Wand of Permanency cost...


Rules Questions


How much would a wand of permanency cost? Since you have to provide 2,500 gp per spell level, what would it be?

Say you invested 10,000 gp in it just for spell levels. Would it work on 4th level spells and below? And it would probably be multiplied by 50 since it's a material component, so it would change it to 500,000 gp for a 4th level spell, right?

The Exchange

Permanency is above the maximum spell level permissible in a wand (4th). And as far as I know, no staff has permanency as an option.


Oh right... Spaced that. And just cause a premade staff doen't have it doesn't mean I couldn't make one. Of course, with a staff it would be more ridiculous, because wands have a max amount of charges and staves can be rechaerged. Plus, I wouldn't have to pay 50x for material components.

The Exchange

Right; and bear in mind that you're not likely to see one released by Paizo or approved by an alert GM, because - however expensive it was - it would eventually be used bypass the cost that is supposed to be attached to permanency.

(Example: Say I find a staff with two spells in it, hold portal and permanency. I adventure til I'm a 9th level wizard and for my two spells learned that level I take hold portal and one of the good 5th-level ones - say, shadow evocation. Because I have one of the staff's spells on my list, I can now expend a 5th-level spell slot every day to reload permanency, without paying one copper in material component cost.)


Basically, you would have to determine what amount of material component cost you wanted to use. The Permanency scroll or staff would then be able to be applied to that value or less.

Example: If you make a scroll of Permanency at CL 10 with 5,000gp of material components it can only be used for 9th and 10th level effects with a component cost of 5,000gp or less.

The same logic would apply to a Staff although the cost would be significantly higher (50x).


TheBulletKnight wrote:
Oh right... Spaced that. And just cause a premade staff doen't have it doesn't mean I couldn't make one. Of course, with a staff it would be more ridiculous, because wands have a max amount of charges and staves can be rechaerged. Plus, I wouldn't have to pay 50x for material components.

Yes, you do need to pay 50x the material component cost for staffs. Unless you make it so the Permanency costs more than 1 charge to use. Even then, the best you would get is 5x the material component cost, and the Permanency spell would require all 10 charges to cast, an so require 10 days of charging between uses.

Quote:
The creator must have prepared the spells to be stored (or must know the spells, in the case of a sorcerer or bard) and must provide any focus the spells require as well as material component costs sufficient to activate the spell 50 times (divide this amount by the number of charges one use of the spell expends). Material components are consumed when he begins working, but focuses are not. (A focus used in creating a staff can be reused.) The act of working on the staff triggers the prepared spells, making them unavailable for casting during each day of the staff 's creation. (That is, those spell slots are expended from the caster's currently prepared spells, just as if they had been cast.)


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

There are no rules covering expensive material component costs in magical items for spells with variable component costs. Ask your GM how he wants it handled in his games.

In the meantime, I suppose you can create a new thread for FAQing.

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