Need help with a decent lizardfolk build.


Advice


Using the Lizardfolk 8 RP.

lvl 8, 20 pt build.
+2 Str, +2 Con with two ability points to spend as well.
Based in the River Kingdom's if reference is needed.
Outcasted from local lizardfolk tribes.

My options are (that I can think of):

Magus -Bladebound no other archetypes. Str build viable?

Rogue, I am not sure what I can do with this + SA.

Ranger - Shapeshifter, Skirmisher. Thoughts?

and Barbarian - Not sure how to make this work, not familiar with Barbarian's. =/

I was trying to go the Kensai/Bladebound Magus route but Kensai was cut out because it didn't fit.

Dervish Dance is also a no-no as well.

I was trying to build something that would allow me some decent damage and maybe utilize my natural attacks.

Anything that requires 'training' like fighting styles and such feat trees are out as well.

I'm not sure what I could do with magus, a str build is all I can see but I was wanting to go away from the obvious build based on the lizardmen's stats and do something a little more fun. Granted I see Kensai/BB Magus is used a lot...

Thanks in advance for build help, all advice is appreciated and alternate classes+builds.

Grant

Liberty's Edge

Barbarian sounds pretty much ideal.

A Natural Attack build is very viable if you want, and the stat mods are great. It's a pretty simple build, too, mostly consisting of Power Attack, the Superstition Rage Powers, and the Beast Totem stuff.

Ranger will also work, if you like. As would Magus if you really want...though that seems a little out-of-theme.

Grand Lodge

What books are allowed?

Are the ACG playtest classes allowed?


Well, do you want him to be a sword wielding magic user; a sneaky, skillful type; a hunter and tracker at home in the wilds; or a wild fighter who gives into blind rage when in battle? What's your primary goal with the character?


Blackbloodtroll

All paizo material is allowed.

ACG not allowed.

No feats that require training, oriental, arabian in nature either...

CRB feats only.

Deadmanwalking Barbarian - power attack, superstition rage and beast toem. I will look into that. It sounds very interesting and thank you. :)

I understand the Magus was out of theme but being an Outcast from his society I was going for something Unique but without the Magus Arch, dervish feat a magus dex build just doesn't appear viable now. *shrugs*

Paladin of Baha-who?

My primary goal was to build a Lizardfolk outcast who focused primarily on dexterity, intelligence with sword wielding specialty and magic using.

The idea is that he will eventually become a Baron (in the campaign I am joining) and rule over his own kind. This is a ways off but nonetheless I am in a party where being a sub-optimal build is to be the weakest link.

But I am struggling for a different concept that will play off his natural attacks well. Especially because I joined combat and then the DM changed his mind on the build so I am rushing to come up with something suitable and of course I have writers block/lack of knowledge on what to do that will make an actually decent character.

Originally I wanted to be away from the Aragorn, Conan the barbarian stuff because it seemed to obvious to me but I am forced to go that route. Oh well =/.

Grand Lodge

Well, a Vivisectionist Alchemist is a good option.

Although, the whole leadership thing would point towards charisma.

In that case, I would suggest a Battle Oracle, or Paladin.


Blackbloodtroll

Paladin won't work as it doesn't fit Lizardfolk/is too focused for their kind.

I don't know if alchemist will be acceptable but I will give it a shot.

As Deadmanwalking stated. It appears that an out of theme lizardfolk will find only rejection. So I am coming up with three builds and presenting them so combat isn't held up longer then it needs to be.

Kinda frustrating but their game their rules.

Edit

Thanks for reminding me as well. Leadership is required as is having a higher Cha stat but it is a bonus feat so it won't effect the class build much. Dump stats will be held to real life standard. So if I dump Int I will have to act completely like Thog.

Low wisdom will mean my character acts Naive, space caselike. Etc. you get the point. So yeah I can't drop anything under 10. lol


Battle Oracle could work though.

Will work on that as well, thanks! :)

Grand Lodge

1 person marked this as a favorite.

Do you need to be from the River Kingdoms, originally?

Really, the Oracle, or even a Savage Skald or Thundercaller Bard seems to be more fitting.

Hell, the Savage Skald retains Bardic Knowledge, which will make you very knowledgeable, and fits with the leadership vibe.


Blackbloodtroll

River Kingdoms is a must.

Savage Skald and Thundercaller look really neat.

Retaining Bardic Knowledge would be nice. I will have to see what builds I can come up with to make it work. Thanks again! :)

Liberty's Edge

Ooh, yeah, Bards are awesome. And make much better leaders than the other stuff you listed.

Battle bards are also loads of fun. :)


I haven't heard of battle bards before. ^.^;

Liberty's Edge

Blade wrote:
I haven't heard of battle bards before. ^.^;

It's not an archetype or anything, just a Bard who breaks people's faces as their primary combat role. :)


I'm not 100% on the racial features, but it looks like lizardfolk have 3 natural attacks, which qualifies you for the multiattack feat. If you take barbarian levels, you can get another one (possibly more?) I don't know what kind of character you want to play, but with the extra 2 ability score points you get to have, you could pull off something other than a bruiser pretty easily.

Liberty's Edge

.

Grand Lodge

Ciaran Barnes wrote:
I'm not 100% on the racial features, but it looks like lizardfolk have 3 natural attacks, which qualifies you for the multiattack feat. If you take barbarian levels, you can get another one (possibly more?) I don't know what kind of character you want to play, but with the extra 2 ability score points you get to have, you could pull off something other than a bruiser pretty easily.

Multiattack doesn't do a thing for you, unless you mix natural weapon attacks, with manufactured weapon attacks.


The bard sounds interesting and fits far better then the magus. Will look into it more especially as it would work for a leadership role better.

I appreciate the help very much guys. :)

Hello Corsario. :) just getting ideas so I can get this going.

Grand Lodge

Are you allowed to be from the mountainous regions in the River Kingdoms, like Mount Branthlend?

Being a Cliffborne Lizardfolk may be a better idea.


blackbloodtroll wrote:


Multiattack doesn't do a thing for you, unless you mix natural weapon attacks, with manufactured weapon attacks.

My original post included something about using a one-handed weapon.

Grand Lodge

Ciaran Barnes wrote:
blackbloodtroll wrote:


Multiattack doesn't do a thing for you, unless you mix natural weapon attacks, with manufactured weapon attacks.
My original post included something about using a one-handed weapon.

True, but the OP then went on to say the focus was to be on natural attacks.

So, a contradiction occurred in the set desire for the build.


Bloodrager perhaps? Given the bonuses the race gives you, focusing on Dex doesn't make sense. You've got a boost to strength and constitution, best use it. The natural armor bonus gives you a boost to AC equivalent to a 14 DEX.


Paladin of Baha-who

I don't believe any of the playtest classes are allowed. Bloodrager sounds neat and I have looked at it but that wasn't one of the paizo items I could use as it isn't a finished product.

I could be wrong.

Thank you though for your input still it is valuable.

Blackbloodtroll

I was looking to make a melee combatant and will be making several characters to present for the selection process.

I was told at one point I could exchange swim speed for climb speed and being from the mountains would be an interesting story twist. I believe that should work well. Thanks Blackbloodtroll! :)

This battle-bard though has me really wondering, as does the barbarian build so please keep it coming guys. This is great stuff! Thanks so much for the help!


1 person marked this as a favorite.

Since Barbarian and Bard both interest you, why not try both. I'd do Urban Barbarian & Invulnerable Rager (Barbarian Archetypes that stack) 2/ Bard (whatever archetype you want or just vanilla) 6. For 1 Rage power, I'd probably go fiend totem for a 4th Natural Attack. Focus on STR, CHA & CON, with remaining points just going where you want them. You were shunned by your tribe for being less in tune with the wild lands and more with cities, plus you get a number of decent bonuses for winning friends and influencing people as a Urban Barb. If you go fiend totem, the basic strategy is use the first round of combat to start your inspire courage and move into position to get a full attack. When you can get a full attack, Rage and take all 4 with your bonus from Inspire and STR from Rage on all of them. Power Attack gives you a strong increase to damage across the board (they are all primary natural attacks and so get full bonuses). You can pick up extra rage and rage powers if you prefer, or you can focus on spell casting. A really interesting build I think.


Barbarian bard? Hmmm both classes I am fairly unfamiliar with so that's why i didn't think of that combo. Which seems pretty good. :)


2 people marked this as a favorite.

Some call it a bardbarian.

Grand Lodge

1 person marked this as a favorite.

Savage Skald actually has some rage-like effects.

The ability to work others into a battle rage as well, suites the flavor.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Need help with a decent lizardfolk build. All Messageboards

Want to post a reply? Sign in.