Boneshaker: Steamcult PbP

Game Master Pahlok


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"To the personage of ____________,

By request of the Council of the United Commerce, you have been summoned to Crasmere. Concerns regarding the recent unnatural seismic activity require professional investigation in order to restore peace to the capitol. Should you accept this summons, this letter will serve as express authority by the Council for your investigation, as well as a voucher for travel and living expenses. You will be awarded 3,000gp upon successfully uncovering the source of the tremors, and another 3,000gp should you be able to eliminate them yourself."

[There are a number of signatures as well as the official seal of the United Commerce Council]"

---

You have each accepted the summons request of the United Commerce Council and have been directed to convene and arrive via the three-day expressway from the Republic coaltown of Eddystone. The letter serves as your passport between the borders of the Republic and the United Commerce as well as your train ticket, and you board with no trouble.

Since your arrival was unexpected and the train had already sold all of its tickets, an additional two cars have been hastily added to the caboose, although this leaves them unconnected to the rest of the cars. Each car has an upper and lower private room, meaning that two of you will be required to double-up. You have been provided with three days worth of meals and a cooktop. The train's owner, while very apologetic, assured you that these were the best arrangements he could manage on such short notice.

---

It is currently the second night of your travel, and it's been a particularly uneventful ride. You've gotten plenty of time to get to know each other by now (although feel free to write an introduction if you wish). The train stopped not long ago for refueling, but has sinced resumed chugging forward.


Inactive

The century-old dwarf sat in a chair, staring at a painting while the wolf rushed by behind him. He was in no way clinging to it– a fact which he made true by un-clamping his hands from the arms– and was obviously a well rounded individual who loved trains.

"I hate trains," He corrected. He actually would've preferred to come here by horse, but his last steed passed away recently and he hadn't the heart to find another just yet. As well, coming by train was faster, as much as he hated to admit.

He slowly came to a standing position, trying not to wobble too much, as he looked for something else to distract him until the reached their destination.


Female Human Occultist 2 [ HP: 17/17 | AC: 18 | T: 12 | FF: 16 | Fort +6 / Ref +3 / Will +4 | Init +4 / Percept +5 | MF 6/6 | Spells 3*0; 3*1]

A pleasant looking young woman approach the dwarf and address him in his language:
"Good evening, I hadn't the opportunity to present myself before this moment. I am Kelly Fitzory, with who I have the pleasure to speak?"

She seem to be no more than 20 years old. After speaking with the dwarf her eyes fall on the Erastil symbol and she seem a bit taken aback by that sight. She touch her belt a second and then square her shoulders, like she was steeling herself in preparation of a discussion.


Inactive

He spies the girl approach, and takes the moment to have a calming breath. Wouldn't do to seem weak in front of a youngin' like herself. "Gryahrmun," He starts, before debating weather he should reveal his lineage just yet. Seeing as she spoke the language, she may be more keen on such matters then the common human. "Just Gryahrmun. Oh?"

He grins, seeing her gaze toward his beard, misinterpreting the intentions. "What's that lass, never seen one quite like meself's have ye?" His gloved hand strokes a bit of his self-proclaimed magnificent whiskers.


Female Human Occultist 2 [ HP: 17/17 | AC: 18 | T: 12 | FF: 16 | Fort +6 / Ref +3 / Will +4 | Init +4 / Percept +5 | MF 6/6 | Spells 3*0; 3*1]

Seeing that there isn't a "women should stay at home and raise a family" sermon coming Kelly relax a bit.

"I have seen a few dwarfs, but never one using a bow so magnificent. It is something you made or a family heirloom?"

Her hand twitch like she wanted to touch the weapon, but she restrain herself.


Inactive

His eyes light up, and he's all too happy to reach back and retrieve his bow so she can get a better angle on it. Though the way he holds it, it's clear he is in now way offering her to hold the weapon. His fingers trail across the carvings, as he reminisces.

"She be something of a gift, back when I was a wee lad meself. Really is an impressive little thing. Been wit' me for quite a while now ye see, she and I've been through plenty 'o scrapes."


Female Human Occultist 2 [ HP: 17/17 | AC: 18 | T: 12 | FF: 16 | Fort +6 / Ref +3 / Will +4 | Init +4 / Percept +5 | MF 6/6 | Spells 3*0; 3*1]

"Simply by looking at it I can see it has a illustrious history. Maybe someday you will allow me to read it."

There is longing in her eyes. Then she shakes her head.

"Sorry, sometime I can read piece of the past of a item, and when I see something like your bow I can become quite annoying. I will try to restrain myself."

She smile trying to appease the Grayahrmun.


Inactive

He seems more then a little dubious, but he just shakes his head as he puts his weapon back. "If ya say lass. I'm sure ya wouldn't find nuthin' of interest anyway, unless watching an old man shooting at boars all day."


Human Alchemist 2 | 25/25 HP

The door to the caboose car crashes open and the light from the exterior of the cars casts a dark silhouette across the floor of the room that the dwarf and human had been speaking in. Fodd stands there a moment, his bulky frame darkening the doorway, before stepping inside and slamming the door shut behind him with a loud BANG.

"Good evening," the doctor offers them, taking heavy steps toward them both until the alchemist stands less than a yard away. He wears dark, circular sunglasses that completely obscure both of his eyes. His lips are dry, and he licks them briefly before speaking. "I beg your pardon for confining myself away from socializing over the past day. I have been...feeling unwell, and had...restrained myself to my quarters out of concern for the health of my compatriots." He makes a show out of dabbing his wide-set nose with a handkerchief he pulls from his waistcoat. Like the rims of his sunglasses, the handkerchief is golden yellow. It appears to be made of silk, embroidered with a complex repeating design.

"I have convalesced, however, and am anxious to make the acquaintances of my traveling mates. It would not do to simply lurk in my sleeping area all day and night this whole trip, eh?" he laughs loudly at the end of his own sentence, revealing large teeth on his upper and lower jaw.

"I am Doctor Fodd. Pleasure to meet you both."


Inactive

He startles from the sudden noise, but rights himself quick enough. Being on this death machine was making him nervous, and people barging into his room wasn't making things any easier. Straightening his beard, he holds out a hand to the man.

He speaks jovially in common. "Dr. Fodd eh, heard about ye. It's a pleasure to meet a famous lad about. Can't say one get's ter do that every day, y'know?"


Human Alchemist 2 | 25/25 HP

"Ah, so my reputation precedes me? Hmmm, ahhh, I am of but modest renown," the tall alchemist replies, adjusting his sunglasses with a small smile. "I assure you, the pleasure is all mine."


Female Human Occultist 2 [ HP: 17/17 | AC: 18 | T: 12 | FF: 16 | Fort +6 / Ref +3 / Will +4 | Init +4 / Percept +5 | MF 6/6 | Spells 3*0; 3*1]

"Who is this guy? He present himself with the grace of a club to the head"

Knowledge arcana or local to remember something about Doctor Food: 1d20 ⇒ 12 Knowledge arcana 20, Local 17

"A pleasure to meet you, Doctor, I am Kelly Fitzroy."


F Human Vigilante 7 [ HP: 77/77 | AC: 15 | T: 14 | FF: 12 | Fort +4 / Ref +8 / Will +6 | Init +3 / Percept +11 | Angel of Death ]

The door opens again, and Juliet enters into the car just as Kelly is introducing herself to Fodd. Looking around the group for the source of the voice, her eyes settle first on Kelly Fitzroy and she smiles. "Ah, Kelly, that's where you went."

She looks between the older Dwarf and the Alchemist. With her eyepatch limiting her field of vision somewhat, she makes a conscious effort to turn her head, giving each of them in turn her full attention. "You must be the others that the letter spoke of. My sincerest apologies to not having met you before now. I am accustomed to working and sleeping rather late, I'm afraid. I am Ms. Juliet Morris."

Remembering what she heard when she walked in, she frowns for a second. "Doctor." She mutters, seemingly to herself, before speaking back up, looking towards Fodd. "Are you a scientist - a geologist, then?"


Human Alchemist 2 | 25/25 HP

Fodd gently lifts Kelly's hand even as he bows before her in introduction, flashing his brownish eyes for a brief instant over his sunglasses as he turns his head to look up at Juliet.

"Chemistry and its sister field, Alchemy, are my fields of study, madam," Fodd replies, smiling broadly down at the smaller woman as he straightens back up to his full, towering height. "I'm very familiar with the nocturnal sleeping habits of the intellectually possessed! Ha ha!" He laughs at his own wit once again. His conspiratorial wink that he flashes at Juliet can't be seen in his eyes, hidden as they are behind his round glasses, but rather in the wrinkling of skin around one eye.

The Doctor gestures at the chairs in the sleeping car's common area, before taking a seat himself, next to the Dwarf. "And what intellectual curiosities keep a sharp-looking young woman such as yourself up at all hours of the night, I wonder?" he asks, stroking his hairless chin.


F Human Vigilante 7 [ HP: 77/77 | AC: 15 | T: 14 | FF: 12 | Fort +4 / Ref +8 / Will +6 | Init +3 / Percept +11 | Angel of Death ]

"Questions like why the Council would send a detective, a curious young girl, a chemist, and an exceptionally... ah, large... dwarf to investigate seismic activity." She replies dryly. "Clearly they know more than they are sharing."

Nodding politely, Juliet takes an open seat next to Kelly. "Still, I anticipate that it should prove interesting, if nothing else. Tell me, have you heard any rumours worth repeating?"


Inactive

He frowns at her choice of words. "May want ta think ye through on what ye say lass." But his serious expression lasts for only a moment, before a large grin bursts through under his beard. "Because if ye keep talking like that, we'll be great friends."

He chooses to keep standing, to remain somewhat eye-level with the others. "And can't say I know all that much, rumor or otherwise. Don' really travel this area as much as I used to."


Human Alchemist 2 | 25/25 HP

"I confess my ignorance as well. It was high time for another adventure to take me far from home, and I assumed that the details would be made clear in time." the doctor chuckles a little. "In the meantime, I love trains. The longer the trip, the better. I just love seeing the countryside fly by as I ride in comfort. I must differ from your opinion on that, Master Dwarf," he comments to Gryahrmun.


Inactive

He grumbles rather noticeably, looking out a nearby window. He sighs, turning back as his arms cross over his chest. "I'll get by, lad. Didn't have many options this time around anyhow. Oh, and me name's Gryahrmun. No master dwarfin' around here."

He frowns, a thought coming to his mind. "Say, where's that other boy? Still clinging to his bedsheets?"


Female Human Occultist 2 [ HP: 17/17 | AC: 18 | T: 12 | FF: 16 | Fort +6 / Ref +3 / Will +4 | Init +4 / Percept +5 | MF 6/6 | Spells 3*0; 3*1]

Kelly face harden a moment at the words "curious young girl". Then she speak in a professional tone:

"We need to acquire some information on the area if we want to discover what is happening. I don't recall anything about seismic activity in Crasmere before the current earthquake swarm. Not in the last decades, at least. Records before that period are a bit spotty. Maybe you remember some earlier occurrence of the phenomenon, Master Gryahrmun?"


Inactive

He shakes his head, "Can't say I'd ever payed too close attention to the land's lay as I shoulda, but I can't ever recall quakes like this back in me day."


Statistics:
Str 18, Dex 14, Con 12, Int 10, Wis 12, Cha 7 || Acrobatics +5, Climb +7, Sense Motive +5, Sleight of Hand +6, Stealth +6, Swim +7 || Inventory
HP 18/18 || AC 17 / T 12 / FF 15 || Fort +4 / Ref +5 / Will +1 || Perception +6 || Init +2

The car door rattles loudly as Nicholas throws it open.

He takes a moment to stand in the doorway, slowly scanning his eyes over the assembled crew.

"Huh, so you lot are who I'll be workin' with."

Nicholas shrugs noncommittally before walking over to the table and picking up an apple. He tosses it in the air and catches it before realizing he should introduce himself.

He turns back to the party and gives a slight nod. "Nicholas."

Finished with the conversation at hand, he leans back against the wall and takes a loud chomp out of the apple.


Inactive

The dwarf shakes his head at the display. "Kids these days with yer 'big entrances'. Well, we're all here then, aye? Nobody hiding 'bout in the cabins that're want to barge in?" His gaze travels over the assembled humans while he speaks, taking minor note that the men are almost double his own height.

'They sure make 'em tall these days...'


Human Alchemist 2 | 25/25 HP

The Doctor's eyebrows rise up slightly and his lips part in a smile at Nicholas, but apart from nodding his head in acknowledgement of the young man's halfhearted greeting, he says nothing. He continues smiling as he rubs his chin in thought, his sunglasses aimed at the apple.


It's been about an hour and a half since the train's last refueling stop, yet suddenly the lights go out and the train creaks as it slows to a stop. It is completely pitch black in your cars.


Inactive

Gryahrmun scowls at the sudden loss of momentum and power, his dwarven sight allowing him to still see despite the lack of light. "Bah, this is why I hate these blasted contraptions."


Female Human Occultist 2 [ HP: 17/17 | AC: 18 | T: 12 | FF: 16 | Fort +6 / Ref +3 / Will +4 | Init +4 / Percept +5 | MF 6/6 | Spells 3*0; 3*1]

Kelly grab the nearest support to avoid falling with the sudden stop.
"Someone has a match or some way to make light?
Sudden stops are never a good sign."


Statistics:
Str 18, Dex 14, Con 12, Int 10, Wis 12, Cha 7 || Acrobatics +5, Climb +7, Sense Motive +5, Sleight of Hand +6, Stealth +6, Swim +7 || Inventory
HP 18/18 || AC 17 / T 12 / FF 15 || Fort +4 / Ref +5 / Will +1 || Perception +6 || Init +2

Nicholas doesn't appear to be startled by the train's unexpected stop - if anything, he seems to have been expecting such a thing.

"Ah great, this can't be good. Gimme a minute"

Nicholas takes a final bite of the apple, then sets down his interrupted snack before quickly feeling his way back into his own car. He finds the lantern he left by his bedside, pours in a pint of oil, and lights it before heading back to the car with everyone else

"Let there be light" he quips dryly


Human Alchemist 2 | 25/25 HP

Fodd's hands tighten on the armrests of his chair, but he does not rise.

"Quiet!" he commands, urgently to the darkness of the car. "Listen..."

Closing his eyes against the blackness, he focuses his attention on what he's hearing. Even when Nicholas comes back with his lantern, he listens, trying to hear anything that might be approaching. Any audible clues regarding what's about to happen?

Perception: 1d20 + 4 ⇒ (18) + 4 = 22


Inactive

"Simple enough solution." He crosses his arms, and looks about. "Might think we should go be finding us someone to talk ter, but I hear our carts were 'special cases'." His arms uncross in time to provide air quotes, before resuming their previous position.

"Hm?" He turns to Fodd, and focuses his ears as well.

perception: 1d20 + 6 ⇒ (19) + 6 = 25


Statistics:
Str 18, Dex 14, Con 12, Int 10, Wis 12, Cha 7 || Acrobatics +5, Climb +7, Sense Motive +5, Sleight of Hand +6, Stealth +6, Swim +7 || Inventory
HP 18/18 || AC 17 / T 12 / FF 15 || Fort +4 / Ref +5 / Will +1 || Perception +6 || Init +2

Nicholas strains his eyes against the dark of the car, peering into the darkness at the edge of the lantern's glow.

All aboard the Perception train!
Perception: 1d20 + 6 ⇒ (20) + 6 = 26
(Aww yeah first roll of the game is a nat 20. Methinks this bodes well)


F Human Vigilante 7 [ HP: 77/77 | AC: 15 | T: 14 | FF: 12 | Fort +4 / Ref +8 / Will +6 | Init +3 / Percept +11 | Angel of Death ]

Perception: 1d20 + 5 ⇒ (16) + 5 = 21

Juliet frowns in the darkness. "Curious." She mutters. "Seismic activity worse than we thought?" At Fodd's insistence, she stops speculation aloud, and tilts her head, trying to hear anything from beyond the train walls.


Female Human Occultist 2 [ HP: 17/17 | AC: 18 | T: 12 | FF: 16 | Fort +6 / Ref +3 / Will +4 | Init +4 / Percept +5 | MF 6/6 | Spells 3*0; 3*1]

perception: 1d20 + 5 ⇒ (11) + 5 = 16

Kelly put a hand on her rapier.


Despite the keenest of ears, not much can be heard aside from an incoming storm rumbling overhead. The train is still and silent as the raindrops begin to trickle down over the windows. Nicholas can just barely spot a large figure out the window dashing from one of the forward cars into the darkness of the nearby shantytown to the right of the train.


Inactive

The dwarf scrunches his nose and just shakes his head. "Bah, all that worry for nothing. Why don't we be going and try ta' enter the other cars...?" He notes Nicholas staring out into the darkness outside. "What, ye see somethin' out there laddie?"


Statistics:
Str 18, Dex 14, Con 12, Int 10, Wis 12, Cha 7 || Acrobatics +5, Climb +7, Sense Motive +5, Sleight of Hand +6, Stealth +6, Swim +7 || Inventory
HP 18/18 || AC 17 / T 12 / FF 15 || Fort +4 / Ref +5 / Will +1 || Perception +6 || Init +2

"Out there!" Nicholas points out the window

"Something just ran outta one of the cars - headed to that town there"

Nicholas quickly grabs his backpack and slings it over his shoulder. He looks steeled, almost as if he's about to jump right out of the train window after the figure.


Inactive

"Think they caused the train ta' stop laddie?" He frowns, moving toward the window to gaze further out. He continues talking, even as his gazes pierces out into the darkness. "Why would one even do such a thing. Thief? Saboteur? We need more details here lads. Can't just be going n' running out there all blindlike. For all we know, could be someone runnin' off to get help."


Female Human Occultist 2 [ HP: 17/17 | AC: 18 | T: 12 | FF: 16 | Fort +6 / Ref +3 / Will +4 | Init +4 / Percept +5 | MF 6/6 | Spells 3*0; 3*1]

"Just the time to be dressed in evening clothing!
Juliet, can you give me a hand donning my armor?"

Kelly start climbing the stair to the room she share with Juliet.


Human Alchemist 2 | 25/25 HP

The Doctor rises from his chair at last, removing his sunglasses and pocketing them. Underneath his bulky red jacket, numerous jury-rigged pockets contain his alchemical equipment. His sense of paranoia ensured that he was never far from what he needed to do his work.

"Do we know anything about this area we are passing through? I thought I saw a map mounted somewhere farther up in the train cars as I was led through to the caboose..."

His voice trails off. [b]"No matter. It would not do to race blindly off the tracks, only for the train to start up again and leave us behind. At least give Miss Kelly time to don her armor. I think Gryahrmun speaks wisely."


Inactive

He waves his hands at the girls, in an almost shooing motion. "Aye, aye. You lasses go upstairs and get properly dressed," He begins, bringing attention to the fact this was the cart he and them were using. "Wouldn't do ta' be caught off guard even if we not be expectin' such. Someone else just left, so we should be able to get into the cars ahead as well. Ask just what be going on. Can ask them about what ye saw as well, laddie." He ends that while giving Nicholas a glance.


F Human Vigilante 7 [ HP: 77/77 | AC: 15 | T: 14 | FF: 12 | Fort +4 / Ref +8 / Will +6 | Init +3 / Percept +11 | Angel of Death ]

Juliet nods as she follows Kelly. "Gentlemen." she says simply, taking her leave.

Once they're out of the room, she casts her eye towards Kelly. "What do you think of our traveling companions?"


Female Human Occultist 2 [ HP: 17/17 | AC: 18 | T: 12 | FF: 16 | Fort +6 / Ref +3 / Will +4 | Init +4 / Percept +5 | MF 6/6 | Spells 3*0; 3*1]

Kelly shrugs.
"Too early to say anything. I have some good impression and some less good, but those are first impression only."

Kelly open her traveling trunk and take out her breastplate.
"This thing weight a ton. Sighs Oh well, better safe and weighted up than sorry."


After a few minutes, the rain really starts pouring. A bright flash of lightning nearby is followed by an immediate roar of thunder.


Inactive

Gryahrmun busies himself by gathering his things, checking his arrow stock, and making sure his bow's string is taut and ready. Satisfied, he waits near the door and looks to the two men. "We best have some good behavior lads, we have a couple of lovely lasses coming with us out there. Aye?"

He looks at Nicholas, "I know the good doctor over there be somethin of a science man, and one of the lasses upstairs declared she 'reads objects', but you look like a right tough lad ye'self. No weapons about, use yer fists then?"


Human Alchemist 2 | 25/25 HP

The Doctor moves to one of the windows, facing the shantytown, and stares thoughtfully out at the rain. Gradually, his eyes adjust to the darkness, but he's no elf; he can barely make out anything in the field below.

He lifts the window pane up to open it wide and sticks his head out of the window, peering to his left, trying to see if any of the cars farther up the train have retained power.


Female Human Occultist 2 [ HP: 17/17 | AC: 18 | T: 12 | FF: 16 | Fort +6 / Ref +3 / Will +4 | Init +4 / Percept +5 | MF 6/6 | Spells 3*0; 3*1]

After little more than 2 minutes Kelly descend the stairs having donned her armor, a rapier on her left side and a dagger on the right.

"I am ready."


Inactive

He gives a nod to her, in stout approval.


Statistics:
Str 18, Dex 14, Con 12, Int 10, Wis 12, Cha 7 || Acrobatics +5, Climb +7, Sense Motive +5, Sleight of Hand +6, Stealth +6, Swim +7 || Inventory
HP 18/18 || AC 17 / T 12 / FF 15 || Fort +4 / Ref +5 / Will +1 || Perception +6 || Init +2

Nicholas looks at Gryahrmun and cooly responds "Nah, I don't need no weapons. Weapons get stolen or broken. But a swift kick to the jaw tends to work pretty well, I find"

Seeing Kelly return, Nicholas dons his shield and hoists his bag. "We ready, then?"


Inactive

"Won't argue wit' some ol' fashioned brute force, but I had this here bow wit' me for the past oh... seventy or so years? A piece like this'll treat ye nice if ye treat 'er back. It'll be nice havin ye along though."

He tugs his pack to make sure it's secured, his arrows clinking together briefly.


As you slide open the door of the car to the outside, your eyes meet with those of several others; armed men and women in the trappings of local guards. They seem as surprised to see you open the door as you are to see them on the other side of it, but stand at the ready nevertheless. Looking further up the train, you can see more entering the forward cars, two of which who are dragging a man in rags onboard.

"Halt," says the frontmost guard, an aged yet handsome man with a thick scar on his temple. "We would like to ask you a few questions. But first, where are your papers?"


Inactive

The dwarven man pulls out the by now wrinkled and slightly stained letter he received some time prior, offering it out. "What's all this be about lads?"

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