London Duke
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Casting defensively is irritating to me. Its so easy for the caster to make their check when they get to the mid levels. Martial currently have lots of feat taxing, why not do the same for casters.
Defensive casting (ex)
Pre requisits: spell focus
When casting a spell from a school which you have spell focus in you may elect to cast it defensively so that you do not provoke an attack of opportunity. The DC to cast defensively is you must make a concentration check (DC 15 + double the level of the spell you're casting) to succeed. You lose the spell if you fail.
London Duke
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Well it just seems to me that it is way to easy for a wizard to change the very fabric of reality with an angry barbarian in his face. Martials need to use feats to shore up their weaknesses, I dont understand why that shouldn't also apply to casters. I just think that this would greatly help knocking caster's down a peg, atleast in the middle of combat. Sure, if they have Spell Focus and can cast defensively in that school they will definitely make the fighter cry... while he is grappled by Black Tenticals in another dimension... but atleast it means that the casters have to respect the fighter as a threat.
| Cyrad RPG Superstar Season 9 Top 16 |
Concentration checks have greatly increased DCs the higher the spell level is. Also, the barbarian could, ya know, just grapple the wizard. The wizard will have a terrible CMD/CMB. If the barbarian pins him, then he can't cast any somatic and material component spells.
Martial feat tax exists moreso to discourage non-martials from picking up combat feats since martials get lots of bonus feats. Not that I agree with that train of logic, but there ya go.
| Skizzlefrits |
Concentration checks have greatly increased DCs the higher the spell level is.
The DCs for concentration checks is a joke. Let's assume a level 1 Human Wizard wants to cast a level 1 spell defensively.
Assuming he has an 18 in Int, and perhaps spending his bonus Feat on Combat Casting, as well as the Focused Mind Trait, he has a +11 bonus (+1 Level, +4 Int, +4 Feat, +2 Trait) on his concentration check vs. a DC 17 check, requiring a 6 or higher to succeed.
Now let's assume this Wizard is level 9, put his 2 ability points in Int and has a +2 Headband. his concentration check is made at a +21 bonus (+9 Level, +6 Int, +4 Feat, +2 Trait). If he wants to cast a level 5 spell his DC is 25, which he needs a 4 or higher roll to succeed.
I would agree with OP that a form of balance is needed, because even with his suggested feat it becomes far too easy to cast defensively as a wizard gains power.
EDIT: That being said, some of the DCs for concentration are extremely difficult, eg. being hit by the above posts' barbarian while trying to cast.
London Duke
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I don't actually have a problem with the magus, if I were to implement a feat requirement like this, I would add this ability to spellstrike/ spell combat for the magus spell list. The problem I have is that whenever a melee gets in the face of a 9th lvl caster, it really doesn't even begin to phase him.
I typically play martial types and it drives me nuts trying to take care of the caster. If I manage to get through his summons, and difficult terrains, and avoid domination and illusions. When I finally am next to him and ready to swing I always find myself still just as much of a threat as when I woke up that morning on my bedroll.
London Duke
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I don't have a problem with a shifty wizard who can get shift around while casting a spell so he doesn't provoke. I just think it should cost him something to do it and he should have to focus on itto have a high chance of success, like my martials must to hit and to save. Requiring that they have spell focus in the school they want to cast defensively isn't bad. I mean if we wanted to just make it tied to combat expertise like everything else... Actually its not a bad idea thematically for it to be tied to combat expertise... Maybe make it require both. :-)
| Cyrad RPG Superstar Season 9 Top 16 |
Even taking your viewpoint on concentration checks into consideration, I don't think this is a good idea. I honestly think this will hurt low level spellcasters more than high level spellcasters. In the end, it won't stop spellcasters from easily succeeding on concentration checks. If it's too easy to make concentration checks, then increase the DC. Make it 15+SL^2 instead of 15+2*SL. Alternatively, you could make it equal to a threatening enemy's 10+CMB.
LazarX
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I don't actually have a problem with the magus, if I were to implement a feat requirement like this, I would add this ability to spellstrike/ spell combat for the magus spell list. The problem I have is that whenever a melee gets in the face of a 9th lvl caster, it really doesn't even begin to phase him.
I typically play martial types and it drives me nuts trying to take care of the caster. If I manage to get through his summons, and difficult terrains, and avoid domination and illusions. When I finally am next to him and ready to swing I always find myself still just as much of a threat as when I woke up that morning on my bedroll.
It's because you're not doing it right. If it's because you're not hitting.... than find a way to hit better.
If it's because your enemy spell casters are tough enough to survive one round of your melee, then you need to rethink your strategy.
1. Take the Step Up feat, it's not required, but it's the answer to those jackanapes who think they can just 5 foot step away and cast.
2. Don't take your attack right away... Ready your action instead. Do a huge chunk of damage and then see if they can manage that concentration check. This is when Power Attack/Vital Strike combo with a great sword proves its worth.
The Red Mage
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Has anyone ever tried changing the casting defensively mechanic to just being a flat arcane spell failure chance increase instead of a check? Something like 50%, 35% with combat casting, stacks with all other arcane spell failure chance. Would hurt just as bad at all levels. Disruptive would increase the failure chance by 25% or something.
LazarX
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Has anyone ever tried changing the casting defensively mechanic to just being a flat arcane spell failure chance increase instead of a check? Something like 50%, 35% with combat casting, stacks with all other arcane spell failure chance. Would hurt just as bad at all levels. Disruptive would increase the failure chance by 25% or something.
Why not just raise spell failure to 100 percent when someone just simply wields a sword in the same room while you're at it, the way it was done in Saberhagen's books?
A fighter who misses his opponent is out a hit opportunity. He still has infinite amount of sword swings left in him. A wizard who loses a spell to arcane failure is out a daily resource he's not getting back until tomorrow.
The Red Mage
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Why not just raise spell failure to 100 percent when someone just simply wields a sword in the same room while you're at it, the way it was done in Saberhagen's books?A fighter who misses his opponent is out a hit opportunity. He still has infinite amount of sword swings left in him. A wizard who loses a spell to arcane failure is out a daily resource he's not getting back until tomorrow.
That's a massive false equivalence. Standing next to a guy waving around a greatsword can and should impose a significant penalty to being able to alter reality at a whim using precise gestures, vocalizations and components.
There are so many ways for a wizard to not even get into a defensive casting situation it's not even funny. Not to mention having a huge pool of resources he can draw from if he (for some unknown reason) spends every round standing next to melee guys and somehow always fails his defensive casting, like using wands, school powers, pearls of power, staves, scrolls, his bonded object, using the SLAs of his summons, etc. Don't pretend like wizards' resources are meaningfully limited.
And any number of spells prevent any chance a melee martial might even have to physically get next to the wizard.
Landon Winkler
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Honestly, with 5' step, there's rarely any reason to bother casting defensively. You can usually just move out of the way until you start facing Large enemies (or enemies with Step Up) consistently.
I'd personally just remove casting defensively entirely. If you wanted, a feat could allow casting spells of a certain level without provoking attacks of opportunity.
Cheers!
Landon
London Duke
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Why not just raise spell failure to 100 percent when someone just simply wields a sword in the same room while you're at it, the way it was done in Saberhagen's books?A fighter who misses his opponent is out a hit opportunity. He still has infinite amount of sword swings left in him. A wizard who loses a spell to arcane failure is out a daily resource he's not getting back until tomorrow.
Yea I'm not about to pity the casty. The fact is defensive casting is too easy and it criples melee. People say then melee should get step up, well then you are once again feat taxing the melee. What is wrong with requiring some defensive feat investment from casters? It means they can focus on their defense, there power through metamagic, or their accuracy with increasing their DCs. Or they could, like a melee, have to cover their bases and maybe not be quite so powerful with a great sword in their face.
| Cyrad RPG Superstar Season 9 Top 16 |
That's a massive false equivalence. Standing next to a guy waving around a greatsword can and should impose a significant penalty to being able to alter reality at a whim using precise gestures, vocalizations and components.
Yes, and that's why no matter what a wizard does while casting while threatened, he risks losing a spell and a standard action.
| Cyrad RPG Superstar Season 9 Top 16 |
Cyrad wrote:If it's too easy to make concentration checks, then increase the DC. Make it 15+SL^2 instead of 15+2*SL.DC 96 to defensively cast 9th level spells? Yikes!
Oh, yeah, that was a stupid suggestion of me!
Perhaps the DC could equal to an enemy's CMD? The big issue with that is that monsters get some very ridiculous CMD values. On the other hand, do you really want to be casting a spell in range of a giant monster without having cast anything to protect you?
| Cyrad RPG Superstar Season 9 Top 16 |
I like changing casting defensively to be a flat DC of the threatener's CMD, what happens when he is flanked?
I still want them to have to use some feats though.
The DC would use the highest CMD in that threatened square. I suppose it could increase by 2 if flanked.
I don't think feat taxing spellcasters is necessary. The game was deliberately designed so that mages get fewer feats for the very reasons you describe. Besides, by making concentration checks harder, it makes Combat Casting much more attractive, which was often considered only useful in early game.
LazarX
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LazarX wrote:Yea I'm not about to pity the casty. The fact is defensive casting is too easy and it criples melee. People say then melee should get step up, well then you are once again feat taxing the melee. What is wrong with requiring some defensive feat investment from casters? It means they can focus on their defense, there power through metamagic, or their accuracy with increasing their DCs. Or they could, like a melee, have to cover their bases and maybe not be quite so powerful with a great sword in their face.
Why not just raise spell failure to 100 percent when someone just simply wields a sword in the same room while you're at it, the way it was done in Saberhagen's books?A fighter who misses his opponent is out a hit opportunity. He still has infinite amount of sword swings left in him. A wizard who loses a spell to arcane failure is out a daily resource he's not getting back until tomorrow.
Having run and observed tons of casters in PFS scenarios. My observation is that the solo casters are MEAT for the party's melees and ranged attackers. And that's even without my suggestions above. The only time casters are significant opposition is when they have help, or get one lucky shot because they happened to be stealthed.
| MrSin |
Casting defensively is irritating to me. Its so easy for the caster to make their check when they get to the mid levels. Martial currently have lots of feat taxing, why not do the same for casters.
So... Martials being taxed is a bad thing, casters aren't taxed, therefore we should tax casters!
Something... wrong there.
Anyways, Magus will hate you and taxing won't do much to help anything, imo.
| Samasboy1 |
Wizards have 0 combat training it's time they acted like it.
Yes, the Wizard adventurer who has been through literally hundreds of combats, and has a BAB higher than most town guards and professional soldiers, has zero combat training.
I don't see the point of making up an entirely new feat. Just up the DC of Casting Defensively if you feel it is too easy, using any of the methods already suggested or another of your own devising.
10+enemy BAB+double spell level seems good for your purposes.
Then Combat Casting becomes more valuable, and your desire to feat tax casters comes true.