Mourn Blackhand Goblin Squad Member |
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Taur-im-Duinath* is an elven-themed settlement and ambitious project for the EE, if you are new to these forums and need a quick summary, you can check the Guild Page on the Landrush or the spoiler page below...
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Caveat. Everything below is subject to slight adaptations constrained by the game mechanics of PFO yet to be fully understood/disclosed (like alignment constraints). Indeed, our actual settlement name will have to change at the start of the Early Enrollment to comply with GW naming convention.
Settlement Motto: Haven of Elvenkind. The ways of nature, magic and perfection.
Our Goal:
Federate in a strongly Elven-themed settlement all the diversity of Pathfinder's Elves. Our unique Sponsored Companies will allow you to match your play-style with the peculiarities of Elven culture and the promising features offered by PathFinder Online. If you like playing an Elf or a character who has ties with them, come to Taur-im-Duinath, join one of our companies or create your own. Our purpose is to be a significant faction, enough to stand-out and contribute to the heroic fantasy feeling of PFO while having fun doing so (the Elven way of course).
Elves Only ?
We expect most of our players to use Elves or Half-Elves but a minority of other character races are OK with a proper background (Elven friend).
Company Taur-im-Duinath: CG, RolePlay, PvE
The founding company focus will be the running and growth of the settlement. If you like to stick around in the settlement to RP with visitors and fellow elves, perhaps doing politics, or fending off monster threats to ensure safety of the surrounding outposts, then this is the right company for you.
Company Deathwatch: TN, PvP. http://deathwatchcompany.com/about
It is said that Elves adapt to their environment, and these sure have blended with the River Kingdoms culture: You want to hone your mastering of steel or arcane and like team play? Deathwatch is for you - join these bounty hunters having no target out of reach of their bows, blades and lightning bolts ... as long as their price is met.
Company The Unquenchable Fire: CN, RolePlay, PvP.
You are a follower of Calistria, Elven goddess of Trickery, Lust and Revenge. Some prefer the shadow path of the assassin, others the bright path of the courtesan. But all revel in extracting information and striking their victim when they expect it the less. You are patient, like solo play or social trickery ? If the unquenchable fire is burning in you, be part of a spying ring.
Other Companies:
We are presently looking for enough interested players to fill the ranks of two additional companies. One focused on trading and crafts (PvE, "elvenware") and one focused on Nature (Factional PvP, Druids and Rangers). And of course, if you have a great Elven concept you are welcome to build it among us. Taur-im-Duinath's sponsored companies are quite independent - their only constraint being to be led by Elves and having a majority of Elven characters.
Laws:
Few laws; denizens and Sponsored Companies will have a lot of leeway as long as they are not committing evil acts or antagonizing nature and Elven culture. Contribution to the settlement will be mostly voluntary, depending on the tax system the game is providing.
Politics/Alliances:
Companies will act on their own, but would have to comply with any alliance or agreement made by the settlement. Taur-im-Duinath is a signatory of the Roseblood Accord.
Organization:
Oligarchy composed of leaders of the Sponsored Companies. The founding company leader has final say in case of tie among the leaders. The governing body typically decides priorities regarding production and development of the settlement as well as any feuds or alliances that would impact the settlement and all it's sponsored companies.
RolePlay:
TiD is RP-oriented but welcome any kind of play-style. For those with little interest in RP, we just require that their character name be appropriate (PFO will have a good character name generator) and that they follow very simple guidelines within the settlement to not ruin other players immersion. The communication channels required for Settlement and Companies operations will be non-RP.
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We think that an elven-themed settlement is a positive contribution to the fantasy setting of any MMO game. More so in PFO where many Pen & Paper players are joining and presumably expecting to feel Golarion in the game, not just Pathfinder rules.
Our elven settlement being run by player characters is the opportunity to reflect on the diversity of the elven race in Golarion and how it would fit in the River Kingdoms. Not diversity of elves as individual characters, but rather as specific social structures (companies). Companies allow us to cater for different playing style, letting players decide to focus on PvE, PvP, RP, Crafting, Trading, Building, Diplomacy, or any combination thereof. This mix of player’s chosen game focus and of an elven theme is what will really make these companies unique.
The elven theme uniqueness is not just a label one would put on a company though. This is also an opportunity to adopt a specific play style: crafters would focus on fine arts rather than bulk goods; fighters on mobility, hit and run, or ranged tactics, priests on nature or magic, etc.
We already have two companies ready for the EE (The founding company to support the settlement development and Deathwatch who joined us recently) but are working on several others in the spirit expressed above that need staffing and interested people:
- Followers of Calistria. Information, spying and assassination. CG, RP/PvP, Rogue/Bard dominant
- Trade & Crafts. Creating and trading Elven goods. TN, PvE, Experts/Commoner dominant
- Protectors of Nature. Nature Factional warfare. TN, PvP, Druid / Ranger dominant
- Traditionalists. The name says all. CG, RP, Elves only
You can check us at our website or on this thread to either join one of the existing companies, help us shape those taking form or even better come with your idea of an elven company!
You already have a company and would like to join, but what is the fine print?
1. Settlement alignment will be NG: your company chosen alignment must therefore be NG, LG, TN or CG.
2. Elves inside: The face of your company (i.e. leader or those acting as leaders) need to be elven. Majority of members need to be elves(and we can agree two half-elves are worth one elf for that matter ;)
3. Elven attitude: Yeah that’s a bit fuzzy but if you’re joining us we trust you to keep an elvish flavor to your character or group and our traditionalists will be there to always remind you how an elf is supposed to behave anyway. The more you’re into RP the more we expect from you, conversely our traditionalists won’t be running behind PvPers to tell them how to properly cast a spell or hold their sword like an elf.
Any questions ? This thread is for you.
Guild Contact: Mourn Blackhand (vonschlick@att.net)
*Don’t fret with Sindarin pronunciation, we’ll change the name for the EE anyway :D
Kitsune Aou Goblin Squad Member |
Nihimon Goblin Squad Member |
I've added this thread to the Guild Recruitment & Helpful Links list and replaced the prior Taur-im-Duinath threads. I've also updated your entry in the Roseblood Accord section of the lists. If you have a brief description you'd like to appear in either place to let people know about your guild while they're browsing the lists, just PM me or post a clear request here.
I wish you the very best of luck, and look forward to being good neighbors :)
Bunibuni13th Goblin Squad Member |
Mourn Blackhand Goblin Squad Member |
BrotherZael Goblin Squad Member |
Kitsune Aou Goblin Squad Member |