YogoZuno
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Had an unusual situation come up on the weekend, and it was less well covered in the rules than I expected, so was looking for guidance for next time. Our GM informed us that there was a rainstorm going on as we reached our destination, and told us the effects would be the same as a Rain effect from the Weather section of the Core book. That Rain effect notes that 'It has the same effect on flames, ranged weapon attacks, and Perception checks as severe wind.' Severe Wind says ' In addition to automatically extinguishing any unprotected flames, winds of this magnitude cause protected flames (such as those of lanterns) to dance wildly and have a 50% chance of extinguishing these lights.'
Should this condition have any effect on fire-based magical effects? The specific examples in this case were Scorching Ray and Fireball spells, but I can imagine there might be interactions with things like Flameblade and Produce Flame.
Our GM basically ruled that these spells were totally ineffective in the rain, which did hamper a couple of characters. This seemed a little more effective than I would have expected. Anyone else able to shed any RAW light on this one?
| Samasboy1 |
Considering you can cast fire spells underwater I think making them totally ineffective was overkill.
I don't see any reason it would have any effect on fire spells. It doesn't note any effect on fire spells, like the section on water terrain, and extinguishing torches or lanterns is a far cry from preventing Fireballs.