Using Construct Armor to disguise yourself as an Armored Fighter


Rules Questions


Basically just as it's titled, what are the rulings for a Wizard with an animated suit of armor as a construct with the "construct armor" modification trying to pretend to be just a regular fighter, so that nobody suspects that inside the armor is a little wizard with only 66 hitpoints?

Would I need to use the Disguise skill? Stealth skill? Sleight of Hand skill? Does it depend on how the construct is created? Do I need to have something to hide it's magical aura (if it even has any)?

I would very much like some clarity on this matter...


Disguise to look like one and Bluff if you get questioned. And I wish you luck on getting anything regarding Construct Armor clarified. I'd like much the same.


I'd say the opponent needs to roll Knowledge: Arcane to identify the armor as Construct Armor - otherwise, they're going to assume an opponent in regular heavy armor.


Pupsocket wrote:
I'd say the opponent needs to roll Knowledge: Arcane to identify the armor as Construct Armor - otherwise, they're going to assume an opponent in regular heavy armor.

Wouldn't that fall under the spellcraft skill? Much like when you are identifying spells and magic items


Also I can agree with both of those, Perhaps using a Disguise check to "act" like a fighter or present yourself as one, with the added opposed spellcraft check to identify the armor as a construct. Does this sound plausible?

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