| seebs |
| 1 person marked this as FAQ candidate. |
Can you grapple an air elemental, either in its normal form or the whirlwind form? So far as I can tell, RAW, you can, because nothing says you can't, and the grapple rules seem to assume they apply to anything that doesn't say otherwise. But I can't figure out how you can grapple something that is made entirely of air.
| seebs |
"made of air" is relative. It's not incorporeal and has a strength score. Based on that i'd assume it has a "body" of sorts. Since it's got a body therefore it can be grappled.
Hmm. Gaseous form isn't "incorporeal", but has been confirmed to be immune to grapple. But gaseous form can't manipulate objects, and air elementals perhaps can.
FrodoOf9Fingers
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It's made entirely of air, what exactly are you hitting with your sword? Doesn't HAVE to make sense, and while I try not to use the "it's magic" way out, it kinda does apply to the situations, elementals being entirely magical in nature (as compared to humanoinds, monstrous humanoids, outsiders, animals, magical beasts etc... We actually know why (or have a good guess as to why) hitting them hurts them).
| seebs |
You have a point. I mean, intuitively, you can't grapple a whirlwind, but then, intuition only gets you so far with magic.
I might consider the whirlwind form to be similar enough to something like gaseous form to qualify under SKR's "this is pretty obvious and we shouldn't need to state it" ruling.
FLite
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As far as I can tell, there are two ways (under the rules) that you can interpret the whirlwind power. In either case, you can grapple the air elemental, but you would get different effects depending on what your interpretation is.
Case 1: When it says the air elemental transforms into a whirlwind, this is literally what happens. This is effectively a "polymorph" effect. (and follows all the applicable rules. For example, their armor and gear merge with their form. Irrelevant for wild air elementals, but relevant for dijinni and stormcallers and other creatures that have the whirlwind or vortex power. This also would affect their CMD) Based on the table we have for what size creature the whirlwind can pick up at various heights (from the stormcaller prestige class,) and the assertion that the whirlwind can on;y pick up creatures smaller than it (umr,) we know that most air elementals turn into a whirlwind one size category larger than they are. Since they do not gain the amorphous form, or anything else, they can be grappled. Note that the whirlwind's special ability activates on contact, so you may need to make a save or take damage and a second save or be swept into the air. Grappling or pinning the whirlwind may keep it in the square it is in, but won't end the whirlwind form.
Case 2: The creature creates the whirlwind by spinning in place / flying in tight circles, so fast it turns the wind of its flight into a whirlwind. (There is no transforamtion, so gear is unaffected, and it's size doesn't change.) In this case, you can still grapple the creature, but what happens is you grab the creature creating the whirlwind. This probably ends the whirlwind power (assuming you make your save and are not swept up in the whirlwind yourself.) Pinning the creature creating the whirlwind almost definitely does end the whirlwind.