Gathering, Refining, Crafting skill sets


Pathfinder Online

Shadow Lodge Goblin Squad Member

Hello,
I have done some forum-fu, but it is failing me. I am hoping to find a complete list of gathering skills, their associated refining skills, and then the final production skill. (bonus points if you can tell me what attribute it works off of, or raises)
Example: Forester / Sawyer / Carpenter
(guessing on this one)

Can anyone give me a list, or point me in the right direction.

My Company is doing some planning, and I want to make sure we all have the right skills to compliment each other, and take full advantage of our Destiny's Twins. :)

Shameless plug; Argent Wheel Trade Union is always looking for more gatherers, refiners, and crafters. http://xeilias.com/index.php?threads/argent-wheel-trade-union.407/

Goblin Squad Member

Find Cheatle's guide, or the GW alpha crafting guide. Sorry for not providing links (short coffee break at work only).

That should give a list of skills, but the production lines are not completely straightforward.

miner -> smelter -> weaponsmith & armorsmith

but miners may also find crystals, weapons also need leather grips or wooden hafts, etc. etc.

Goblin Squad Member

COMMONER
Forester wis
Apothecary wis
Sawyer con

Scavenger wis
Weaver dex
Tanner con

Miner con
Gemcutter dex
Smelter con

Dowser pers
Sage pers

EXPERT
Alchemist int
Artificer int
Engineer int
Jeweler int
Spellcraft int
Armorsmith str
Weaponsmith str
Bowyer dex
Leatherworker dex
Tailor dex
Iconographer wis

LATER
Soldier str
Blacksmith str
Stonemason str
Carpenter con
Architect int
Officer pers
Seneschal pers

Expert recipes typically require intermediates from several different refining skills.

Goblinworks Executive Founder

Expect the wiki to have that info by this week. I've got time off and several unparsed spreadsheets.

Goblin Squad Member

@DeciusBrutus,

I am currently working on a Skills & Trainer reference document, it should be up within a few hours. :)

Goblin Squad Member

USER GUIDE

I believe I have just about all the current information in my document.

Shadow Lodge Goblin Squad Member

Decius and Giorgo, I would love it if that page could be linked here when it's ready.
I have read the User Guide, and it isn't exactly what I am looking for.

I am hoping to see something that says Weaponsmith uses components made by the following Refiners, then a list. Then, I cross reference those Refining skills, and see what Gathering skills feed them.
Doing an in-house assembly line really requires having all of the pieces of the puzzle.

@Guurzak Thanks for the list! The stats help a ton. When you say Later, do you mean that those are not in the game yet?

Goblin Squad Member

Oh, something like that? I can whip you up something in about an hour. Be right back, maybe sooner.

Shadow Lodge Goblin Squad Member

Sweet!

Goblin Squad Member

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Alchemist (Consumables) < Apothecary/Sage/Smelter
Artificer (Sorcerer/Wizard Implements and Weapons) < Gemcutter/Sage/Sawyer/Smelter
Armorsmith (Medium and Heavy Armor) < ApothecaryGemcutter/Sage/Sawyer/Smelter/Tannery/Weaver
Bowyer (Bows, Quivers, and Arrows) < Apothecary/Sawyer/Smelter/Tannery/Weaver
Engineer (Aristocrat/Expert/Rogue Implements, Camp Consumables, Shields) < Apothecary/Sawyer/Smelter/Weaver
Iconongrapher (Barbarian/Cleric/Druid Implements) < Apothecary/Gemcutter/Sage/Sawyer/Smelter/Tannery
Jeweler (Fighter Implement, Belts, Bracelets, Circlets, Necklaces, and Rings) < Gemcutter/Smelter
Leatherworker (Light Armor, Belts, Boots, Gloves, Hats, and Pouches/Packs) < Apothecary/Smelter/Tannery/Weaver
Tailor (Robes, Belts, Caps, Cloaks, Clothes, Gloves, Slippers, and Pouches) < Sage/Smelter/Tannery/Weaver
Weaponsmith (Commoner Implement, Melee Weapons) < Apothecary/Gemcutter/Sage/Smelter/Tannery

Apothecary < Combat/Forester/Miner/Scavenger
Gemcutter < Combat/Miner
Sage < Combat/Dowser/Miner
Sawyer < Combat/Forester/Miner
Smelter < Combat/Miner
Tannery < Combat
Weaver < Combat/Forester

Color Coded Version HERE

Goblin Squad Member

@TEO Cheatle

I am using your Guide, the Instructions to life, dev post and blogs to create a simple text reference for new players. (Work in progress, you guide is s HUGE help, thanks!).

Looking at your work, there a are few skills/buildings/trainers I am not sure what to do with, perhaps you can help to understand better what each of the following does, goes and what structure it requires?

Architect (INT)
Blacksmith (STR)
Carpenter (CON)
Officer (PER)
Seneschal (PER)
Soldier (STR)

Goblinworks Executive Founder

Those skills were not implemented as of the last build.

Shadow Lodge Goblin Squad Member

Thank you so much. This is immensely helpful to me and my little cadre of miscreants. :)

Goblin Squad Member

Let me see if I understand how to read this.

TEO Cheatle wrote:

Alchemist (Consumables) < Apothecary/Sage/Smelter

Artificer (Sorcerer/Wizard Implements and Weapons) < Gemcutter/Sage/Sawyer/Smelter

Sage < Combat/Dowser/Miner

Should be read as: The Alchemist, who produces Consumables, accepts feedstock from the Apothecary, the Sage, and the Smelter.

The Artificer, who produces Implements for the Sorcerer and the Wizard, accepts feedstocks from the Gemcutter, the Sage, the Sawyer, and the Smelter.

And

The Sage gets raw materials from Combat, the Dowser, and the Miner.

Do I have that right?

Goblin Squad Member

Yep, you have that right.

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