Spell descriptions in stat blocks clarification


Rules Questions


Now that my first campaign is getting higher level - I am starting to see a few more complex creatures I have to play :-)

Can I clarify - if a spell listed in a stat block has a number in brackets afterwards, does this indicate the number of creatures they can effect at once.

For Example:
- ray of enfeeblement (DC 16, 2)
- vampiric touch (2)
- blindness/deafness (DC 17, 2)

From looking at the spell entries in the rulebook these spells dont seem to indicate they can effect multiple enemies?

I am sure I am missing something simple here?


I have no idea what that number means. The first part is the save DC, the second... No idea. Maybe it's the number of times the spell is prepped?


I think you are right - I am used to most creatures I have played having spell like abilities with the 'x/per day' listed before them.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

If it's a prepared caster like a cleric, druid, or wizard, it might be how many times they have the spell prepared. I can't be sure though, since I've never seen that format in a stat block before.

Liberty's Edge

Yeah, that's the number of times they have it prepped. I've seen the format and reading it that way makes the math work out.


Another thing I have noticed is sometimes spells that have a saving throw - don't have the DC listed next to them in Stat Blocks.

Are they supposed to be there? Is this an error?

For Example in RotRL Anniversary Edition - Barl Breakbones has spells like Fireball and Ray of Exhaustion that dont have save DC listed.

It gets time consuming to have to figure them all out - especially when different feats effect them etc.

Liberty's Edge

Yeah, that's a minor error. Shouldn't be too hard to figure usually, though. It is a good reason to check stat-blocks before the session they'll come up in, though.

Sczarni

The number in parentheses is the number of times that spell was prepared. You'll never see it listed for spontaneous casters.

Sometimes the DCs get left out during editing because the author wasn't sure at the time whether or not the caster would have any feats that may have increased the spell DC.

It's always good to double check statblocks during prep work before a game. I often find minor errors here and there.

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