Two-handed Fighter 1 / Internal Alchemist 2 where to now?


Advice


I recently made a Fighter/Alchemist for PFS and I am wondering where I should go now? Here is what I have so far.

Human

Str 18
Dex 16
Con 11
Int 13
Wis 10
Cha 7

Feats:
__Power Attack
__Combat Expertise
__Improved Trip
__Extra Discovery

Discovery:
__Vestigial Limb
__Tumor Familiar(Hedgehog)

Traits:
__Mutant Eye (for flavor)
__Defender of the Society

He uses the extra arm to wield a great sword and his other normal arm to wield a shield.

I was thinking just having the alchemist levels as a dip only, but I'm not sure where to go with feats now. So what feats do you think could add to this character?


Looking at your feats, I'm inferring that you're currently a Fighter 1 / Alchemist 2? Why not just keep going Alchemist? Use a headband to raise your intelligence as necessary when you get access to 4th level extracts, and then rock out with mutagen and extracts.

Given that you have 10 wisdom and are multi-classing between two classes with poor will saves, Iron Will might actually be a good choice.


Captian Von Spicy Wiener wrote:

I recently made a Fighter/Alchemist for PFS and I am wondering where I should go now? Here is what I have so far.

Based on what you already have, I would suggest looking into the Master Chymist, it's a really melee based prestige class that integrates mutagens and extracts to make something very similar to what it looks like you want.

http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/i-m/master-chy mist


Get another arm so you can use your extracts and bombs without having to put away your shield

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