Useplanb
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So I am unsure if Advice is the best area for this question but anyway.
I am working on the spellbooks that have been claimed as loot in my Rise of the Runelords game and I realized that Divination isn't a Thassilonian school. So no Detect Magic, Detect Poison, and Read Magic. Although, the wizard class says specifically that all wizards can cast Read Magic in the spellbook section.
So how exactly do I build spellbooks from ancient Thassilon? Do they even have spells from the Divination and Universal schools? I guess no, but the lack of Detect Magic seems kinda . . . wrong.
Any ideas? Am I missing something obvious?
| Haladir |
Thassilonian specialization is not detailed in Inner Sea World Guide. It's in Inner Sea Magic, with a brief summary in Appendix 7 of Rise of the Runelords Anniversary Edition.
Basically, Thassilonian specialization works like standard 3.5 OGL school specialization, except that the choice of opposition schools is fixed (and Divination can't be chosen as a specialization.) Spells from opposition schools are considered not to be on the wizard's spell list. A Thassilonian specialist cannot use a wand or spell scroll of a spell from an opposing school without a successful Use Magic Device check.
No Thassilonian specialsts are barred from Divination spells.