same limb.

So, Claws, and a Called two-handed weapon, or two-handed weapon pulled out with Quickdraw, or with a Glove of Storing, are not a valid combo.

Thank you. I was thinking that it was a two way street and he'd lose them regardless of the attack order.

Grand Lodge

He also cannot attack with a two-handed weapon, drop it, then attack with Claws.

So, unless he finds a way to get extra limbs, it is not going to happen.


given the fact that extra limbs seem to be illegal in society, he is truly out of luck.

Grand Lodge

alternis sol wrote:
given the fact that extra limbs seem to be illegal in society, he is truly out of luck.

He did not say it was for PFS.

Also, an Alchemist can gain additional Limbs.

Spells can do this too, for a short period of time.


true, ignore my previous post if this is not PFS.
blackblood can you tell us which spell and how an alchemist gains the extra limb please and thank you.

also on a side note a primal companion hunter, and Synthesist can get extra limbs if this is not PFS.
primal companion take limb evolution then kill or dismiss pet and use primal transformation on yourself
synthesist just takes the limb evolution

Grand Lodge

Vestigial Limb Discovery grants an extra limb.

Polymorph spells can give you access to multi-limbed forms.


I rolled a four armed flying purple people vivisecting alchemist as a boss encounter awhile back, and he would have worked excellently had he not been critted out of the sky and drowned in a river.

I don't think the bloodrager is going to sweat it too much. He's probably not committed to the idea enough to dip, but the polymorph spells could become an option later. I offered rebuilds for my players when the ACG came out, and now the Gaggle of Disreputable Death Vagrants consists mostly of spellcasters.

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