
Libertad |

So in the near future I plan on getting more Golarion-centric books. To that end I've been focused on the Campaign Setting and Player's Option lines of books.
What I'm looking for in a book is first and foremost an entertaining locale for adventures. Osirion: Legacy of the Pharoahs is full of neat locations to turn into adventures, from dungeon-style tombs to demon-controlled hot springs to the marvelous city of Sothis. The kind of adventuring opportunities in a setting book should be varied for a wide assortment of play-styles beyond just dungeon-crawling.
Secondly, I want a setting book which is heavier on fluff than crunch. I already have plenty of books full of rules options for characters that I'm not keen on getting another one so soon.
Thank you for any help that you can give!

Ridge |

I was very pleased by Land of the Linnorm Kings. While it all has a nordic (Well, Ulfen) vibe to it, each kingdom has its own flavor, its own challenges and opportunities. Battle with the Winter Witches in Hag Reach, dabble with the fae in the Grungir forest or decide if you plan to help Opir Eightfingers in his quest for self glory, or wish to show him for the fraud he is. ;) That sort of thing. There are quite a few good suggestions in the book itself, of course.

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Distant Worlds stands as my favorite of the bunch, assuming you're up for interplanetary adventure. It's very well-written (the best of the setting books in my opinion) and has lots of interesting hooks in it.
I'm personally a fan of Irrisen and would suggest the book on it. Beyond that, the Land of the Linnorm Kings, Numeria, and Ustalav books all deliver lots of good information and a wide variety of adventure options. It really depends on your taste in adventure styles at that point. If you like interplanetary, Distant Worlds. If you like witches and Russian folklore, Irrisen. If you like vikings, Land of the Linnorm Kings. If you like vikings *and* ice witches, get both of the above, as the two countires interconnect well. If you like sorcery-and-super-science, Numeria. If you like gothic horror, Ustalav. Each of them has a smorgasbord of adventure opportunities and location types so long as you stay in its general genre.
If you're looking for a smaller area, City of Strangers presents the unique city of Kaer Maga, which has what amounts to a megadungeon beneath it but also has plenty of opportunities for urban adventure and intrigue.