Equipment advice please


Advice


Hey guys.

I was hopeing to get some advice on equipment.

Normally I would go to the advice forum, however this is about how Fame and purchace limits work in PFS.

Anyway my wife has started playing a Lore Warden Fighter that you can see Here

The question comes when she looks to spend money and plan for the future.

She has finished part 1 of first steps and currently has 2 Fame and 2 PP along with 520ish GP

At 2nd level she will pick up dervish dance so will go from a rapier to a scimitar at that point.

So we have to wait to buy a MW weapon till then. (we could buy it early, but why)

Anyway the question comes down to armor.

((For what it's worth we always play together and I have an Oracle with a healing wand so she does not need one))

Right now she is in studded leather and we were going to buy MW Chain shirt however that has a max dex of +4, and she is at +4 now.

I was looking at a Mithril Shirt that has a max dex of +6, however that is 1,100Gp

if she averages 300-400 Gp a session that will take her 2 more sessions to buy it, however she needs 9 Fame to buy something that costs that much right?

so that puts it at 5 sessions, or more then halfway through level 2 before buying better armor.

What do you all suggest?


Pathfinder Maps, Starfinder Maps Subscriber

Just wait. Most early sessions aren't that strenuous to where you will need it. Buying and then selling your armor later just loses half of the price you paid each time you sell it.

However, if you really want to upgrade incrementally, go ahead. Like you said, it will be a few sessions before you can afford the Mithral Chain.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Remember that all special materials except dragonhide are on the Always Available list. So you can buy a mithral chain shirt (or even a +1 mithral chain shirt) as soon as you have the money. Enchanting it to +2 will require sufficient fame, but +1 and mithral are Always Available.


Jiggy wrote:
Remember that all special materials except dragonhide are on the Always Available list. So you can buy a mithral chain shirt (or even a +1 mithral chain shirt) as soon as you have the money. Enchanting it to +2 will require sufficient fame, but +1 and mithral are Always Available.

Thanks Jiggy,

I thought there was something like that but for the life of me could not find it.

That seals it, Mithril Shirt it is.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Also, here's a breakdown of how purchasing works:

Purchasing Power in Society Play


Jiggy wrote:

Also, here's a breakdown of how purchasing works:

Purchasing Power in Society Play

Ok, wow, that was really helpful.

I did not know I could go back to old sheets and buy stuff later.

Thanks again.

I wish there was a simple breakdown like that in the book.

Silver Crusade

Jiggy wrote:
Remember that all special materials except dragonhide are on the Always Available list. So you can buy a mithral chain shirt (or even a +1 mithral chain shirt) as soon as you have the money. Enchanting it to +2 will require sufficient fame, but +1 and mithral are Always Available.

Yup - all non-magical items are always available.

Sczarni

Jiggy wrote:
Remember that all special materials except dragonhide are on the Always Available list. So you can buy a mithral chain shirt (or even a +1 mithral chain shirt) as soon as you have the money. Enchanting it to +2 will require sufficient fame, but +1 and mithral are Always Available.

And Fame. Mithral would cost most likely over 500+ gold which requires 8 or 9 Fame I believe.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Malag wrote:
Jiggy wrote:
Remember that all special materials except dragonhide are on the Always Available list. So you can buy a mithral chain shirt (or even a +1 mithral chain shirt) as soon as you have the money. Enchanting it to +2 will require sufficient fame, but +1 and mithral are Always Available.
And Fame. Mithral would cost most likely over 500+ gold which requires 8 or 9 Fame I believe.

As already stated, Mithral doesn't require any Fame at all until you try to enchant it beyond +1. The Guide specifies that special materials (except dragonhide) are "always available" regardless of Fame or chronicles.

For an easier-to-digest summary, see the post I linked above.


Thefurmonger wrote:

Hey guys.

I was hopeing to get some advice on equipment.

She has finished part 1 of first steps and currently has 2 Fame and 2 PP along with 520ish GP

At 2nd level she will pick up dervish dance so will go from a rapier to a scimitar at that point.

What do you all suggest?

Well decide if you want to save up your first amount of PP to handle a raise or not.

If not, then you could consider a MW darkwood mighty(+1) Composite Longbow as having a ranged option is worthwhile. As you are unlikely to increase her STR score this will work for her entire career. When the time comes where 2k to enchant it is not an issue you can do that and call it a day. Downside is that it is only a 530gp item, so you don't get the full 750gp 'value' for the 2pp.

As to the gold, I would consider a few consumables to 'tide you over'. Such things as an oil of magic weapon (or divine scroll to hand your character to read for her), an oil of bless weapon, a few alchemical items (acid flasks, alchemist fire, etc).

Basically she has a good DEX score, and likely should have options along those lines. Also consider since you and she will always be at the same table, that you might get gear to compliment the other.

I think Painlord did a thread out of homage to Ken Jenks that you might be able to find where a number of suggestions were made.

-James

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

james maissen wrote:
If not, then you could consider a MW darkwood mighty(+1) Composite Longbow as having a ranged option is worthwhile.

Personally, I wouldn't blow the resources on a composite bow unless her STR bonus is more than +1. If she's primarily melee (meaning range is merely a backup option), I'd stick with a free sling, or at most a non-masterwork, non-composite longbow.

Quote:
As to the gold, I would consider a few consumables to 'tide you over'. Such things as an oil of magic weapon (or divine scroll to hand your character to read for her), an oil of bless weapon, a few alchemical items (acid flasks, alchemist fire, etc).

James speaks truth (well, except about the scroll needing to be divine - there's no arcane/divine scroll split in PFSOP... which is really convenient). I suggest most (all?) PCs carry the following (or equivalents thereof):

• Alchemist's Fire x3
• Air crystals (from the PFS Field Guide)
• Potion of invigorate
• Potion of darkvision (300gp, so maybe not immediately)
• Light source (wayfinder or ioun torch works nicely)
• Rope
• Backup weapons of different damage types (if she has a rapier, for example, have her also carry a dagger and light mace - neither needs to be masterwork)
• Eventually, an oil of daylight.


If she has a knowledge skill she's particularly fond of, A pathfinder chronicle or two is a nice cheap +2 bonus if you don't have to ID something in combat.


Jiggy wrote:


James speaks truth (well, except about the scroll needing to be divine - there's no arcane/divine scroll split in PFSOP... which is really convenient).

Ah good catch, I forgot that house rule was still in the guide.

If the OP is thinking on the Bow for 2PP, I seem to recall something you could add to a weapon for 150gp that would do something with channeled energy (as you're 230gp under what 2PP would give you in one item, you might as well).

-James


Currently she carries a sling (every character should)

But the bow is a really good idea.

I hate the idea of "wasting" 230 Gp.

I know it's not real money... but still

Maybe get a scroll of a bunch of low level spells that all add up to 750?

I seem to recal that was ok to do.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Thefurmonger wrote:

Maybe get a scroll of a bunch of low level spells that all add up to 750?

I seem to recal that was ok to do.

Mike revised his position on that: you can get a scroll with multiple copies of one spell, but no "mixed" scrolls.

Which I personally think needs to go in the Guide or FAQ, as I'm not aware of any such restriction in Core rules.

The Exchange

Jiggy wrote:
Thefurmonger wrote:

Maybe get a scroll of a bunch of low level spells that all add up to 750?

I seem to recal that was ok to do.

Mike revised his position on that: you can get a scroll with multiple copies of one spell, but no "mixed" scrolls.

Which I personally think needs to go in the Guide or FAQ, as I'm not aware of any such restriction in Core rules.

Wow - thanks Jiggy - I'd missed the revision. Your right, it needs to be in the Guide/FAQ or something.

Oh, and add a Holy H2O flask for those Haunts that keep showing up.


well that sucks...

I'm just curious, did he give a reason? just seems like an odd ruling.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Thefurmonger wrote:

well that sucks...

I'm just curious, did he give a reason? just seems like an odd ruling.

He cited action economy.

Although I'm fine with the decision, I'll be rather disappointed if it's not put into official documentation.

One sad thing, though: getting a 2PP scroll of multiple 2nd level spells would be a fantastic way for a 3rd-level wizard to save some cash on scribing said spells into his spellbook. It's unfortunate that this can't happen.


Jiggy wrote:

Also, here's a breakdown of how purchasing works:

Purchasing Power in Society Play

Nice!

So this means the fame chart works like this:

Fame Score Max Item Cost
0-4 ...... 0 gp
5-8 ...... 500 gp
9-12 .... 1,500 gp
13-17 ... 3,000 gp

Yes?

Meaning a character cannot purchase a "Feather token, whip" until they have 5 or more fame.

Which is a change from before, when the first tier was 4 or less?

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Grick wrote:

Which is a change from before, when the first tier was 4 or less?

Actually, that whole "4 or less" thing was a typo in the first place. :/

Grand Lodge

Pathfinder Adventure, Adventure Path, Maps, Rulebook Subscriber
Jiggy wrote:

Although I'm fine with the decision, I'll be rather disappointed if it's not put into official documentation.

It is in the FAQ.


Thefurmonger wrote:


But the bow is a really good idea.

I hate the idea of "wasting" 230 Gp.

I know it's not real money... but still

From adventurer's armory.. Consecrated Weapon +150gp, which leaves a scant 70gp 'lost'.

And in all honesty it's not 'lost' unless you find yourself actually purchasing with gp something that you would have gotten via these PP (say buying a 1st level wand, etc).

I'd say having a good ranged option is worth having from near the start, and this delivers it. As well the consecrated weapon part can make for a nice roleplaying hook even though I don't see you ever really taking advantage of it.

-James

Sczarni

Jiggy wrote:
Malag wrote:
Jiggy wrote:
Remember that all special materials except dragonhide are on the Always Available list. So you can buy a mithral chain shirt (or even a +1 mithral chain shirt) as soon as you have the money. Enchanting it to +2 will require sufficient fame, but +1 and mithral are Always Available.
And Fame. Mithral would cost most likely over 500+ gold which requires 8 or 9 Fame I believe.

As already stated, Mithral doesn't require any Fame at all until you try to enchant it beyond +1. The Guide specifies that special materials (except dragonhide) are "always available" regardless of Fame or chronicles.

For an easier-to-digest summary, see the post I linked above.

Yeah, good point. I guess I am still learning.


Ok, I'm curious why this got moved to the general advice area?

This was a thread about how to spend 2PP among other things.

This was a PFS question based on the Fame mechanic used in PFS.

Why did this get moved?

when you post a PFS question in the general advice area you get well over half of the posters that don't play PFS, don't know PFS and (sadly) don't LIKE PFS.

a lot of comments you get are allong the lines of...

"Dude, just ask your GM"

"In my home game I would just do XXXX"

"Why the hell would you want to play PFS, your stupid"

I have seen a lot of this in the last few weeks.

People ask a question in the PFS area about a PFS mechanic, then it get moved to the advice or rules area and they stop getting any actual PFS based help.

Sorry to rant a bit, but this kinda sucks.

Shadow Lodge

Yeah, they seem to have been moving PFS threads to other locations a lot more lately. :/


Yeah, and i really wish it happened less.

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