Ghost Sound how does it truly enhance Silent Image


Pathfinder First Edition General Discussion

Liberty's Edge

From the PF Srd:

http://www.d20pfsrd.com/magic/all-spells/g/ghost-sound

Does it increase the Dc of the spell? Does it simply add sound to a Silent Image? It's a little vague imo.


Pathfinder Starfinder Society Subscriber

It adds sound to the image, which reduces the chance that an opponent viewing it will attempt to disbelieve it because of the lack of expected sounds. Note that there are no definitive mechanics for the chance that a foe will attempt to disbelieve an illusion.


That would be a line left over from D&D 3.5. Sadly the use of Ghost Sound makes Silent Image LESS effective. Since merely listening to the cantrip now allows a (very low) save to recognize falseness whereas the image itself must be interacted with before a save is allowed.


If someone reasons that everything that doesn't make a sound must be an illusion I'd have them "ambushed" by an barbarian with high stealth and perform: pantomime.

The barbarian uses threatening pantomime without making any sound. If they decide it is a harmless illusion, he attacks.
Or make the same with a dragon.

Sovereign Court

Yeah, the "automatically get a save" clause on Ghost Sound is a pain. Although not necessarily a complete deal-breaker.

Yesterday we as level 1-2 PCs attacked a goblin camp. Since all the goblins had bows, I immediately threw up Obscuring Mist.

Then, while the other PCs worked on taking out the few goblins who knew what was going on, I distracted the others with the sounds of another party approaching "stealthily" from a different direction, along with the barking sounds of a poodle.

So while a third of the goblins made their save and realized something was amiss, two-thirds stormed after the poodle. Hitting a critical mass of failed saves can be enough to change the odds of battle. It distracted about ten goblins for a few rounds, and some of them for much longer.

Obviously it also helps if your illusions entertain the GM :P


The Cantrip 'Message' probably better for Silent Image (vs single targets) since there's no save and you can speak intelligently to the person you're trying to fool.

Liberty's Edge

It would be nice if we could get some errata. It's all good to say it enhances a spell then not say how mechanics wise. The dm I'm playing with and myself will probably houserule that it adds +1 to DC of the save. Makes sense if a image that is supposed to be silent. Suddenly has special effects if you will.


Pathfinder Starfinder Society Subscriber

I failed to notice that automatic chance to save -- that actually makes the combination less effective than Silent Image alone unless the caster is very creative about how he sets things up.

I suppose one solution would be to make enough noise with the Ghost Sound to drown out the sounds that the Silent Image is supposed to be making. The only problem is that the opponents are most likely aware of one illusion (the sound) and thus are more suspicious of the possible presence of other illusions.

Grand Lodge

A silent image of something that should by all rights have noise on it means either an auto chance at the saving roll or outright not effective at all.

That's the time when you need ghost sound in the mix.


Gingerbreadman wrote:

If someone reasons that everything that doesn't make a sound must be an illusion I'd have them "ambushed" by an barbarian with high stealth and perform: pantomime.

The barbarian uses threatening pantomime without making any sound. If they decide it is a harmless illusion, he attacks.
Or make the same with a dragon.

Have his bard friend Aid Another.

Sovereign Court

LazarX wrote:

A silent image of something that should by all rights have noise on it means either an auto chance at the saving roll or outright not effective at all.

That's the time when you need ghost sound in the mix.

That's probably it yeah. However, they both have standard action casting times, so that's pretty hard to do.

Grand Lodge

Ascalaphus wrote:
LazarX wrote:

A silent image of something that should by all rights have noise on it means either an auto chance at the saving roll or outright not effective at all.

That's the time when you need ghost sound in the mix.

That's probably it yeah. However, they both have standard action casting times, so that's pretty hard to do.

Yeah I always wondered how people combine those two spells as a single caster, when concentration is a standard action.

-Khan-


*Khan* wrote:
Ascalaphus wrote:
LazarX wrote:

A silent image of something that should by all rights have noise on it means either an auto chance at the saving roll or outright not effective at all.

That's the time when you need ghost sound in the mix.

That's probably it yeah. However, they both have standard action casting times, so that's pretty hard to do.

Yeah I always wondered how people combine those two spells as a single caster, when concentration is a standard action.

-Khan-

Cast Ghost Sound first, its just 1 round/level.

Grand Lodge

BuzzardB wrote:
*Khan* wrote:
Ascalaphus wrote:
LazarX wrote:

A silent image of something that should by all rights have noise on it means either an auto chance at the saving roll or outright not effective at all.

That's the time when you need ghost sound in the mix.

That's probably it yeah. However, they both have standard action casting times, so that's pretty hard to do.

Yeah I always wondered how people combine those two spells as a single caster, when concentration is a standard action.

-Khan-
Cast Ghost Sound first, its just 1 round/level.

So you make the volume of the ghostsound rise so it fits the silent image at round two?

- Khan -


*Khan* wrote:

So you make the volume of the ghostsound rise so it fits the silent image at round two?

- Khan -

Essentially, it seems to be the only way you could do it since after round 2 your attention will be spent concentrating on silent image.


There's also the gnome feat Effortless Trickery that lets you maintain 2 illusions at once.

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