| Malwing |
Like a !of of people, I imagine, I'm making a shield as a weapon fighter (Captain America Style) but after some research I am still confused about one thing...
How does shield enhancements work?
Specifically, the enhancement bonus applies to AC not attack or damage, but can "be modified into a weapon in its own right" so do I have two separate lines of enhancement bonuses for armor and weapon or must they be separate but share the same +10 limit?
blackbloodtroll
|
Easy way to imagine this.
Spiked Armor.
You enchant the Armor Spikes with any of the Weapon enchantments you want.
You enchant the Armor(not the Spikes) with any Armor enchantment you want.
Those will never increase the cost, or effect the enchantment of another.
This is how enchanting a shield works.
So, you can enchant it as a weapon, and as Armor(shield).
DM Beckett
|
They are completely different. It's one item, but it can be enchanted as both (separately) an Armor/Shield and a Weapon.
If you enchant it as an Armor, your Shield Bonus to AC increases. If you enchant it as a Weapon, your Attack rating and Damage increase. If you do both, than you only use the appropriate amount for each as it applies.
So a +2 Large Shield that is also a +1 Shocking weapon offers a total of +4 AC, and if used as a weapon deals an extra 1d6+1 damage, and hits for an extra +1.
Total cost (outside masterwork Large Shield) is:
4,000 gp for a +2 Armr/Shield
+
8,000 gp for a +2 equivalent Weapon
=
12,000 gp