| Mario_Rocket |
Hello friends,
I´m trying to find a certain relation between wearing armor made out of these special materials and swimming. Wood floats right... Suppose my character who wears a darkwood breastplate falls into the water, considering Amor Check Penalties and all, would the wood from the armor helps at all in the floating/ not drowning process?
Thanks for your wisdom.
Mario.
Weirdo
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Normally darkwood can't be used to make metal items such as breastplate, so I'm assuming there's already a houserule in play.
By RAW darkwood only reduces the general ACP for a shield by 2, with no special bonus for swim checks. However there's a precedent for wooden armour being easier to swim in - The "wooden" armour type (normal ACP -1) has an ACP for swimming of 0. You can extend that to say that for special wooden armours, the ACP for swimming is also reduced by one, since the buoyancy helps somewhat but your movements are still restricted and you're probably not very hydrodynamic. Lincoln Hills' suggestion to waive ACP entirely for staying afloat, but not for movement, is also sound. I would not grant a bonus to swim checks for wearing wooden armour.
Ironwood has the same weight and presumably density as iron and impedes swimming normally.
Lincoln Hills
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It's kind of scary where this line of thought leads me...
Cork Armor: Light armor. AC Bonus: +1; skill check penalty, -3; Max Dexterity Bonus, +3; Arcane Spell Failure Chance, 20%; Weight, 15 lbs.
Cork armor consists of panels of cork sewn onto soft leather and worn over the torso and limbs. It is terrible at pretty much everything. It is very bulky, very awkward, and provides almost no protection. It has two benefits: one, a piercing weapon that fails to penetrate cork armor is "wedged" until a move action is spent to wrench the weapon free. Two, it reduces the DC to stay afloat with a Swim check to DC 0.