Combat Performer archetype


Homebrew and House Rules


I was thinking there should be a combat performer archetype, much like the Pit Fighter PrC, making the concept playable from level one.

However, I'm unsure what class to base it on. My current ideas:

Barbarian:
+Rage into performance combat, rage powers/bonuses activate when he is winning.

-Not unique enough, needs more ideas.

Bard:

+ Pretty Self evident, replace Bardic Performance with the ability to turn the combat into performance combat, lots of other features to replace (bardic knowledge, etc), CHA based to begin with.

- The concept is pretty martial focused, and the bard has 3/4th BAB and 6 level spell casting. Not sure what I could replace it with that's of equivalent worth without giving a free feat like every level. Also feels a bit too skilled maybe?

Monk:

+ Lots of features to replace at lvl1 (monk profs/unarmed strikes-> prof with all performance weapons, AC bonus->switch to CHA when wearing piecemail, stunning fist->rounds of performance combat, flurry->"flurry of performance" like MoMS stance mastery but with performance feats), bonus feats (add performance combat feats, remove monk-flavored feats), easy to make it mechanically similar to existing monk archetypes

-HAVE to replace lots of Ki features later (current idea is to let him pick a rage power to activate when he is winning performance combat, like Pit fighter), need to switch from WIS to CHA. 3/4th BAB, but could cheat and get full BAB with perform weapons I guess.

Paladin:

+Smite is a good mechanic to replace with performance combat, lay on hands can be refluffed as second wind (or it could activate whenever you succeed on a perf combat check!), divine bond with perf weapons, spell list is mutable, and stonelord already gives the defensive stance so giving rage instead of spells seems like a fine trade CHA based to begin with.

-really out of theme, lots of features to replace.

Cavalier:

+Challenge is like smite, orders are like stage personas of pro-wrestlers/luchadors (face dragons/heel cockatrices), replace tactic feats with performances (that he could even grant to allies maybe?)

-but needs to get rid of all the mount related stuff.

from the ACG (preferably wouldn't do these):

Skald:

+Good basis for "whole team gets rage powers" kind of performance combat.

-still got a lot of casting to get rid of, 3/4th BAB

Brawler:

+Got stuff to get rid of/switch out like Monk, but not as much, but has full BAB.

Swashbuckler

+ CHA based, and I like me some deeds, could add a lot of cool abilities there

- Sounds like a complete rewrite, honestly

I'm kinda chilling on this idea because who knows, maybe the ACG will have it pre-packed, but wouldn't mind hearing some opinions.

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