Darigaaz's Discount Pile O' Builds


Advice

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I'm working on a dwarven Daring Champion who uses a heavy pick (it's a 1-handed piercing weapon after all). Though I need to look at the classes involved to see how badly the Cha penalty hurts this idea.

Grand Lodge

You will likely want to keep the strength at 13, for Power Attack.

I wouldn't mind seeing a Katana focused Daring Champion, for my weeaboo friends.


New Build Template

Build Template:

Class (if multiclassed, class order goes here instead); Archetypes and other class choices such as Domains, Bloodline, Order, etc.
(if multiclassed, will be on a separate line with the choices for each class presented in the order taken and separated by semicolons)
Race; Alternate Racial Abilities
Favored Class Bonus
Ability Scores at level 1 (assumes 20 pt buy)
Traits

01 FEAT
02
03 FEAT
04 +1 STAT
05 FEAT
06
07 FEAT
08 +1 STAT
09 FEAT
10
11 FEAT
12 +1 STAT
13 FEAT
14
15 FEAT
16 +1 STAT
17 FEAT
18
19 FEAT
20 +1 STAT
----------

OOC text will be for choices that I have made for an open choice but are not essential to the build.

Open choices that have not been decided at all will be presented as the choice name in all caps, such as FEAT or DISCOVERY


Never thought you'd see a dwarf do this

Spoiler:

Cavalier; Daring Champion, Order of the Dragon
Dwarf; Sky Sentinel
+½ damage to challenge target/level
Str 13, Dex 17, Con 14, Int 10, Wis 14, Cha 8
Reactionary, TRAIT

01 Power Attack, Pack Attack
02
03 Steel Soul
04 +1 Dex
05 Nimble Moves
06 Step Up
07 Following Step
08 +1 Dex
09 Acrobatic Steps, Outflank
10
11 FEAT
12 COMBAT FEAT, +1 Dex
13 FEAT
14
15 FEAT
16 +1 Dex
17 FEAT, TEAMWORK FEAT
18 COMBAT FEAT
19 FEAT
20 +1 Dex
----------


Main weapon: heavy pick. There's a lot of other teamwork feats that also are nice to use with tactician: precise strike, coordinated charge, stealth synergy, escape route, shake it off, and possibly lookout.


Darigaaz the Igniter wrote:

Theurge

** spoiler omitted **Bad News: For 10 levels you're relying on captured spellbooks, found/purchased scrolls, or transcribing your own scrolls then copying them for new spells. Good news: Your casting is only one level behind that of a straight wizard, and you get 11 levels of cleric casting alongside it, enough for Heal. Feats could use a bit more filling in, I admit to not being as skilled at making caster builds.

PFS Legal:

Race: Any +2 Int (Drow Magic is not PFS-legal)

Traits: Magical Knack (Cleric), Reactionary
Str 7 Dex 14 Con 14 Int 19 (+2) Wis 14 Cha 7
Ecclisetheurge Cleric 1/Foresight Diviner 3/Mystic Theurge 8
Asmodeus or Calistria, Major Domain: Trickery
Banned Schools: Abjuration, Necromancy, Familiar: Greensting Scorpion (+4 Initiative)

Alternatively:

Race: Any +2 Wis

Traits: Magical Knack (Cleric), Reactionary
Str 7 Dex 14 Con 14 Int 11 Wis 20 (+2) Cha 7
Ecclisetheurge Cleric 1/Empyreal Sorcerer 4/Mystic Theurge 7
Asmodeus or Calistria, Major Domain: Trickery

You only end up with Cleric 8/Sorcerer 11, so it's not really worth it unless you can use racial SLA cheese. With cheese, I'd go Cleric 2/Sorc 1/MT 9 for 6th level cleric spells, 5th level sorc spells(well... 1 spell but it can be something great like Wall of Stone), all SAD.


i love MT spell like ability cheese for cleric-1 and wizard the rest.
its amazing caster that can summon, heal use most items, blast and buff.
you got so many spells a dat it's.... awkward.


For PFS legal, just skip the drow magic and start Wiz 3/Clc 1/MT grabbing trickery to qualify your divine casting requirement.

EDIT: By 12th level overall you have 9th level cleric casting, so either a 15 wis starting out or a 13 starting wis and a +2 headband/ioun stone will do you fine.


Wow I let this thread stay dead for a while. Oops.

In any case, I'm currently working on a hair-brained (hare-brained?) concept for combining a ninja (scout), pummeling charge, and sap adept/master. MoMS dip most likely. It'd be nice to get dragon style in there too for charging over difficult and combat style master. So unarmed fighter dip too. Probably MoMS 2/Ninja 4/Ftr 1/Ninja X or just Ftr 1/MoMS 2/Ninja X

Now that I think about it, how would dragon style or sneak attack interact with pummeling charge? It'd kinda stink if it was once-only.


first draft minibuild for the pummeling dragon

Spoiler:
Fighter (Unarmed Fighter), Rogue (Ninja, Scout), Monk (Master of Many Styles)
+1 HP per level
Half-Elf; Dual-Minded
Str 18, Dex 12, Con 14, Int 10, Wis 10, Cha 13
Reactionary, TRAIT

01 Ftr; Power Attack, Dragon Style
02 Nin;
03 Nin; Sap Adept; Vanishing Trick
04 Nin; +1 Cha
05 Nin; Multitalented Mastery; NINJA TRICK
06 Mnk; Pummeling Style
07 Mnk; Pummeling Charge, FEAT
08 Ftr; Combat Style Master; +1 Str
09 Nin; Sap Master

10+ either more ninja for more sneak attack or slayer for better bab and possibly the twf feats sans prereqs. 2 level of paladin is a possibility that's probably better on the ninja chassis. One level of Brawler (Snakebite Striker) gives +1 bab and +1d6 sneak, if fitting it in somewhere is advantageous


IF I'm reading the interactions of scout, pummeling charge, and sap adept/master right, every successful hit roll in the pummel gets the full sneak attack + sap adept/master bonus. But, only the first one in the sequence potentially gets the dragon style bonus damage.


Well, I don't know about any of you but I feel overwhelmed by all the new classes. We went from 20 to 36 in the span of less than a year, with 10 of those specifically designed to cover parts of other classes' niches. I just can't keep up.

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