| Rogar Stonebow |
one of my players, an undead lord of 4th level, decided to create a 2 HD bloody skeleton out of a 5HD creature.
Is it possible to lower the HD of a creature as your animating an undead so it can fit within the parameters of HD requirements?
If you can do this, can you list the source where I can find the rules for this?
| laarddrym |
Only racial HD are counted when using animate dead and figuring out skeleton & zombie stats. So a Level 5 Human Fighter only counts as a 1HD skeleton because skeletons lose all hit dice from classes, and humans do not normally have racial hit dice. So a human bloody skeleton would count as 2HD worth of undead per the Animate Dead spell, due to the "bloody skeleton" template wording in that spell.
Racial HD are *always* counted when doing Animate Dead. If the creature you want to animate had 6 racial hit dice, two of those hit dice don't just disappear because you can only create 4 HD worth of undead. If you can't make enough HD worth of undead to animate a creature, then you simply cannot animate that creature. You don't get to ignore some of its hit dice just because it isn't convenient.